Mixed reviews on Steam

I honestly couldn't give a damn if its getting bad reviews on Steam. Why should I care what other gamers who don't like this game think? I'm having a great time playing Elite Dangerous, these reviews don't change that simple fact.

Because with a niche genre like this games that flop or are poorly received have the capacity to kill any future attempts to make similar games. Not to mention the fact that ED is supposed to be fleshed out with paid updates, which probably won't happen if it can't attract (or keep) a sufficiently large user base.

We haven't seen a AAA space-themed sandbox game in decades AFAIK, Eve is the only one that pops to mind, and if star citizen and ED both flop we probably won't for another decade.
 
I've been replying to them as helpfully as possible, and as you'd expect, all you get back is flaming and defensive posturing from kids who are looking for CoD in space. What may be worse than the mixed reviews is the idea of the influx of these folks into "our" universe. Griefing level is about to rise exponentially.

Well it is good you try.

Problem is the first trailer kinda leads new people to thing it is like Quake arena in ships in space or CoD in ships in space. That trailer is not doing them favours long term.
 
Um... Have you paid attention to Steam at ALL in the last few years? It's utterly bogged by early access games and Greenlit games that aren't even CLOSE to the level of completion of Elite: Dangerous. There's next to no curation on the service at all.

Might want to do your homework. I suggest watching the Co-Optional Podcast. Or Jim Sterling.

Yes, of course I understand Steam has early access games on there. If they are sold as early access/alpha/beta then that is not a problem.
IMO Steam is not the place to be putting up an unfinished game and selling it as a full product, not unless you want some savage reviews.
Sure there are games in worse condition that are supposedly finished, and they are rightly rubbished. ....I don't want Elite: Dangerous ending up in that category in the minds of users there and subsequently in reviews.

That is all I meant.

1.2 is decent and from what we know of 1.3 so far, it sounds like they are getting close to having a well rounded game. ... personally, I think it would have been better waiting 2+/- weeks rather than have all Steam buyers download a major update a week or so after buying....
....but I don't know the urgency of Frontier's financial situation or what demands.
 
Yes, of course I understand Steam has early access games on there. If they are sold as early access/alpha/beta then that is not a problem.
Yeah, the issue with steam though is that there's no way to filter out early access.

So I can select "only show me multi-player RTS games" in a search, but I cannot select "only show me RTS games that aren't early access". Thus shopping on steam has become an ordeal of trawling through reams of utter garbage.
 
It's worth bearing in mind that every one of those bad reviews is by somebody who bought the game and I think that is exactly what FD had in mind-cash in hand.
 
i think after a year from release, Elite will be one of thoes games that everybody has heared of or played with a friend. then sales come to a halt. after a few years, keeping the servers up will be a pain in the . so its either subscription model or steam sales to keep the money coming in.
flavour of the month type of thing. unless serious content is added, and i doubt planatary landings is enough.
it would need interesting cities with storyline missions and stuff.
otherwise it just something that looks pretty, from a distance.. then you go back to your second job, hauling cargo.
 
The Steam reviews have bounced up now. Its "Mostly Positive now". I think the only reason it was mixed was because actual number of reviews were too low to have a correct average.

Nevertheless. I WANT A STEAM KEY AND I WANT IT NOW. I am not a original backer, i'm not an alpha or beta player. BUT I didnt preorder this game and played on day 1 of release. I do feel I, and anyone else who spent money on this game, deserves a steam key. I know the Elite dangerous gaming experience doesnt change and YES i have already added the client into my non-steam games. BUT i want it as a steam game and now its possible. Steam is the playstation network and xbox live of PC gaming with how big it has become now. ALL PC games should be on the network in my personal opinion.

I want my Elite dangerous gaming hours to be tracked by steam. I've wanted full steam support from day 1 and tbh, it was utter that it wasnt on steam from day 1. Now out of total THIN air it appears on Steam, ? Thats great, i guess, but why not since launch is beyond me. Anyway why am I ranting? lol

In conclusion give us all a steam key by email to ALL registered owners of this game. NOW. Its easy and SIMPLE.
 
The Steam reviews have bounced up now. Its "Mostly Positive now". I think the only reason it was mixed was because actual number of reviews were too low to have a correct average.
notice how many of the positive reviews are from backers, one guy even admits he bought a second copy only to review it. :D
 
Dear Frontier,

you are shooting yourself in the foot.

There are more and more negative reviews on Steam due to the fact that a whole bunch of people who haven't played more than 2 hours are frustrated that they bought a simulator instead of an arcade game.


For the sake of our sanity and your bottom line, please give us Steam keys ASAP so we can correct this travesty.

There are plenty of people here who love this game and want to see it succeed, but currently our hands are tied.


As you well know Steam is the biggest distribution platform on PC, the user review ratio is a big deal.

Please act soon. The first period after the game comes out on Steam is crucial.



Examples of that I am talking about:





Please do not let these noobs define the rating of Elite on Steam.

I tried to warn the Steam fanboys who play ED already that this would happen. Steam is ADHD central and unless games lead you by the hand or use three buttons they very quickly get panned. You get one chance to make a good first impression. People who are stuck to Steam also don't know that ED was released months ago so they think 2000 players is all it has....

Now, as I do when looking at a Steam game, potential new players will look at the bad review spam and MAY put it on their sale wish list but otherwise go for something that seems more exciting.

At best this is a niche game. Unless developers take the time to write careful descriptions of the games, niche games tend not to do well because of the way the feedback system works.
 
IMHO anything under 10 hrs played or even under a week for this game is not a 'review' but a 'First impression',
and in my experience 'First impressions' are notoriously unreliable.

I'd wait a week or two for a more accurate result.

BTW releasing it on Steam took me by surprise !
 
I tried to warn the Steam fanboys who play ED already that this would happen. Steam is ADHD central and unless games lead you by the hand or use three buttons they very quickly get panned. You get one chance to make a good first impression. People who are stuck to Steam also don't know that ED was released months ago so they think 2000 players is all it has....

I think dismissing the complaints regarding ED as people needing to be "led by the hand" is intentionally disingenuous.

The game is relatively simple, excluding a few niche aspects such as the docking mechanics most of it also falls far more on the side of being an arcade game than simulator. The trading system is child's play compared to certain more heavily developed space-themed games, not to mention entirely NPC based, and the PvE elements revolve almost entirely around partially broken missions and sitting in a RES with a never ending stream of exceptionally dull NPCs to kill.

Even FD's attempts at livening up the game, such as Lugh, turned into offline farm-fests that were little more than glorified RES sites better done in solo mode than via online play and required little/no teamwork.

This might sound overly harsh for a game that was developed on a very limited budget and in a short time period: but it isn't being marketed as early access, and it certainly isn't being sold at that price point. So I cannot blame people for giving the game poor reviews.

People also seem to be cherry picking the complaints that are evidently poorly written, here are a few excerpts which hold somewhat more validity:

Steam Reviews said:
can players influence things, yes they can i wont say you cant... but the only way to truly have any impact is if you align yourself with hundreds of other players who want to do repetative missions over and over again and again to just ajust a systems government from one side to the other (...) And thats if it changes at all, as the devs. have pointed out several bugs in the regiem change and market/economic properties

the tutorials (if they can be called that) seemed to me more like a haphazardly put together series of equally confusing instructions that dont really tell you how to play, or what each button does. I learned via trial and error, and a good 45 min rearanging and organizing and reading and looking over my control key bindings.

this game is Filled with many bugs, and very confusing and just not working at times (...) Overall: ATM, not worth 60$, wait till a sale, or wait till there are several patches made to the game.

You just payed 70$ to play this game but after waiting for installation and downloading, you should probably take an hour to configure your controls, then another 2 hours to google how to do everything because, you know, game doesn't tell you ♥♥♥♥ about it.

I spent a few hours trying to find somthing to do. I traveled to different systems and I could not find anything interesting to do. You'd think this would be more than a sparse sandbox with it's huge galaxy, but that is what this is... sparse sandbox.

Why this game is a multiplayer I dont know!!! Its another single player with a chat room. (...) Only thing this game has going for it is graphics, great job.. yea

As it is, the game is very much lacking in actual content. It is no where near worth the price of $60.

And this is the reason why i stop playing after a few hours: There is absolutely no Player trading in game not with items or credits. (...) Addition: Dropping stuff in space is not player trading.

I used to have slightly more sympathy for FD, in the belief that they'd been rushed to release and the idea that this was an MMO was a miscommunication. It's certainly presented like a sandbox MMO, but outside of third party reviews they go to great lengths not to explicitly define it as such on the ED website.

That sympathy has since dissolved:

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As far as I'm concerned either their intent was to release an MMO, but they screwed up due to lack of experience with the genre, or they knew full well this was a single player game and tacked on an "MMO" label to increase sales and hashed together a few poorly-implemented multi-player functions in order to justify it. Oh yeah, and then didn't deliver on offline mode because "background simulation".

When was the last time that background sim excuse was used to justify DRM? Oh yeah, Sim City, so how come EA don't get away with it but FD do?
 
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IMHO anything under 10 hrs played or even under a week for this game is not a 'review' but a 'First impression',
and in my experience 'First impressions' are notoriously unreliable.

I can speak only for myself, of course, but while this what you said is true, it can be also a double-edged sword. See, my fist week in ED was incredibly exciting - if I was to write a review in that time, it would have been very positive: 8/10 or perhaps even 9/10 on scale. But as the time was passing, I became aware of shortcomings, more and more of them, and started hitting the walls; all the way to the point that right now I wouldn't give ED more than 7/10 - and that's me being generous. Novelty wears off quite fast around here.
 
I can speak only for myself, of course, but while this what you said is true, it can be also a double-edged sword. See, my fist week in ED was incredibly exciting - if I was to write a review in that time, it would have been very positive: 8/10 or perhaps even 9/10 on scale. But as the time was passing, I became aware of shortcomings, more and more of them, and started hitting the walls; all the way to the point that right now I wouldn't give ED more than 7/10 - and that's me being generous. Novelty wears off quite fast around here.

Good point.
 
Even those who are staying longer than the instant quitters on Steam will eventually realize where the ED experience is leaking. I expect to get more and more mixed reviews and review updates - especially if the players really care about the game.
6/10 for me right now and it's a continuous erosion from the 9/10 at the beginning.
 
Yes, give it a month or two before both haters/quitters and fanboys fire up all their ammo, and we'll get to the point where reviews and scores are settled down to realistic level. Also, number of Steam players in few months will speak for itself.
 
Can we stop calling this game a "sandbox"? It really isn't.

A child has fun in a sandbox because he can take his pail and shovel and build things. He can shape the world inside his sandbox. We have no ability to do that here. In Elite we can move from one end of the sandbox to the other, and interact with the sand, but we can build nothing. Shape nothing. The sandbox does nothing to acknowledge our actions.

All we can do is grind out fake "sand money" to upgrade our pail and shovel. We can't even destroy anything other than a single ship.


If everyone that bought Elite decided next Friday at 8 PM to go attack George Lucas station, as retaliation for Jar Jar Binks, do you know what would happen? Nothing! 500,000 players all attacking the same station at once would do nothing. Unless some dev at frontier flipped a switch, even then it would become a lame community goal, deliver 1,000,000 space widgets by some arbitrary date, and we'll flip the switch, lol.

There is no real simulation reacting to our action. That is not a sandbox.
 
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When u give real steam keys you may even see more bad reviews

cause saying this game is only good and no bad and they are "noob" reviewers is just elitism and fanboyism to max
 
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