Modes My experiment n OPEN

I've been playing since just after release. Use solo for the large pad at outposts otherwise open. Been attacked about 5 times. One time I got one-shotted (I think it was a stack of mines) just above the pad at an engineers. Every other time it was a CG. I just fly a cheap vessel with some survivability if I expect to be preyed upon. You can usually see them coming in supercruise and avoid them.
 
What is this supposed to achieve? Have you guys decided to flood the forum with "Everything is awesome in open" posts now?

And just in case you really don't know: C&P changed quite a few things, but you still live dangerously near any spot that's in the news at the moment. In particular, rescue ships, alien sites, or other persistent POIs that are fresh and attract a lot of players. In normal open play almost nobody will bother you. But coming to a rescue ship when the station attacks started was a 100% surefire way to get ganked.

Also a banged up Asp Explorer returning from outside the bubble still seems to attract a lot of attention from people who are eager to have you lose a lot of exploration data.
 
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Deleted member 115407

D
What is this supposed to achieve?...

OP sharing with people that he decided to test the waters of Open play for himself, and found them not so uninviting?

Last I checked, not every post on the forum has to be some profound, new discovery that blows everyone's hair back.
 
OP sharing with people that he decided to test the waters of Open play for himself, and found them not so uninviting?

Last I checked, not every post on the forum has to be some profound, new discovery that blows everyone's hair back.

As I wrote in one of the duplicate threads: I left my house open and no burglar went in, so burglars don't exist and burglaries don't happen.

This is essentially what this thread is alleging.
 
Hell, I build an unengineered Python just to see how long you could survive by low waking only. Modestly defended build, total ship value of under 70,000,000, so pretty soft.

Four interdictions. It took four whole interdictions to kill it using the laziest escape tactics possible-- and that was with two attackers at the end.

I literally had to try to be killed in open.
 
Hell, I build an unengineered Python just to see how long you could survive by low waking only. Modestly defended build, total ship value of under 70,000,000, so pretty soft.

Four interdictions. It took four whole interdictions to kill it using the laziest escape tactics possible-- and that was with two attackers at the end.

I literally had to try to be killed in open.

Good for you. I had a pretty well engineered Anaconda being interdicted in less than 5 seconds, and killed in under 10. And that was with one attacker. With times like these it doesn't matter what "tactic" you have. Again you have a sample size of 1 here, and I have proof to the contrary. So there.
 
Good for you. I had a pretty well engineered Anaconda being interdicted in less than 5 seconds, and killed in under 10. And that was with one attacker. With times like these it doesn't matter what "tactic" you have. Again you have a sample size of 1 here, and I have proof to the contrary. So there.

I’m not sure I believe that. Are you sure you’re not exaggerating? It took an engineered PvP FDL a full minute and a half to kill my Type 9, and the ‘Conda has more hitpoints than that ship. Oh yes, I flew straight and level to see how long it would take, and I timed it on my throttle’s MFD (it has a timer for some reason).
 
As I wrote in one of the duplicate threads: I left my house open and no burglar went in, so burglars don't exist and burglaries don't happen.

This is essentially what this thread is alleging.

To be fair I never suggested that it does not exist, only my experience in my week of open.
 

Goose4291

Banned
I’m not sure I believe that. Are you sure you’re not exaggerating? It took an engineered PvP FDL a full minute and a half to kill my Type 9, and the ‘Conda has more hitpoints than that ship. Oh yes, I flew straight and level to see how long it would take, and I timed it on my throttle’s MFD (it has a timer for some reason).

Which as anyone who flies smaller craft in open, is more than enough time to get out of there.
 

Deleted member 115407

D
Good for you. I had a pretty well engineered Anaconda being interdicted in less than 5 seconds, and killed in under 10. And that was with one attacker. With times like these it doesn't matter what "tactic" you have. Again you have a sample size of 1 here, and I have proof to the contrary. So there.

Well engineered anacondas don't die in 15 seconds, friend. Not without some serious pilot error.

This
 
Good for you. I had a pretty well engineered Anaconda being interdicted in less than 5 seconds, and killed in under 10. And that was with one attacker. With times like these it doesn't matter what "tactic" you have. Again you have a sample size of 1 here, and I have proof to the contrary. So there.

That sounds like a really bad build.


You're super determined to just be condescending without making any actual points, aren't you.
 
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Hey OP - you can ask the mods to fix your thread title.

Also - the usual applies, YMMV. Not everyone has the same experience of open. Some people get ganked the moment they step into open due to location, unpreparedness, and bad luck.

For every person saying they flew around in open and didn't get ganked once there is someone who got ganked first time out.
 
I’m not sure I believe that. Are you sure you’re not exaggerating? It took an engineered PvP FDL a full minute and a half to kill my Type 9, and the ‘Conda has more hitpoints than that ship. Oh yes, I flew straight and level to see how long it would take, and I timed it on my throttle’s MFD (it has a timer for some reason).

Look. This argument goes round and round in circles. We've had this before.

"Did you fly without shields?"

"You should've boosted away"

"You didn't evade properly"


No. We're talking interdiction start, and full red bars in five seconds regardless of what you do. We're talking taking damage the moment you drop out of SC, with shields going within seconds, and hull going down immediately thereafter. We're talking a fully engineered A-grade Anaconda with Engineering upgrades (mostly the highest grade, though no "godrolls"). I had similar experiences in a Python. And the attacker even jumps out before your death animation finishes playing.

I'm not the only one with this type of experience. I'm not exaggerating and frankly, I don't care if you believe me. Funnily enough, last time I baited some gankers with my super dangerous stock Sidewinder it took a LOT longer for them to kill me than some of the A-grade hit and runs on my Python and Conda. There's a lot of variance out there, and apparently you haven't experienced the other extreme yet.
 
Look. This argument goes round and round in circles. We've had this before.

"Did you fly without shields?"

"You should've boosted away"

"You didn't evade properly"


No. We're talking interdiction start, and full red bars in five seconds regardless of what you do. We're talking taking damage the moment you drop out of SC, with shields going within seconds, and hull going down immediately thereafter. We're talking a fully engineered A-grade Anaconda with Engineering upgrades (mostly the highest grade, though no "godrolls"). I had similar experiences in a Python. And the attacker even jumps out before your death animation finishes playing.

I'm not the only one with this type of experience. I'm not exaggerating and frankly, I don't care if you believe me. Funnily enough, last time I baited some gankers with my super dangerous stock Sidewinder it took a LOT longer for them to kill me than some of the A-grade hit and runs on my Python and Conda. There's a lot of variance out there, and apparently you haven't experienced the other extreme yet.

The people who can do that as well are bad for piracy. Back when i played Open, i was quite open to being pirated. Drop out of SC and wait for the demands. Did that once and boom. Submitted and as soon as we dropped out of SC he opened fire within seconds and i was dead a few seconds later. Evading wouldn't have done any good, he was in a Clipper i was in a Type 9. High wake, lol, there wasn't even time for it. I was still on FSD cooldown when i died.
 

Goose4291

Banned
The people who can do that as well are bad for piracy. Back when i played Open, i was quite open to being pirated. Drop out of SC and wait for the demands. Did that once and boom. Submitted and as soon as we dropped out of SC he opened fire within seconds and i was dead a few seconds later. Evading wouldn't have done any good, he was in a Clipper i was in a Type 9. High wake, lol, there wasn't even time for it. I was still on FSD cooldown when i died.

I disagree... the forum 'community' attitude to PvP would still be the same, regardless.

You just have to reread all the 'Piracy is like RL sexual assault', 'Pirates are RL terrorists' and all the 'the moment I clicked open, a pvper jumped through my window and executed my dog' type threads that were there then.

The shape of pvp has changed in ED, as this powerplay discussion has underlined with old hands recounting fondly the time before 'the migration' to mitigate risk.

We all share a portion of blame for this situation. We need to stop lobbing personal attack grenades into each others trenches if thats ever going to change (which I suspect sadly is not going to happen).
 
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