With the new, supposedly PvP focused, Powerplay 2.0 arriving soon-ish, i propose a new set of Laser Hardpoints to be added:
Those will have 3 major differences to the current existing Lasers:
1: Increased Damage (2x or higher?)
2: Increased Damage falloff starting Range (1000-1200m)
3: Greatly reduced Armor Piercing
Ther reasons why i believe its better to have these as new Hardpoints rather than just changing the Stats on existing ones:
To my understanding, changing Stats on allready existing and stored Hardpoints is a pain to deal with, and might break some of them.
NPC Ships will still use the default versions, which makes it easier for new Players when they first enter Combat.
Those will have 3 major differences to the current existing Lasers:
1: Increased Damage (2x or higher?)
2: Increased Damage falloff starting Range (1000-1200m)
3: Greatly reduced Armor Piercing
Ther reasons why i believe its better to have these as new Hardpoints rather than just changing the Stats on existing ones:
To my understanding, changing Stats on allready existing and stored Hardpoints is a pain to deal with, and might break some of them.
NPC Ships will still use the default versions, which makes it easier for new Players when they first enter Combat.