My first 2h open play after 100h solo

If its any help, I always use a curved approach to the spaceport. It keeps you out of the way of everything until you get to the 'letterbox'. On exit I tend to angle off to one side to avoid traffic, then boost to get rid of the mass locking ,then jump.
 
Indeed! Rares don't get restocked fast enough to make sticking around and collecting 80 tons of the stuff worthwhile. In 2 hours I can make three round trips with 36 tons of rares each in my Cobra. That's 108 tons in two hours.

Collecting 80 tons in a Lakon-6 might give you a bigger, more satisfying paycheck in one go, but all added up your time/money ratio goes way down when trying to fill up a giant hold like that with rares. Less is more!

I wasn't waiting for rares to restock but flying around and exploring to arrange a new route. I know that i could make cr faster, but i wanted to explore new rare stations.
 
Come on, i know this, this is common sense. But how am i supposed to do that?
I leave a station, i check my surroundings, no threads anywhere, i align my trajectpry for the jump, hit the button, wait for FSD to charge, countdown 4...3...2... boom, dead. There is enough time for any player to leave the station and boost for my position while i keep the trajectory aligned and wait for the jump.
Without being in the exact situation or having a video of it, I can't really answer this question, there are too many unknowns.

What I can say is that you need to be more than 5km away from a large station and at 75% thrust or higher in order to jump.

Depending on the exact type of station and your orientation to it, that means you'd probably be at least 2km from the 'mailbox' and heading away from it at around 200 m/s. If we assume that the other player can hit 400 m/s under boost, that means he'd be gaining on you at 200 m/s. With a 2km head start that would give you at least 10 seconds to notice his approach on your scanner.
 
All of my play has been in open.
I have earned about 20 million from trading, a couple million from bounties.
I have yet to meet another player who attacks me, or interdict me.

All player encounters have been friendly

I dont really understand all the moaning on this forum:
There are 160000 inhabited systems, yet everyone wants to go to Lave.
 
All of my play has been in open.
I have earned about 20 million from trading, a couple million from bounties.
I have yet to meet another player who attacks me, or interdict me.

All player encounters have been friendly

I dont really understand all the moaning on this forum:
There are 160000 inhabited systems, yet everyone wants to go to Lave.

It's not about not wanting to encounter other players or be interdicted or engage in PvP. It is just about exploiting the ramming mechanics. And, Lave, well, the rare are clustered there. So i expect pirates but, again, this is different.
 
Your problems started when you kept doing rares in a type-6

What? Such nonsense.

You should listen, you can't escape anything in a type 6.

If you want to throw your hands up and quit at the 1st sign of trouble, that's fine. At least make a minimal attempt to be sensible in how you play. Flying around the most dangerous area in the game right now with a ship that can't defend itself is just asking for trouble.

You know what, you should probably just stay in solo. More your speed.
 
No issues if real play against humans too difficult then your right go solo play. Humans are by nature hugely different from NPCs thus make for a more intresting game opponent
 
Solo vs Open...these threads are pointless....its all psychology..same as Fight or Flight..you cant be both...ur one or the other.
 
Come on, i know this, this is common sense. But how am i supposed to do that?
I leave a station, i check my surroundings, no threads anywhere, i align my trajectpry for the jump, hit the button, wait for FSD to charge, countdown 4...3...2... boom, dead. There is enough time for any player to leave the station and boost for my position while i keep the trajectory aligned and wait for the jump.
If i'd constantly move back and forth i wouldn't be able to jump, you have to fly straight, and you cannot evade during countdown.

You got burnt, time to post it on the forums and declare there's something wrong with the game that let you lose. For every story of woe to come on here there are more stories of triumph that never get posted, it's just we only here from the people who want to complain, such is human nature.

If you don't want the risk then play in Solo or Private Group, simple.
 
I just see no advantages of trading in open at this time... Trade in solo and bring combat ships only to open...

The advantage is that you feel good about it when you get not blown up :p
If you enjoy solo trading, something that is for me pure grind than by all means go for it, it the better deal to grind credits. Is it more fun? Depends on your personality. Care bears who get grieved frustrated about any lose in their grind endeavors will for sure not enjoy the possibility of losing. Other players might find trading much more interesting in open if there is the chance of getting intercepted. But I have to admit, it happens so rare outside of lave that you might fall asleep first and not enjoy getting attacked at all, because it will feel totally random (outside of lave). If hard to always check your six if so rarely someone tries to get on your six.
 

Jex =TE=

Banned
Everything you say is just nonsense. I actually played open because i was hoping for more fun with player pirate interdictions etc., but stupid ramming is not that. It is not dangerous, it is not fun, certainly not worthy of Elite. You don't become Elite by ramming other players.

And you base your experience off of these two examples - that's pathetic. No doubt you will crawl back to your solo hole and use these two examples for the rest of your life about how "bad" Open Play is. For every negative story like yours, there's 100 positive ones to be told to counter them. There's also two polls that demolish this "griefer" action supposedly going on in OP.

Presumably when you go place you only stay 2 hours and then proclaim to be an expert on it and you only need 2 hours to meet people to know all about them. I assuming that the 2 naff examples you use to try and justify how bad OP is took a matter of minutes and yet you ignore the other 95% of the time when you had no issues at all?

The OP is nothing but a whine about how he died because he wasn't paying attention to his surroundings. This is expected from solo players because they aren't experienced enough to play OP to know what to do. OP can either learn and carry on in a world of living people or shrink back to boring, sterile soloplay with very limited depth and lasting appeal.
 
I played ~100h solo and had amazing fun. I loved it. Amazing game. Yesterday i started playing open, because everyone said it's much more fun. I had two "encounters" with players.

1. I was bounty hunting at nav point. There was another cmdr, had no bounty on him, i greeted, let him chase his targets. He on the other had had big fun killing mine. Well, it's valid. But no fun.

2. I was in my A grade type 6, had collected 80t of rares in 2h. Just left the station, aligned with the jumppoint, then a sound of engines boosting, big face of an ASP rushing towards me, boom. 80t rares gone, 2h gone, 250kCr insurance gone, 100kCr uncollected bounties, gone, fun gone, amazing feeling about this game gone.


I'm not going to play open anymore. Sad, because NPC are lame and generic. When it comes to NPC Elite means nothing, they are all easy kills with a nice viper. But some cmdrs are obviously stupid children seeking the GTA experience. Damn.

1. Your mistake was not to blow the sucker away for stealing money from you.
2. Your second mistake was not to keep an eye on your radar I guess. Crashing into another ship can happen in open nearly as easy.
3. Your third mistake was calling people who do anything you don´t like stupid children seeking the GTA experience. In your honor I will now kill 100 clean CMDRs. It will be my first cleans;-)


My first mistake reading your rubbish.
My second mistake was thinking that you would care about other cmdrs.
My last mistake is writing this text.
 

Jex =TE=

Banned
As long as "PvP" kills (including destroying fsd/drives) of any kind against a clean player is not heavily punished, I will not step into the open without a PvP spec fighter ship (no gimbals, dumbfires to the brim, tons of shield cell batteries etc.). I think the fact that I basically need to spec like a griefer just to play safely in the open is a problem...

Of course, I have another problem before needing to bother with that. My real world location is such that I bet that I can count with 1 hand (or maybe 2) the number of ED player in my country (of 250 million population)!!!! Pirated games is king here and since ED can't be pirated, nobody plays it (paying for games? Are you nuts? That's what my friend think of my 200+ games, mostly steam & console games). Time zone also means that my primetime is most of the player base's downtime. I tried Mobius & Open, making sure ports are forwarded etc. and still not a single commander in sight. The real world location based instance is not doing me any good.

I'm the opposite. I'll take the risk in OP (I mix between OP and GP right now as I play with a friend and MP is so absolute crap it's a joke but MP games are only a new thing. It's not like they haven't been around for decades....). Flying around knowing I'm vulnerable in my little hauler makes the game far more interesting for me and makes the interactions more intense. It also makes me think about my actions and placement and where I'm going which makes me work out contingencies, Playing it safe keeps you mediocre, not Elite.
 

Jex =TE=

Banned
This is the nature of these games where open PVP exist. Be prepared and don't hesitate to shoot. I have to try open play sometimes.

Btw open play sounds alot like DayZ. Hi, I'm friendly...gets shot in the head the next second.I have to start playing it again, that was alot of fun. :)

No it's really nothing like DayZ. Nobody is competing for resources here, everyone can make money easily and you always have time to talk as long as the other guy doesn't start shooting first and if he does then you choose to fight or run.
 
The people complaining about trolls must have giant targets painted on their ships or something, I've never had anything like this happen to me. All my deaths have been my own stupidity or getting rammed by an NPC in a combat zone.
 

Jex =TE=

Banned
WHAT IF...... The guy just didn't see you in time. Or it was the other way around? Also you say you Heard engine boosting. Then big face of asp. Well if that was exactly like that. Then you would have seen him during this and that make both at fault. Also it is quite possible that he exited SC too close to you to maneuver in time. Either way it could have been a total accident. Something that could have happened with NPC's Just a fluke. Another detail is I doubt anyone in an ASP would really just try ramming you. (although I know there are people out there that do) but it is very rare. ASP ramming a T6 would still have a chance of taking a lot of damage and is way more expensive to repair. As for nav point hunting just ask him not to attack your targets and if he keeps doing it take his. It is possible he wasn't paying attn. to who else was shooting the target because the SA's are always shooting also. Hell he might have thought he was helping you. Take target down the let you get kill. I have had that happen before. But I have also had the kill stealers. That needs to be fixed on FD end. If I start shooting the target I get the kill no matter who finishes it. During a certain time frame of course.

Exactly the OP just assumes this Asp pilot rammed him deliberately because that's what he wants to think - it's called confirmation bias and now he can safely go back to SP now he knows what "OP is like!"
 
i have not time to read all.
atm because i am casual, i play solo.

but i have solid experience in mmo. (eq and eq2 since 1999).

the big difference, (i know pvp is only 2 serveur in eq), is the penalty death.
Penalty death in many mmo is nothing. (except eq in beginning).

in elite, more money, big ship, big penalty death. with a class A big ship, penalty is 5 or 6h or more grind. so many players like me, with not playtime, not take risk.

i suggest : keep insurrance cost for death from npc and event not caused by players.
and inssurance cost=0 for a death from a players. (bounty or piracy)
or cap inssurance cost at 200K. (the cap game can give us if we not have the money)

and many players, like me, go without prob in open.
ego is enought to play and take care, no need inssurance cost from death in pvp or "grief" situation.
 

Jex =TE=

Banned
There are problems with elite, but the biggest one is people are bored. Missions are dull, and NPC's can't challenge you. Bored players become jerks out of lack of things to do. I'd love to see missions like the supply strike one in training. I've fought more than one enemy at a time maybe three times total. Make the game less boring and there will be less griefers. Sure some people are just puds and will do it anyways, but I think a lot would go away if there were more interesting things going on.

They could go and play another game? If I get bored of something I'm not that stupid to keep on playing it and can't imagine many people really would. I don't think it's far off the truth however but I think it's more of a case that what excites some players is interacting with other real people.

ED is dead without MP.
 

Jex =TE=

Banned
My personal claim to fame is I have killed many NPCs! Heh, but I haven't fought a player CMDR in anything yet. That sounds way outside my capabilities.

So practice with your BF or other friends that play. Go to an anarchy system and start fighting it out. You stop shooting when your shields are down, wait for them to charge and go at it again. You could mix it up by going to an asteroid field of planetary rings, practice where it's each just one of you shooting the other (this will teach gunnery and evasion techniques) then a duel (this will teach you tactics). Try with flight assist off on and also a race around space stations, follow the leader type of thing as the station will allow you to see how your ship moves with FA on and off.
 
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