And I get that the Ceratosaurus is based off the Ceratosaurus called Rex in JP3 but come on...
I respect your view aswell And do not really bother if others think "it is the opposite way, than I think it is".
But I´ve got the feeling there´s a little missunderstanding on the comparsion between JWE and JPOG. You are absolutly right. JPOG is not "far superior to JWE". Of course not. The thing is, that there´re basics in JPOG, that are missing in JWE. It´s like the sims4. The Sims4 was never a bad game, but it has not its fundament complete. There weren´t (at its release) pools, toodlers and a lot of other content every other game before had in it´s base-game. In JWE (over 10 years later since JPOG) you´ve got the same situation. Perhaps you´re interessted in my thoughts on your post so I´ll response to them just in case ;D
1. I totally agree on your argument with the Power management. On the one side. On the other disaster like the hurrican feel much more like a threat in JPOG. Hurricans where deadly in JPOG. In JWE they´re annoying. The animals and the visitors do not die. It´s only purpose seem to be make work and no catastrophe IMO.
2. Your second point about the escapes is true. Escapes are a bigger topic in JWE, which is good. But there´s also a problem with that, because of the AI. Carnivores are robots that kill visitor after visitor, Every animals can break through every kind of wall which is unrealistic, the animals break out, most of the time, because of their population need (at least in my gameplay) which is really frustrating and annoying because if you have low budget for a short time you can´t build more than 1 breedingstation. And if the 1 Raptor breaks out and need to be handle with. After get her to sleep, fix the Wall and get her back in the encloser the next one breaks out. It´s more frustrating than challengeing honestly. Not forget to mention if a visitor dies it has got not really any negative influence in JWE. Okay for five minutes, but than everythings fine again and I´ve got my 5 stars back. In JPOG it feels like a bigger deal, which is much better than in JWE.
3. True. The animations are more complex thanks to new possibilities. But thats not the point. It´s about behavior / AI. JPOG didn´t have that much more of animal behavior. That´s right and now comes the holy "but" Im afraid. But the "illusion" of real life is better in JPOG. Of course sleep does not effect the gameplay. And of course it is not interessting to watch a sleeping animal or an animal which do its toilett. That´s not point here
The point is, and perhaps you will agree after all, that´s life. Life is full of such details and non interessting things. But they´re part of it. A jurassic Park game is primaly about the animals. And they do not feel alive in JWE at all. In JPOG the illusion is bigger, because even the small things are shown. They feel more alive. They interact with eachother on a more realistic way. Just think about the "socialize" behavior of every "herding" animal in JWE. My Struthiomimus, Corythosaurus and even the Dilophosaurus are all standing in a circle and stare at eachother and "talk?". On the other side in JPOG they play, they walk much longer ways etc. In JWE they are all standing as close to the feeder as possible.
4. Okay that´s a question of taste. I wouldn´t mindt of the 5 death as well, but there´re soooo small. That´s the only thing bothering me on that.
5. Well I don´t know what to say on this one. I want realism as well, but realism does not end to me on how the dinosaur look. But to be honest my english isn´t really good. It could be possible I missunderstood you here. [noob]
Why I think JWE is better than JPOG:
5. scientific accurate dinosaurs, might not be a big deal for everyone, but to me it is very refreshing to see some very accurate Dinosaurs in a JP/JW branded game, there were no accurate dinosaurs in JPOG and you can't blame that on graphics alone.
Some JPOG dinos looked pretty awful, but the JPOG carcharodontosaurids (Acrocanthosaurus & Carcharodontosaurus) were excellent designs, clearly modelled by someone with a basic understanding of theropod anatomy. Even unmodded, they still look reasonable today.
Why I think JWE is better than JPOG:
1. Power management: the biggest complexity in JWE in my opinion, JPOGs buildings weren't really much affected by weather (mildly damaged by Tornadoes). But when your Power gets cuts off, you can be screwed big time.
FRONTIER READ THIS GUYS POST
What an excellent write up. This isn't a hater or a whiner and in fact wants the game to be better and succeed. He/she just states facts about how shallow this game is.
I respect your view aswell And do not really bother if others think "it is the opposite way, than I think it is".
But I´ve got the feeling there´s a little missunderstanding on the comparsion between JWE and JPOG. You are absolutly right. JPOG is not "far superior to JWE". Of course not. The thing is, that there´re basics in JPOG, that are missing in JWE. It´s like the sims4. The Sims4 was never a bad game, but it has not its fundament complete. There weren´t (at its release) pools, toodlers and a lot of other content every other game before had in it´s base-game. In JWE (over 10 years later since JPOG) you´ve got the same situation. Perhaps you´re interessted in my thoughts on your post so I´ll response to them just in case ;D
1. I totally agree on your argument with the Power management. On the one side. On the other disaster like the hurrican feel much more like a threat in JPOG. Hurricans where deadly in JPOG. In JWE they´re annoying. The animals and the visitors do not die. It´s only purpose seem to be make work and no catastrophe IMO.
2. Your second point about the escapes is true. Escapes are a bigger topic in JWE, which is good. But there´s also a problem with that, because of the AI. Carnivores are robots that kill visitor after visitor, Every animals can break through every kind of wall which is unrealistic, the animals break out, most of the time, because of their population need (at least in my gameplay) which is really frustrating and annoying because if you have low budget for a short time you can´t build more than 1 breedingstation. And if the 1 Raptor breaks out and need to be handle with. After get her to sleep, fix the Wall and get her back in the encloser the next one breaks out. It´s more frustrating than challengeing honestly. Not forget to mention if a visitor dies it has got not really any negative influence in JWE. Okay for five minutes, but than everythings fine again and I´ve got my 5 stars back. In JPOG it feels like a bigger deal, which is much better than in JWE.
3. True. The animations are more complex thanks to new possibilities. But thats not the point. It´s about behavior / AI. JPOG didn´t have that much more of animal behavior. That´s right and now comes the holy "but" Im afraid. But the "illusion" of real life is better in JPOG. Of course sleep does not effect the gameplay. And of course it is not interessting to watch a sleeping animal or an animal which do its toilett. That´s not point here
The point is, and perhaps you will agree after all, that´s life. Life is full of such details and non interessting things. But they´re part of it. A jurassic Park game is primaly about the animals. And they do not feel alive in JWE at all. In JPOG the illusion is bigger, because even the small things are shown. They feel more alive. They interact with eachother on a more realistic way. Just think about the "socialize" behavior of every "herding" animal in JWE. My Struthiomimus, Corythosaurus and even the Dilophosaurus are all standing in a circle and stare at eachother and "talk?". On the other side in JPOG they play, they walk much longer ways etc. In JWE they are all standing as close to the feeder as possible.
4. Okay that´s a question of taste. I wouldn´t mindt of the 5 death as well, but there´re soooo small. That´s the only thing bothering me on that.
5. Well I don´t know what to say on this one. I want realism as well, but realism does not end to me on how the dinosaur look. But to be honest my english isn´t really good. It could be possible I missunderstood you here. [noob]
How can you say it’s scientifically accurate when we have a Ceratosaurus as big as a Giganotosaurus? And T-Rex dwarves spinosaurus and Giganotosaurus? We have Stegasaurids that in real life where no bigger than a German shepherd but in JWE they’re all the same size more or less and all much bigger that the guests... then we have some of the sauropods 2 in fact that drag their tails along the ground... Mamenchisaurus... Apatosaurus neither of these dragged there tails but they do in JWE
What’s more when the fallen kingdom dlc comes out if Allosaurus isn’t bigger than Ceratosaurus.... then I’m done
Some JPOG dinos looked pretty awful, but the JPOG carcharodontosaurids (Acrocanthosaurus & Carcharodontosaurus) were excellent designs, clearly modelled by someone with a basic understanding of theropod anatomy. Even unmodded, they still look reasonable today.
JPOG is not a good game or in any way better than this. Take your nostalgia glasses off.
JPOG is not a good game or in any way better than this. Take your nostalgia glasses off.
JPOG had AI that could have complex interactions with each other.... if JPOG was buffed up and rebuilt from the ground up containing all the things the original had JWE would have nothing on it, i’ll Give you 2 examples.
JPOG: Raptors attack and get hurt by electric fence, once the fence is sufficiently damaged they climb out.
JWE: raptors head butt their way out of electrified reinforced concrete walls.
JPOG: carnivores have a need to hunt, they will only hunt if they need to or if they’re hungry.
JWE: carnivores go on mass killing sprees killing every herbivore around them.
Not difficult to see which one is more complex or better...
It certainly would be nice to see a 'hunt' stat introduced or at the very least carnivores only hunting when hungry. Would help alot I would think.
Great write up! Hits the nail square on the head!