My first 2h open play after 100h solo

Jex =TE=

Banned
I realize that my short report about my personal experience in 2h open has hurt you hard, but there really is no need to cry so much, buddy. Everything will be all right, you'll see. All these tears, makes me so sad. If i had known that reporting my experience will cause you and your little friends so much grief, i'd reconsidered for sure. I really didn't want to be a griefer! So here you have it: I promise, i'll give open another chance sometime, and i'll even bring my toy, so we when we meet we can all have fun together.

You can try and goad me all you like, i mean, it is all you have left at this point since you have no argument to make. You didn't report your experience, you wanted to belittle OP which your first post clearly does. If you're so interested in giving an actual, critical review of OP, go play 20 hours in it and come back. Take off the rose coloured glasses first though :)
 
Like i keep saying to folks, there are many reason for why people choose to play in solo, unfortunately we seem to be judged by the values of those people.. they see solo as a, b, c as thats the way they think. says more about them than it does about us though lol.

Criticising people for playing solo per se is, well, weird.. To each his own, it's the jumping from one to the other is what bugs me, and probably a lot of other folks. When it comes to "PvP-minded" players there's always a sense of competition, min-maxing, race, and I don't want to be forced to trade in solo just because it's the most efficient way to do it. Solo/Private Group should be completely separate from open play.
 

Jex =TE=

Banned
Criticising people for playing solo per se is, well, weird.. To each his own, it's the jumping from one to the other is what bugs me, and probably a lot of other folks. When it comes to "PvP-minded" players there's always a sense of competition, min-maxing, race, and I don't want to be forced to trade in solo just because it's the most efficient way to do it. Solo/Private Group should be completely separate from open play.

It irks me a little to but it's easily consolable. What SP players will never get is combat experience worth anything fighting the AI. This is something you can only get fighting other people so they'll just be losing expensive hardware ;)
 
Nope it's a fact, trading is duller than anything, especially in soloplay. It's repetitive to the extreme.

It isnt a FACT, its your opinion.. and 'anything' is a very broad term. As for adding facts so as not to put other poeple off, what you are basically doing, is calling solo players names and saying that if people dont want to play your way then they arnt really playing the game or worth the time.. very encouraging words, so very supportive of the community as a whole.
 
dude with an asp did me at lave also. interdicted me and then just sat there i thought he was just looking at me then BOOM railgun to the cargo hold spilling out all my rares and then he destroyed my shields and i boosted out with 40% hull.

shaking with adrenalin i threw caution to the wind and flew a wide arc hoping to fall on him like a raptor in a few minutes while he scooped my rares. i hit him hard and fast and got him down to 45% hull before he turned his railgun on me again and i died a fiery death.

cost me 400,000cr in cobra and cargo/bounties but it was the most thrilling encounter i have had and truly left me shaking.
 
dude with an asp did me at lave also. interdicted me and then just sat there i thought he was just looking at me then BOOM railgun to the cargo hold spilling out all my rares and then he destroyed my shields and i boosted out with 40% hull.

shaking with adrenalin i threw caution to the wind and flew a wide arc hoping to fall on him like a raptor in a few minutes while he scooped my rares. i hit him hard and fast and got him down to 45% hull before he turned his railgun on me again and i died a fiery death.

cost me 400,000cr in cobra and cargo/bounties but it was the most thrilling encounter i have had and truly left me shaking.

Good job!
 

Jarn

Banned
dude with an asp did me at lave also. interdicted me and then just sat there i thought he was just looking at me then BOOM railgun to the cargo hold spilling out all my rares and then he destroyed my shields and i boosted out with 40% hull.

shaking with adrenalin i threw caution to the wind and flew a wide arc hoping to fall on him like a raptor in a few minutes while he scooped my rares. i hit him hard and fast and got him down to 45% hull before he turned his railgun on me again and i died a fiery death.

cost me 400,000cr in cobra and cargo/bounties but it was the most thrilling encounter i have had and truly left me shaking.
This is something that solo players will never experience. Nicely done. +1
 
Criticising people for playing solo per se is, well, weird.. To each his own, it's the jumping from one to the other is what bugs me, and probably a lot of other folks. When it comes to "PvP-minded" players there's always a sense of competition, min-maxing, race, and I don't want to be forced to trade in solo just because it's the most efficient way to do it. Solo/Private Group should be completely separate from open play.

criticising people for however they want to play is wrong, if someone has the ability to put there nose to the grindstone and trade in solo, then gear a big ship and come to open, so what? everyone has that option.

lets be honest here, the real issue isnt with folks grinding in solo then hitting open with big ships, because i dont see that happening to often, traders tend to trade big then if they want to pvp, come over in vipers or cobras.. anything bigger is just too much expense. The real issue is that some people dont like to trade, they cant handle the grind so cant trade up to, or maintain big ships, some of these people are also very vocal on the balance in earnings forums, cos well, bounty hunting in a conda is the way to go right? They see trade in solo as easy money, yet they cant do it themselves, or arnt prepared to put up with the monotony of it.

Im confident im right here, as you said the pvp crowd are very competative, they generally do what they need to get what they need, all this mince about 'cheating the game 'taking the easy route' its just so much hot air. they want what some of us have got but arnt prepared to do what we do to get it, result.. they whine about it, call us names, try to call us cheats, for playing the game in the manner we want to play it.

i really dont care how people choose to play, open, solo, group or all 3, im just glad that they do, the more people in game the more game there is to develope, doesnt matter if they are hauling, pirating or bounty hunting, we all paid for this game, whatever route we want to fly should never ever be a reason for bile and backbiting.
 
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criticising people for however they want to play is wrong, if someone has the ability to put there nose to the grindstone and trade in solo, then gear a big ship and come to open, so what? everyone has that option.

lets be honest here, the real issue isnt with folks grinding in solo then hitting open with big ships, because i dont see that happening to often, traders tend to trade big then if they want to pvp, come over in vipers or cobras.. anything bigger is just too much expense. The real issue is that some people dont like to trade, they cant handle the grind so cant trade up to, or maintain big ships, some of these people are also very vocal on the balance in earnings forums, cos well, bounty hunting in a conda is the way to go right? They see trade in solo as easy money, yet they cant do it themselves, or arnt prepared to put up with the monotony of it.

Im confident im right here, as you said the pvp crowd are very competative, they generally do what they need to get what they need, all this mince about 'cheating the game 'taking the easy route' its just so much hot air. they want what some of us have got but arnt prepared to do what we do to get it, result.. they whine about it, call us names, try to call us cheats, for playing the game in the manner we want to play it.

i really dont care how people choose to play, open, solo, group or all 3, im just glad that they do, the more people in game the more game there is to develope, doesnt matter if they are hauling, pirating or bounty hunting, we all paid for this game, whatever route we want to fly should never ever be a reason for bile and backbiting.


Personally, I have no issue how people want to play, I do have issues with people who 'bash' open play as being full of 'griefers' and full op players who only play to hurt other players and cause them damage and make their game less enjoyable.

Open play allows for a lot of different experiences that Solo players will never really get to experience... As has been said by myself and others here not just in this thread..

I've been fortunate (I guess) as I have been on holidays for a month now and have played almost every day for up to 14 - 15 hours a day (yeah I know I need to get out more hahaha) so some 400 odd hours of open play and have travelled a lot of the open play areas and really have not seen anywhere near the amount of 'problems' that a lot of people seem to misguidedly believe open play is full of...

That was part of the reason why I challenged knightshark to actually spend 100 hours playing in open play, doing the things he does in solo but doing them in open... Then perhaps he will see (especially once away from some of the crazier systems) that open play is not that much different to 'solo' play with the added injection of meeting other commanders and not all of us want to kill people as soon as we see them, quite often you will get / give a quick hello or a fly safe commander message over comms as you pass through a system, sometimes you will get to have a nice chat and sometimes people are just 'too busy' to talk much
 
if someone has the ability to put there nose to the grindstone and trade in solo, then gear a big ship and come to open, so what? everyone has that option.

lets be honest here, the real issue isnt with folks grinding in solo then hitting open with big ships, because i dont see that happening to often, traders tend to trade big then if they want to pvp, come over in vipers or cobras.. anything bigger is just too much expense.

I know everyone has that option, but that itself doesn't make the option good, and imho quite the contrary. If we're talking fair, we have to observe the situation where everyone would use this mechanic to their benefit. It imbalances and eats away the diversity of open play. Cargo haulers, miners and to some extent explorers and jacks of all trades all migrate to solo, because in pure profit terms there's nothing to gain on open, and then what, open is then left with decked out vipers and pythons duking it out. GG.

So, let's be really honest here, this game shouldn't be about trading in some vacuum, nor about "pvp" in the sense of "let's go pew pew". So what I'm struggling with is why are we trying to make it like that? That imbalance means that people who choose to go against pure profit, who hit that same "grindstone" do it with half the speed because they can't drop weapons for longer jumps, have to check their trade routes for anarchy systems, have to outfit their ships with extra shield banks instead of more cargo space, and for their troubles they are pitted against solo pimped out full combat ships which wouldn't EXIST in a world where there's no trading/minings/etc.

The real issue is that some people dont like to trade, they cant handle the grind so cant trade up to, or maintain big ships, some of these people are also very vocal on the balance in earnings forums, cos well, bounty hunting in a conda is the way to go right? They see trade in solo as easy money, yet they cant do it themselves, or arnt prepared to put up with the monotony of it.

The real issue is that grouping doesn't work. When you think of the universe we're playing in, vast, scary and dangerous, if it was real, would you dare to trade solo in a Type X? No, ofc not, Han Solo doesn't fly a freaking space truck, he flies something that's capable of handling situations where the s*** hits the fan, and it will eventually hit it in a universe like this. But, hire a few Eagles to escort your hauler, the combat oriented players get their fix, and a proper pay for it, and you can do your monotonous grinding that you so much like.

Im confident im right here, as you said the pvp crowd are very competative, they generally do what they need to get what they need, all this mince about 'cheating the game 'taking the easy route' its just so much hot air. they want what some of us have got but arnt prepared to do what we do to get it, result.. they whine about it, call us names, try to call us cheats, for playing the game in the manner we want to play it.

Nice double standards, you bash the PvP players who want to close PvP for PvP players only, then defend your "right" to PvE in a vacuum but go PvP with your profits. You wan't your PvE to be closed of PvP, let us have PvP closed of PvE.

And this is absolutely wrong anyways. Have you ever played any MMO's? Ever heard of twinkies? The pure PVP oriented players, the griefers, the farmers, who are here just to shoot people down, they all grind the s*** out of solo trading to pimp out their ships. They do it because it's the fastest, easiest, surefire way to maintain their OP noobfarmer status without any worry of someone else catching them with their pants down. And in addition to that they're probably the most combat trained players in the game, so good luck going after them.

i really dont care how people choose to play, open, solo, group or all 3, im just glad that they do, the more people in game the more game there is to develope, doesnt matter if they are hauling, pirating or bounty hunting, we all paid for this game, whatever route we want to fly should never ever be a reason for bile and backbiting.

I absolutely agree with this. But swapping between game modes shouldn't be possible. End of. It's simply unfair and game breaking.
 
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AH AH


I am amazed everytime something like this come. Because it is your own fault misjudging the perils of such an endeavour as running rares. Your. Own.
I am absolutely no sandbox goon, and I didn't play any proper sandbox since UO, but I started Elite in Open Play, evlolved in Open Play and always dealt with these situations.
There are so many solutions to avoid pirates, so many strategies you can invent, and this is the beauty of Elite Dangerous:

- it's no EVE kill-da-noobs and goon around, thank god!
- it retains its own PvE structure while not letting player based factions, thank god again!
- it gives you the possibility to evolve as you please offline, with friends or with everyone.

the onlyb thing I don't like is that once you decide to roll into Open Play from Solo or Friend Only you shouldn't be able to switch back.
keeping the possibility to begin "offline" and switching online later on, once you grasped the mechanics and bought your first modules or ship is mandatory to keep the player base fresh.
but then, it is also true that swicthing back and forth as you please hurts game mechanics ALOT.

Why would I trade in Open Play while I could do so safely in Solo? This leads to unbalance and broken mechanics (no PvP pirating is pretty damn bad).
Why would I fight for a faction in Open Play if I could shift the balance in Friends Only, with 10-20 pals, undisturbed?

Dear Frontier, you really should:

- nerf solo and friend only impact on the galaxy all around (influence gains, trades, politics, conflict zones)
- keep solo play and friend play interchangeable between them and let players begin in these modes if they prefer so, hence softening the learning curve for every new player.
- make it clear that once you switch to Open play there is no turning back


My 2c
 
Thought I might add a bit. I have been 'in' since beta 1 and have had a great time so far. I have played nearly all my time (100 hrs +) in open and met a bunch of nice people and made some interesting friends. Yesterday was my first encounter with a human pirate. The encounter was reasonable, he wanted my cargo and would have (possibly) let me go if I had complied but it is not in my nature to just give in to 'bad' guys. We had a quick battle, I was completely outmatched as I am mostly a trader and have not fought many 'humans' before. The pirate was very good and did me in in short order. It cost me my cargo and the insurance for a replacement ASP ($1.4 million) but it was exciting and a good reminder that 'bad' people exist in the world (sim and real). For all the fun that this game has given I found it to be of little consequence. Open is the only place to meet other pilots and share the experiences. Solo is good and safe for those times when danger is not desired. Both are good for different reasons and appreciated. Thanks to Frontier for the fun.
 
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