I'm trying to figure out how docking will work in the Multiplayer scenario.
Traditional Elite forces manual docking for new starters. Can you imagine what that would be like in an unstructured manner around starter systems.
I'd imagine that docking would need a more formal approach.
a) Join queue
b) Get docking number
c) Dock when called - with docking computer as standard to help smooth the process through.
Docking computers could be a damageable aspect of the ship - forcing manual docking for repairs.
Each active docking window should be time limited. Failure to dock would result in the person re-joining the queue. Docking outside of your queue results in a fine or penalty.
Reading the above - I think I'd make an excellent bureaucrat. I'm sure there are better ideas out there and I'd be keen to hear them.
Traditional Elite forces manual docking for new starters. Can you imagine what that would be like in an unstructured manner around starter systems.
I'd imagine that docking would need a more formal approach.
a) Join queue
b) Get docking number
c) Dock when called - with docking computer as standard to help smooth the process through.
Docking computers could be a damageable aspect of the ship - forcing manual docking for repairs.
Each active docking window should be time limited. Failure to dock would result in the person re-joining the queue. Docking outside of your queue results in a fine or penalty.
Reading the above - I think I'd make an excellent bureaucrat. I'm sure there are better ideas out there and I'd be keen to hear them.