Mobius suggests how to get 50,000 players back into Open

I like the ideas. Always figured the allegiance towards the super powers should play a big role in Elite. Politics included. A sort of a cold war setting with flares of violence that would threaten all out war any moment. If the politics of the superpowers would have a direct influence on your game, maybe people would start paying attention to galnet.

What I am sceptical about is the aim of the proposals, and the projection of your own sentiment upon others. You could give me an invincible boat which cannot be destroyed by other players, and I'd still feel like playing solo or pg some times.
 
I read mobius commentary in light of an alternative to the current powerplay change proposal. A discussion, if you will? Like I said, one can discuss options prior to change, it's much harder afterwards.

So that PP is still terrible, Open stops making in-game sense and the BGS is maimed on the off chance that people who dont like pvp in any shape have a change of heart and love the New Open where they can still be trolled? I fail to see the logic, to be honest.
 
Indeed. However, it does not seem that changing players' relationships with the BGS is on the table at all.

My understanding is no, it is not. The rest of my comment, stands, however. There is, perhaps, a presumption that of course Frontier won't change powerplay, yet they may well do that; ergo how that might have value across a more holistic approach to such a change, isn't a shocking thing to consider?
 
Many in Mobius dont want any pvp at all, so I find OP's claim rather... odd. It will also drastically change things in ways that make no sense within the game; traders no longer being protected in engineer systems 'because they are from the opposing side' even though there is no war for example.

I had to attend a mandatory e-secturity session at work last week. Super boring, but one aspect translates very well to Open: the best defense against phishing is the user simply learning to detect phishing mails. Relying on ever more complex systems makes you more vulnerable to stuff that cones through, so just stop clicking those links.

Same with Open. Learn the basics of the game and take some responsibility for your own ship. Or stay in Mobius, which is, despite what some may claim, perfectly fine.

Yeah, learn how to grind your ship up :)
Playing ED 1-2 hours a week you are ready for open if ED shuts down.
 
Pretty much this.

I really don't see how all this romanticism with being a "murder hobo" is relevant to "improving" this game.

In a civilized society, I'd imagine the protection of themselves and their loved ones would be paramount to any such romanticism, but I supposed they now become the sacrificial lambs in such discussions, hmm? I mean, if it were you daughter you'd certainly offer them up, yes?

It's sort of part of the game. I would guess that at least half of ED's players have killing as their main activity. The game offers missions to kill 100+ ships, kill civilians and kill traders. Elite combat rank is based on kills.
 
No, because in Mobius you suddenly have artificial rules you must obey or be kicked out. Its not free. If you prefer mobius, fine. Not sure why that is supposedly contentious; the whole point of mobius is to reduce freedom to increase safety.

FYI: They said modes, not Mobius. I had to take a second look at it too.

I think they're making a fair point. Not a huge fan of editing other people's posts though.
 
Why can we not have that? Please elaborate.

Because modes are equal and we shouldn't be punished for choosing one over the other.
It's the same discussion as with OOPP.

They may not be the majority, but a hell of a lot of people enjoy PvP you know. Mobius' suggestions in the OP would finally give such PvP a lore-justified context. I still won't join Open for the reasons given above, but I think the OP ideas are excellent.

Sure, then do PvP. That's, for example, what CQC was specifically built for.
Why is there a need to exclude players from other aspects of the game, for example through PvP-only faction rewards?
 
Oh lordy - the freedom card!?

You cant just call an argument 'a card' and pretend that makes sense. DB, Sandro, MB have always been clear: open is about freedom, you are responsible for your own ship and everyone can shoot everyone. Dont like it? Try other modes, that is perfectly fine.
 

Robert Maynard

Volunteer Moderator
My understanding is no, it is not. The rest of my comment, stands, however. There is, perhaps, a presumption that of course Frontier won't change powerplay, yet they may well do that; ergo how that might have value across a more holistic approach to such a change, isn't a shocking thing to consider?

I'm of the opinion that the proposal to make PowerPlay Open only has resulted in a situation where there will be negative fallout either way - it may be that, given the apparently low participation in PowerPlay at all, few players will be directly affected by a change to OOPP. So it's either do that or disenfranchise the subset of the player-base seeking meaningful PvP - noting that implementing OOPP will likely annoy players who disagree with the concept of PvP-gated content. Damned if they do, damned if they don't.
 
Yeah, learn how to grind your ship up :)
Playing ED 1-2 hours a week you are ready for open if ED shuts down.

I was ready for Open after I made the first jump in dec 2024, with me countless others. Stop shiftingg blame, you need nothing but common sense, basic awarenesz and a rudimentary understanding of the game. Plus an interest in Open. If you dont have all the above, do something else. But at least just acknowledge it. :)
 
Next Möbius wants his picture on the PP

Groups was a mistake from the start . The game is naturally fragmented

It only demonstrates those players who have always made their way in open their achievements really mean something.

Once in Solo always in solo it s were pirates hide out.
 
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You cant just call an argument 'a card' and pretend that makes sense. DB, Sandro, MB have always been clear: open is about freedom, you are responsible for your own ship and everyone can shoot everyone. Dont like it? Try other modes, that is perfectly fine.

Sorry, knee jerk reaction - I despise the use of the 'freedom' argument in the real world as a get-out-of-jail card for not respecting the common good.
Let's stick to the game where I think we largely agree that modes provide choices and that is generally a good thing.

I still think the freedom of Open still lacks the consequences that FD have also often talked about - C&P still doesn't do it for me - some of the OP suggestions sound a bit more on track.
 
I'm of the opinion that the proposal to make PowerPlay Open only has resulted in a situation where there will be negative fallout either way - it may be that, given the apparently low participation in PowerPlay at all, few players will be directly affected by a change to OOPP. So it's either do that or disenfranchise the subset of the player-base seeking meaningful PvP - noting that implementing OOPP will likely annoy players who disagree with the concept of PvP-gated content. Damned if they do, damned if they don't.

These forums have been nothing but negative fallout for years, with most of the recent negativity by the same people who have been negative 24/7 about everything for years. :p Meanwhile, even reddit is super enthousiastic about what FD has been suggesting lately. Reddit!
 
These forums have been nothing but negative fallout for years, with most of the recent negativity by the same people who have been negative 24/7 about everything for years. :p Meanwhile, even reddit is super enthousiastic about what FD has been suggesting lately. Reddit!

Keyword "lately".

For the last 3+ years it's all been doom and gloom regarding ED on Reddit. All of a sudden there's a surprise buzzword, and baaaaaaam. Instant approval of Frontier.

Meanwhile, back at the Ranch....
 
Sorry, knee jerk reaction - I despise the use of the 'freedom' argument in the real world as a get-out-of-jail card for not respecting the common good.
Let's stick to the game where I think we largely agree that modes provide choices and that is generally a good thing.

I still think the freedom of Open still lacks the consequences that FD have also often talked about - C&P still doesn't do it for me - some of the OP suggestions sound a bit more on track.

Oh, I'm with you there, although I do feel the current c&p system works better than many give it credit for. Can things be improved? Sure. But I dont think OPs suggestions really appeal to those who simply dont like the very concept of pp regardless of surrounding mechanics.
 
You cant just call an argument 'a card' and pretend that makes sense. DB, Sandro, MB have always been clear: open is about freedom, you are responsible for your own ship and everyone can shoot everyone. Dont like it? Try other modes, that is perfectly fine.

"everyone can shoot everyone" Every game mechanic exists to suggest otherwise.
 
These forums have been nothing but negative fallout for years, with most of the recent negativity by the same people who have been negative 24/7 about everything for years. :p Meanwhile, even reddit is super enthousiastic about what FD has been suggesting lately. Reddit!

Is their enthusiasm warranted? That's the real question. :rolleyes:

To get back to the OP and the discussion...it's an interesting idea, which really is a slightly more complicated flag system (basically, the flag is to either be part of the SuperPowers or overall Independent superpower)...or join no one and fly around as a low value/high prestige target.

The vast amount of the 'ifs' and 'buts' deals with murder...which the devs wholeheartedly support and desire within the game. These C & P issues do not seem to be so very different to the current way things are done now...except maybe more streamlined/easier to understand. If you align with the Superpowers, do not mess in another superpowers yard.

I still have hesitations with it (based on historical choices the devs have made, and said they desired)...but the possible increase to PVP play might warrant it...regardless of how small it is. This is not the case for the PP in Open suggestion...no manner of increase to the forced play to open will be helpful in fixing the problems that people think Open only would solve.
 
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