We know Engineering is a very important aspect of the game for our players, and we have been listening to your feedback around this system. As we mentioned in
our comms yesterday, one of the things we want to address is how players engage with Engineering in order to make it more approachable and predictable.
Some of these areas we are investigating are:
- Reducing the number of materials required for Engineering.
- Increasing payout of engineering materials from missions.
- Increasing backpack capacity.
Please note, the above are examples of some of the areas we are investigating, not all the areas we are investigating. Elite Dangerous is a Live Service game and we anticipate that refining Engineering may take several passes. However, we will be listening to your feedback as we go about this process.