Newcomer / Intro My take on Elite (in short: it's boring)

PLF

Banned
You seem to imply, while acknowledging that it's an unfinished game, that there is going to be a next game. You're correct, it is unfinished, they will be releasing free updates to expand the gameplay at fairly regular intervals, 1.1 next month and 1.2 in March, and sell additional paid content over time too. I think that was the reason they scrapped the offline mode just before release, because they want to grow the game. It doesn't detract from the fact that some people consider it boring, or shallow, or whatever words you want to use.
it's obviously unfinished even though they claimed it was ready for release last year, big joke that was.
 
I don't get it. Never had any issues while docking, even with pad not marked.
Also after few seconds the pad numbers appear so it is absolutely manageable and this issue has beed reported numerous times, will be fixed in 1.1 probably.
So whats the issue here again ?
 
I don't get it. Never had any issues while docking, even with pad not marked.
Also after few seconds the pad numbers appear so it is absolutely manageable and this issue has beed reported numerous times, will be fixed in 1.1 probably.
So whats the issue here again ?

Maybe you should take the time and read the whole thread?

I just need 1 blip with number and i can remember where it was and land there.

Sure, especially if the pad is located right behind an air-lock so you can't see it from the outside.
 
Whilst I do enjoy docking, and I'm quite proficient at it, it's effen painfully boring, the 90 millionth time you do it in an hour. I'd probably find it a challenge trying to shoehorn past a Type 9 in the mail slot in a Anaconda, but until I grind the ever living #### outta this Seeking Luxury, I won't have the capital to do that.

The mechanic of docking is sound, albeit boring. And I agree with OP, an on HUD, flight path vectoring tunnel would add a nice touch.

You know what else would be nice? Being able to see behind you, and outside your ship.

Another thing that would be nice? Ships that didn't turn like whales. I'm looking at you, Sidewinder, for starters. I was SOOOO put off by how slow the Sidewinder turned (even if you keep it in the blue) in the 1st training mission I almost regretted my purchase. And I know a few people who've cracked the ####s at that point and not continued with the game.

Seriously, why are all the small ships so damn cumbersome? Everything rolls so well. It's a pity they don't yaw and pitch the same.

And the last whinge. Why are all the modules effects in relation to propulsion and maneuvering so slight in effect for their exhorbitant price? Everything boils down to weight of module to get BACK to the optimum flight model, there's really no "pimping" or "increasing" your ships performance. It either flys properly underweight, or like a whale. I expected thrusters to increase the roll/pitch/yaw rates commensurate to their price. Instead, no, they just allow you to fly heavier. And the FSD. I hoped (Vainly) it would increase FSD acceleration and deceleration rates in supercruise, allowing faster in-system flight. Nope, just increased jump distance for higher payloads. Woo hoo.

So while I enjoy a lot of the implementation of E : D, there's also a tonne to be desired, and that's notwithstanding lack of content, which will be fixed with expansions, but will the core problems remain?
 
Sidewinder turns like a whale? What?
Have you tried not using gimped down Flight Assist?

Without FA, you can turn on a dime faster than you can say whale.
 
The game designers of this game have to be stuck in the early '90s with their mindset but they're not the only lazy, mindless or simply incompetent people from this development team. I mean how can you mess up a so essential part of the game like the docking for example.
For your information some people hunger for them early 90's gaming experience living in a world full of Michael Bay blockbuster games with the challenge every 6 year old can muster. Reading your arguments, all you mentioned as downsides are my upsides of the game. In essence the better choice before making your contribution here would have been to state your criticism in a way that the game and it's design is not one of your taste but leave respect for those that want such an experience, compared to 'incompetent development' bashing, a testimony of another Michael Bay blockbuster game consumer that has grabbed the wrong box of the shelf, the dummy games are stacked on the other lane mister.
 
Sidewinder turns like a whale? What?
Have you tried not using gimped down Flight Assist?

Without FA, you can turn on a dime faster than you can say whale.

Absolute crap. Flight assist On/off does nothing of the sort. With FA off the best can be said is you can aim behind you. It doesn't magically make your ships thrusters more powerful at the push of a button, it just doesn't zero your input. (edit: it doesn't alter your maximum yaw/pitch rate at all)
 
Last edited:
This aren't the Pink Dragons you're looking for ...
These+aren+t+the+droids+you+re+looking+for+_aa6e22d7f7901877e08de0ce9f84baad.jpg
 
Last edited:
For your information some people hunger for them early 90's gaming experience living in a world full of Michael Bay blockbuster games with the challenge every 6 year old can muster. Reading your arguments, all you mentioned as downsides are my upsides of the game. In essence the better choice before making your contribution here would have been to state your criticism in a way that the game and it's design is not one of your taste but leave respect for those that want such an experience, compared to 'incompetent development' bashing, a testimony of another Michael Bay blockbuster game consumer that has grabbed the wrong box of the shelf, the dummy games are stacked on the other lane mister.

This is so spot on. This should be added to every thread in the Dangerous Discussion section.
 
I'd say there are a lot of good points from both sides in this particular thread. However, the bottom line is that this is the age of information. It's the age of YouTube videos and TwitchTV. It's the age of knowing what you're getting into before you drop $60 on a new game. There could stand to be this or that in the game, to be sure. And some of the systems do seem a little lackluster at times. BUT... after doing my research and watching videos of the game and reading TONS of reviews and opinions, I decided that, for me, the game met a certain requirement for something I wanted to play. So drop $60 on it I did. I don't have any regret on this and the game didn't surprise me with any specific dalliance or issues as I was aware of most of them.

Now, if the rest of life was so easily researched and discussed, the world would be a far better place. Enjoy your next purchase, folks. Hopefully, you'll spend a little more time before you drop money on something...
 
Back
Top Bottom