So are the locations of planetary bases (longitude and latitude) procedurally generated? What about systems with Guardian structures - were they hand-picked, or procedural? I know POIs are now procedural, which unfortunately broke a bunch of surface tourist beacons...
And on this note, I wish the various "scan mission" outposts were procedural and not just RNG. I really dislike the "there one minute, gone the next" mechanic. This should also apply to ship wrecks and even downed satellites IMO. I believe harvestable rocks are also random, whereas harvestable POIs are procgen..
Anyway, that's the scoop on all this, Alex?