Misalgned wheels on Interdimensional curved track

Anybody bothered about the fixed axis of the Interdimensional cars, without any pivot? As a consequence, the wheels are forced to the median direction of the car and heavily misaligned on narrow but still realistic curves.


128219
 
Is this with track limits disabled?

Because some tracks/trains cause clipping when turning track limits off and making sharper turns than initially possible?

If not, then it's a bug. It looks like it's wrongly animated. It appears the front axle can only move up and down.
 
I must say, that I´m quite sad that the bug forum has been "sourced out" for the issue tracker. It might be good for the frontier team, but as it is right now, I find it quite user unfriendly and a bit clunky.
 

Joël

Volunteer Moderator
It turned out this issue is quite common among various coaster types. It was already reported via Frontier Issue Tracker, but from my feelings there is not much attention to this fundamental design flaw. Personally, I think it's critical that coaster trains looks realistic at any time, not just when on a straight piece of track. So please, anyone annoyed by this, give it a short confirmation in the issue tracker post: https://issues.frontierstore.net/issue-detail/71187
 
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