I do understand what is going on in your mind and I still disagree. SoloPlay is like activating easy mode. Do you enjoy games on easy mode or do you turn up the difficultiy up even on single player games with no additional reward except for having a better game experience?
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Sounds good man, have some rep and take note that you need to educate your players about those rules than, because else you end up with a lot of angry people not understanding what was going on. Besides that: Ramming should be always just a fine imho, because it always takes two for a collision to happen.
I never had a Game which doesnt give reward for Harder Modes Mate.
Usually the Easy Mode either gives an Penalty or the Harder Modes give an Reward.
This is the first time I play an Game which offers to Play Easy Mode without having any less than on Hard Mode.
And dont get me wrong mate.
I comprehend what your saying as well.
But your Limiting the Scale to Adventurers.
To those who Play the Game to seek Thrills and Adventure.
But thats only one out of the 8 Groups I named earlier.
PvPers and Adventures dont seek Progress they only Progress to challenge bigger Risks anyways.
But not all Players are like this.
Many Players look mainly for Progress and Immersion.
For them its part of the Game to choose the safest routes to avoid Pirates and try to get as much Profit as possible to Progress through the Game.
And right now this Choice of the Safest Route is extremly Simple.
Its called Solo Play.
To those of us who actually consider themself an Spaceship Pilot, the Loss of our Ship rides on our Decision making and its actually an scenario we try to avoid at all costs (unlike PvPers which regard loss of their Ship as part of the Game since it just happens regular anyways)
And the act of throwing ourselfs senselessly into an route where we might lose our Ship while not having any benefit from it.
Sorry but wont Happen.
2 things.
1.) it pains me to see this happening but your argument is so entirely questionable that i find myself forced to skip on the sarcasm because i'm afraid you'd take it literal.
2.) i'm not sure i can break this down to a level were you can comprehend this...but in real life you can't switch to a mode that allows to you isolate yourself from danger when facing risks. implying you understand this, then surely you understand that if you were to relocate goods worth millions of dollars in real life, you'd likely face tangible threats. great risks come with the potential of great payouts, that's the nature of the territory.
anyway. yes, you can isolate yourself and grind your way to billions in solo and only show yourself in open once you got a max. kitted Anaconda to parade around in with all advantages on your side, and you'll likely not be the only one to follow that path, but it defeats the purpose of the idea behind Elite DANGEROUS. it'd be respectable and a job well done to finish a trade run done while facing the potential risk of losing the cargo, ghosting through an empty universe with millions aboard is cheating your way out of the situation. it's that simple and it can in no way, shape or form be compared to avoiding risks in real life.
and no, soldiers in Afghanistan or any territory marked as conflict zone for that matter, don't do the same as soldiers that are deployed in a peaceful area. jesus christ.
1.
I dont think you get my Statement at all but nvm
2.
Mate thats the point.
In real life you cant do this.
Thats why you dont do it.
In real life higher Rewards lure you into more dangerous areas.
But this just aint the case in this Game.
And thats what I am against actually.
There is no freaking higher Reward to get me into Open.
Facing the Risk of Open Play would be an total waste of ressources.
Something many Players will never do because thats the opposite of their nature.
Why should I take the Rocky long Path with absolutely nothing there.
When I got this nice Ladder going straight up to my target ?
I am not some Buddhist or Zen or something who chooses the Hard Way just for the Heck of it mate.
If an longer way offers me no Benefit.
Than I wont take it.
3.
Well its what I will do.
I.ll play Solo and Grind to Millions.
I will never show my Anaconda to Open cause that would be Stupid in my eyes.
But I.ll now and then join Open with an Fitted Viper and Kill people.
Cause thats the only thing to do in Open anyways...
4.
Ehm nope actually the do just the Same.
The Difference is that in Conflict Zones they cope for Threats and do additional Work to counter these.
Thats the same as Open and Solo actually.
Solo = Trader Flies around without Shields or Weapons etc and just turns his rounds.
Open = Trader has Shields and Weapons aboerd to Defend himself.
Solo = People move around on a whim to check things out and will take profitable routes regardless of position when they want something.
Open = People will move around when needed and make sure to take safer routes even if theyre a bit less profitable.
Soldiers do the same in Conflict Zones.
Their Primary Work is to be a Garrisson.
But they adapt this to the Threat.