new DLC !

more than a game!

I looked at the list of David John Braben's awards and realized that he is not interested in money)) I suggest testing a scientific theory!

The gamer and the drone pilot SPEND THE SAME AMOUNT OF ENERGY! But they control different physical bodies. The drone pilot - a real device, the gamer - some object in space (most likely a STONE)) aaahaha

The task is to check whether it is possible to control objects in space! And for this we need a new DLC.
.. the action is transferred TO OUR TIME! And the final goal of the game is to find EARTH!! Find and fly to the INTERNATIONAL SPACE STATION!!
 
? Got me puzzled there, fly rocks around? Why?
Why fly far into space for minerals? To develop planets? It's too expensive! (I'm talking about real space flights). It's much cheaper to deliver the necessary resource from the depths of space to near-earth orbit REMOTELY. Conduct preliminary processing at the International Space Station, and only then deliver it to Earth.
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But for this, you need the appropriate TOOL!!
For example, you can control asteroids (in the asteroid ring of our solar system) only BY INFLUENCE ON SOLAR GRAVITY! And you still need to CONNECT to it!!
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.. the new DLC will be this tool!
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I'm talking about a REAL SCIENTIFIC EXPERIMENT!!
 
For example, you can control asteroids (in the asteroid ring of our solar system) only BY INFLUENCE ON SOLAR GRAVITY! And you still need to CONNECT to it!!

You just attach a rocket to it and push, it's not hard, it's how we move all our stuff around. Influencing solar gravity? that's, well, abject nonsense, we already use planets and the moons gravity to accelerate our probes to the outer solar system, but you can't change gravity, I don't know what scifi you have been reading but you can't change gravity, you can only use it!
 
You just attach a rocket to it and push, it's not hard, it's how we move all our stuff around. Influencing solar gravity? that's, well, abject nonsense, we already use planets and the moons gravity to accelerate our probes to the outer solar system, but you can't change gravity, I don't know what scifi you have been reading but you can't change gravity, you can only use it!
The fact that people can't do this (change gravity FOR ONE SEPARATE OBJECT) - doesn't mean that it's impossible! Once upon a time, people COULDN'T DO ANYTHING AT ALL! Smelt metal, generate electricity... all of this is the result of persistent research!
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I've already tried to suggest this to CCP Games, but they are a 100% commercial project, and the player community is structured in much the same way.
 
The fact that people can't do this (change gravity FOR ONE SEPARATE OBJECT) - doesn't mean that it's impossible! Once upon a time, people COULDN'T DO ANYTHING AT ALL! Smelt metal, generate electricity... all of this is the result of persistent research!

Umm, it really is, research shows that gravity doesn't actually exist and that it's an emergent function of spacetime and quantum effects.

I also think that games should not be made similar to reality, but RELATED to reality!

One of Elites big drawcards is that it tries to simulate real work physics as closely as possible, it's not always perfect of course, but there are plenty of people who would leave the game if they abandoned that principal.

I've already tried to suggest this to CCP Games, but they are a 100% commercial project

And what, you think ED isn't a commercial project, you think even if it was losing money they would still be running it? Talk about related to reality!
 
Tries to simulate real world physics? You mean like the 'fly a spaceship like a WWII fighter model? LOL...

And then there's the scooping hydrogen to power a FTL engine...
 
Tries to simulate real world physics? You mean like the 'fly a spaceship like a WWII fighter model? LOL...
Ships fly approximately Newtonian. Maybe less scientifically correct compared to Frontier Elite II, but they do. Turn off Flight Assist and watch.

And then there's the scooping hydrogen to power a FTL engine...
I don't know what you put in your fusion engine at home, but I use hydrogen and helium in mine.
 
Tries to simulate real world physics? You mean like the 'fly a spaceship like a WWII fighter model? LOL...

And then there's the scooping hydrogen to power a FTL engine...

Yes, except where exceptions have to be made to make game play interesting and exciting ED tries to simulate real world physics. Planets and moons orbit, the gravity scales with mass, size and density, and distance from the surface, air pressure changes due to height above surface, the game tries to simulate all these things as accurately as is possible in a computer game.

There's a Nobel prize in it for you if you can figure out where gravity comes from.

There's a song there, where does it come from, where does it go, where does it come from nobody knows!

Current thinking is it's a quantum interaction of some sort, we have loop quantum gravity as a favorite at the moment but who knows if that will hold up in the long term.
 
Ships fly approximately Newtonian. Maybe less scientifically correct compared to Frontier Elite II, but they do. Turn off Flight Assist and watch.


I don't know what you put in your fusion engine at home, but I use hydrogen and helium in mine.
I use a zero-point module in mine. Scooping hydrogen is so Neanderthal... :ROFLMAO:
 
Tries to simulate real world physics? You mean like the 'fly a spaceship like a WWII fighter model? LOL...
When you fly a commonly available real-life drone, it is using a form of computer assisted stability control, or flight assist. With the correct amount of computer assisted thruster stabilization and power it is not out the realms of possibility that via this method a spaceship could be made to handle exactly in the way you describe. In fact, I think it's plausible that this would happen eventually when/if humanity gets to the point where we are actually flying spacecraft that are designed exclusively for off world transport. This way a lot of the training/skill that current airline pilots have received could transfer very well.

And then there's the scooping hydrogen
Hydrogen would likely be the base material for any advanced fusion related technology. Scooping hydrogen from the outer atmosphere of a star would be like a jet turbine scooping air. Though in this instance it would be stored rather than used to enrich a immediate fuel/air combustion process.

to power a FTL engine...
The Alcubierre drive, which the FSD is loosely based on, is a theoretical way to circumvent the relativistic limits imposed on traveling the vast distances of space. Sure, it requires material with a negative mass...
 
This is hilarious. Do go on.
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