New Planet Tech is KILLER of Exploration (all terrain is tiling/repeating/not procedural/random)

Dunno! Maybe so they could make stuff like this:
zZZnCVk.png
Besides the red sky and black everything else, is there something to see ?

But yeah, Horizon couldn't do that for sure.
20210711102046_1.jpg

Nor that
20210715120413_1.jpg

That's so blurry I feel I need new glasses.
 
Really? Are you blind? Potato PC perhaps? My own experience and the Odyssey screenshot thread proves you so wrong...
Really? Are you blind? My own experience and this thread proves you so wrong...

We can go on for ages. I have so many buged, ugly, or just downgraded screenshot I don't think a single pages of this forum would be enough.
 
The person who designed this particular landscape texture tile was obviously so pleased with it that they've left their initials on it!

TfRrRkM.jpg


V.M.A

At least now we know who to blaim for alll this!
I had a circle shaped one, look kinda nice, if you are into fractals and stuff. Not at all if you are into ED exploration, but you can't have everything I guess.
20210711102046_1.jpg
 
Well, if one fly in so rapidly that almost nothing can generate in time, some of the cogs under the bonnet are really laid bare... :7
(EDIT2: Although - do take note of how the UVs can be rotated locally - it's not strict orthogonality, although maybe it wasn't in Horizons either - never thougth to look for it. :7)

approach_before_LOD.jpg

detail:
approach_before_LOD_detail.jpg

Same view some tens of seconds later (Same landscape? Really?! :7 (EDIT: Keep an eye out for that repeating pair of hill-and-straight-ridge, though)):
approach_after_LOD_gen.jpg
 
Last edited:
I have never seen anything so extreme. I suspect that my machine is just too good for that sort of rubbish.
If in doubt, give me the coordinates and if it's no more than 3 carrier jumps away from my current location, I'll go there myself and have a look. Then we can compare.
Can you stop talking about machine when it's terrain gen ? Your machine doesn't put texture where there isn't, and doesn't alter the planet gen on a whim.
 
Really? Are you blind? Potato PC perhaps? My own experience and the Odyssey screenshot thread proves you so wrong...

I have never seen anything so extreme. I suspect that my machine is just too good for that sort of rubbish.
If in doubt, give me the coordinates and if it's no more than 3 carrier jumps away from my current location, I'll go there myself and have a look. Then we can compare.
That's what most of my Odyssey screens look like on ultra above recommended specs.

Its amazing what some shadows and light in sky do to cover things up. Like lipstick on a pig as the saying goes.
 
Actions speak louder than words. My offer stands, but I will not discuss this until kingdom comes. Give me the coordinates and we can talk.
Otherwise... PLONK
I should have asked Alec directly as I don't really expect anything constructive from you.
The one I posted for Alec ? The coordinates and system is on the screenshot. You know where to look, right ?
The one Alec posted I don't know, you should ask Alec himself.

And please stop with the personal attack, something about the post not the poster, ok ?
Machine does all the hard work, and if it cannot keep up, well terrain gen WILL produce artifacts.
No. If you have weird rainbows, then yes, your card is probably dying.
Otherwise, you'll get lower FPS while the system catch up, and if it's too difficult, you'll freeze and crash. Simple as that.

All the terrain building is done in Frontier, by the stellar forge. That's simply too complicated to do on the fly for a computer. You just put the texture and the mesh where the game tall you to put said stuff.
The texture you use is related to your setting. Low setting means lower rez texture, but it's the same. Also stuff like shadows.
 
No. If you have weird rainbows, then yes, your card is probably dying.
Otherwise, you'll get lower FPS while the system catch up, and if it's too difficult, you'll freeze and crash. Simple as that.

All the terrain building is done in Frontier, by the stellar forge. That's simply too complicated to do on the fly for a computer. You just put the texture and the mesh where the game tall you to put said stuff.
The texture you use is related to your setting. Low setting means lower rez texture, but it's the same. Also stuff like shadows.
Nope, have you ever checked how much bandwith Elite uses. If generation of systems were done unlocally you would see massive amounts of data transferred. In fact your computer does generate terrain from small seed on fly (Yes your own computer runs that "Stellar Forge", or lets say part of it. First rough generation happens while in hyperjump. And then on background while you fly nearer to your target. If your system cannot keep up, bad things happen. That certain post about fast flying producing artifacts at previous page, user jojo if I remember correct demonstrates that nicely.
 
I don't know what you "posted for Alec". You don't expect me to go through the whole thread of 195 pages now, do you?
It was the last post with a picture I posted before you did, just below Alec's. I thought you were refering to that. Otherwise I have no idea what you are referring to.
You are the one asking for coordinates, so it's up to you to tell me for what.
And btw, what personal attacks are you talking about? If you mean that "PLONK", that's an old school jargon from usenet times and basically just another word for the ignore bin.
I should have asked Alec directly as I don't really expect anything constructive from you.
 
This post is about a little bit off topic, but people do not understand how much power modern gaming pc has under its hood. It can easily outperform many of the 90's supercomputers on certain tasks. You know those machines used to make weather forecasts, or simulate exploding nuclear weapon and so on...Tricks like generating entire planets on fly are achievable nowadays.
 
This post is about a little bit off topic
You don't say.
, but people do not understand how much power modern gaming pc has under its hood. It can easily outperform many of the 90's supercomputers on certain tasks. You know those machines used to make weather forecasts, or simulate exploding nuclear weapon and so on...Tricks like generating entire planets on fly are achievable nowadays.
Maybe, maybe not. Frontier made the stellar forge in house, so it's moot anyway. It works some way, whether or not it could work differently is irrelevant.

And how is it related to the topic ?
 
Back
Top Bottom