More Utilities, More Problems.

Lets try the naval warfare frame of mind thing here
You've got a huge great aircraft carrier capable of launching 100 aircraft capable of putting a serious dent in your forces in front of you.
Its protected by fields, mines, a very serious EMP generator and its own craft, all capable of making you have a very bad day.
Is it any wonder you cant get your eagle through the defences? these titans are NOT the deathstar where it couldn't target small ships and said small ships could do a serious amount of damage.*
But the right build on a fast medium/large ship you'll get right in there. until they notice you.
Its annoying yes (not as annoying as needing 5 caustic generator samples per caustic sink) but not un achievable

Bill

*Plus they've learned from the first thargoid war where a cobra slipped past their defences and nearly wiped out the entire thargoid race .....
 
But the right build on a fast medium/large ship you'll get right in there.
Well, provided your medium ship is a FDL or Mamba, the only two mediums blessed with enough utility slots to fully cover themselves in a Maelstrom and account for the Glaives. The other 13 or so, plus a couple of Large ships, cannot. What little leeway the remaining ships have is likely to vanish when the Even More Advanced xeno scanner becomes a necessity too.
 
The only ship which can use Universal limpet controller class7, CRCR class 5 and 6, has enough utility slots, and is fast enough to outrun big ceptors and strong enough to kill Gaives - and all this things at the same time - is Imperial Cutter, isn't it? But still - is it cold enough, to not be forced to use heatsink synthesis?
 
The only ship which can use Universal limpet controller class7, CRCR class 5 and 6, has enough utility slots, and is fast enough to outrun big ceptors and strong enough to kill Gaives - and all this things at the same time - is Imperial Cutter, isn't it? But still - is it cold enough, to not be forced to use heatsink synthesis?
Using a G5 low emissions thermal spread plant, even at full thrust with dirty drives, the Cutter won’t exceed 18% heat apparently.

That is, if you’re not firing weapons or boosting, of course. But I’m sure you could easily keep it cold with a thermal vent beam in the S4/huge hardpoint(unless you use it for an AX multi or missile).
 
Using a G5 low emissions thermal spread plant, even at full thrust with dirty drives, the Cutter won’t exceed 18% heat apparently.

That is, if you’re not firing weapons or boosting, of course. But I’m sure you could easily keep it cold with a thermal vent beam in the S4/huge hardpoint(unless you use it for an AX multi or missile).
Thank you, I will try such a build, didn't think about that possibility to use smaller Power Plant. I need it for Titan tissue sampling, which is very slow process and you must hang there 1 - 2 hours, doing nothing but scanning and launching limpets, but always under 20% temp.
 
Thank you, I will try such a build, didn't think about that possibility to use smaller Power Plant. I need it for Titan tissue sampling, which is very slow process and you must hang there 1 - 2 hours, doing nothing but scanning and launching limpets, but always under 20% temp.
Not a smaller powerplant, just engineering. If you want to have some weapons on the Cutter I would recommend using the 8A with aforementioned engineering to stay cold.

It might also have to be shieldless for a low emissions plant. Depends on your personal choices for optional internals.
 
Using a G5 low emissions thermal spread plant, even at full thrust with dirty drives, the Cutter won’t exceed 18% heat apparently.

That is, if you’re not firing weapons or boosting, of course. But I’m sure you could easily keep it cold with a thermal vent beam in the S4/huge hardpoint(unless you use it for an AX multi or missile).
Out of interest, what do you shoot with the thermal vent beam to drop heat? Shooting the titan just draws aggro for me.
 
Out of interest, what do you shoot with the thermal vent beam to drop heat? Shooting the titan just draws aggro for me.
I’ve heard people have used their beams on the Titan without it caring. Me personally, I can’t say I’ve done so and just used silent running with a heatsink on my Krait, whenever I’ve been in there.
 
I’ve heard people have used their beams on the Titan without it caring. Me personally, I can’t say I’ve done so and just used silent running with a heatsink on my Krait, whenever I’ve been in there.
It's def got rage when I've cut off materials... maybe it's specifically that...
 
It's def got rage when I've cut off materials... maybe it's specifically that...
Unlikely, I’ve done that too and been totally fine.

Heat level matters the most when doing stuff around the Titan, me thinks. Had Glaives exiting it pass as close as 1km and they kinda just flew by not caring.
 
Unlikely, I’ve done that too and been totally fine.

Heat level matters the most when doing stuff around the Titan, me thinks. Had Glaives exiting it pass as close as 1km and they kinda just flew by not caring.
Hmmm... i never topped 16% last in tried...

Thanks for the info... more testing required.
 
I’ve heard people have used their beams on the Titan without it caring. Me personally, I can’t say I’ve done so and just used silent running with a heatsink on my Krait, whenever I’ve been in there.
I'm skimming beams across the titan's surface pretty much the whole time (for the cooling effect), As far as I'm aware it doesn't really seem to care. It's rage seems to be linked to the rage of the interceptors and glaives surrounding it. Once you shoot those (or they otherwise detect you) and they start to shoot back the Titan's lights quickly change to red, it's turrets deploy and start firing at you, and after maybe five minutes of sustained aggro against its defending ships the Titan will eventually unleash it's blue field wave attack.
 
But short after we started the fight, another bigger Interceptor jumped in, used his shutdown field, and then they killed me, because I had no Shutdown field neutraliser. It's not my fault - there's simply not enough utility slots. Rebuy is not important, I was saddened by the lost samples, as they were my first Titan samples, and also by the wasted time.
You had the thargoid pulse neutralizer, it performs the same function. This was even mentioned in the Galnet article when it was released.
 
You had the thargoid pulse neutralizer, it performs the same function. This was even mentioned in the Galnet article when it was released.
Thanks for info, I didn't know that, with all this new modules, adapted ship builds - simply can't remember everything. It was my fault though.
 
Not a smaller powerplant, just engineering. If you want to have some weapons on the Cutter I would recommend using the 8A with aforementioned engineering to stay cold.

It might also have to be shieldless for a low emissions plant. Depends on your personal choices for optional internals.
Here's the cold running, shielded Cutter build I'm planning to take on my first trip inside the Maelstrom: https://edsy.org/s/vcmK53q

I tried taking the shieldless and MRP-less Cutter I had for caustic tissue sampling, and got hyperdicted by 2 glaives and 4 scouts on the jump into the Maelstrom system.. managed to kill 1 glaive and 3 scouts but by that point so many of my modules were malfunctioning I could not kill the last of them.
 
Here's the cold running, shielded Cutter build I'm planning to take on my first trip inside the Maelstrom: https://edsy.org/s/vcmK53q

I tried taking the shieldless and MRP-less Cutter I had for caustic tissue sampling, and got hyperdicted by 2 glaives and 4 scouts on the jump into the Maelstrom system.. managed to kill 1 glaive and 3 scouts but by that point so many of my modules were malfunctioning I could not kill the last of them.
Looks good. If the problem was with modules, then maybe to use AFMU instead of one GHRP? I also wanted to build Cutter for this purpose, but now when Ned Flandalorian explained that Thargoid Pulse Neutralizer has dual functionality, it means my cold Clipper already have everything I need.
 
Adapt to survive... humans.
They' re just making you think and if you bring it down to its lowest common denominator, it'll be far less fun.

Most ppl have an excessive amount of credits so maybe it's time to spend some of it.

I'm just happy they haven't de-valued the thargoid threat as they should never be easy... until you gain the knowledge required.
And even then, they might just throw something else at you that you haven't seen before.
 
Out of interest, what do you shoot with the thermal vent beam to drop heat? Shooting the titan just draws aggro for me.
In my experience, I can shoot the Titans with TV beams, and it doesn't seem to care.
Had Glaives exiting it pass as close as 1km and they kinda just flew by not caring.
I actually had a couple of Glaives physically bump into me (while exiting the Titans)
They stop and look at me and start making their aggro noises...then give up after ~30 seconds and leave me alone! (But I keep my heat at 0-1% all the time)
 
I can't. Endgame content requiring endgame tools isn't an issue, much less a problem.



And KWS/WS/MS are good fun when you play the game as an organic sim; you don't need missions while doing that.
(MS is also the only one that can find those super rare SAP8 containers along with other collectibles)

Hold on - SAP8 containers are still IN the game?! I've never found one myself; thought they were just removed years ago as another dropped mystery in the game that never developed further.
 
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