But people being people, everyone is looking to gain an edge, and that results in players arguing to have more! Gimme! Mine! All under the pretense of balance. But that's such a transparent excuse I am sure Frontier doesn't fall for it.
this is the part where (imo) you loose your argument, by assuming this (imaginary) intent as universal and representative, and closing your mode, sorry, your mind to other perspectives.
does it happen? probably. is it the issue for all? not at all for me at least. i have zero desire to 'possess' anything in a game, but it indeed it is a heck of fun to 'fight' for something in a game, win or loose. often that's exactly the point. now, this game clearly isn't such a game, as it isn't many other things. and that's fine. but with these premises (i.e., everything will be achieved by massive parallel grind and grind only) there is very little incentive to actually participate in the virtual world, as little as there is to make it even believable even for a short while. i'm pretty sure many opinions against modes stem from this basic concept. i mean, the modes are here to stay (frontier doesn't know better), you can have your pie and eat it (in solo), so you have already won, man! show a little understanding, you do your sect a disfavor by being so narrowminded amen!