Hi everyone,
i was wondering if Frontier got a lot of Feedback from their user about the VR effect in Elite Dangerous.
i recently get a HTC Vive and the experience is awsome.
what i have notice, is that you can't do anything in the VR world without affecting your brain and estomac
So what make me felt sick?
i will first talk about another FPS game, but it will be connected to my SRV experience after
i tried a game called The Solus Project, which is a FPS. i was sit in a chair and turning around and got sick after 10 minute.
i tried again with different technic position:
- 1st stand up! here what is important is not standing up, but it's make the 2nd point more easy
- 2nd while you are going forward, if you turn left or right, you can use your head to change direction BUT it's ok only if you turn for 5° or 10°. if you really need to do a SUDDEN >90° turn, then you better stop going forward, turn your body&head in the right direction, then go forward again. (i could play hours and hours by doing so)
A violent turn can easly make you feel sick. it's like to be in a carousel with a hell's speed.
And that's the point with the SRV, you can turn so fast to the left or right. it won't affect you as it is few time, but in long term, you will probably start to feel sick.
when you drive your car at 30 km/h, you won't do a tight 90° turn without slowering your speed.
The problem in a game, is that you don't feel the gravity when you turn, so we do it at full speed and also the vehicule don't understeer!
So what to do to avoid violent turn ? hmmmm try to drive as you would do in real !? lol
the problem is that we don't have any feeling of the vehicule.
So a scripted assistance could be a good idea, and here the idea:
Force the vehicule to automatically slower your speed depending of how far you turn your wheel steer.
And don't make the turn sudden but with a smooth acceleration.
you could call, Direction Assitance.
I drove my SRV over really rough terrain for several hours a few days ago...and ended up feeling sea-sick...didn't even need VR!
Frawd