Yep, SOMETIMES Odyssey game does not generate ground details at all, only some blurred mess.So... it's true ? You just admitted there.
Yep, SOMETIMES Odyssey game does not generate ground details at all, only some blurred mess.So... it's true ? You just admitted there.
Yes, but finding repeating patterns on ONE planet strongly suggest a rather limited tileset.Yep, when I see a post which you can reduce to:
"look, there is a planet that looks worse in Odyssey then Horizons
ergo
planetS look worse in Odyssey then Horizons"
I become "a bit" suspicious.
Did you even check my post that BlackMaze replied to? That is not Buggy LOD, when the base is half sunk into the bloody planet at an angle, and hills hover over the terrain.Why youre making false info by posting a BUGGY LOD landscape from Odyssey?
It's a clear downgrade here. Like the ridges in Horizons compared to even the best of my Odyssey worlds still had sharper edges. I guess that's because they were made with maths?I've posted this before so forgive me but since it is relevant to the post
![]()
Two more: Source: https://i.imgur.com/FbHqkdD.png
and Source: https://i.imgur.com/WrQPBCO.png
Yes, which is why it need to be acknowledged and fixed. The lod is absolutely poor quality, and buggy. The ground itself, when it works, it absolutely gorgeous. And it's sad, and no matter where you are standing right now, we all want the game to be at his best.Yep, SOMETIMES Odyssey game does not generate ground details at all, only some blurred mess.
There is terrain clipping at times (I had floating rocks inside landing pads twice). But a poor lod can also do terrain clipping (lod is more than a texture it's also a mesh).Did you even check my post that BlackMaze replied to? That is not Buggy LOD, when the base is half sunk into the bloody planet at an angle, and hills hover over the terrain.
Its is a buggy lod, stop spreading lie.Did you even check my post that BlackMaze replied to? That is not Buggy LOD, when the base is half sunk into the bloody planet at an angle, and hills hover over the terrain.
Or that reusing the same pattern is a bug that impacts rendering of this specific planet.Yes, but finding repeating patterns on ONE planet strongly suggest a rather limited tileset.
I have that at max settings. Stop being an ostrich with your head in the sand and face the truth. We all want the game to be better. Sweeping the issue under the rugs doesn't help, just like going "DEVS ARE BAD PEOPLE".True what? Tha this is a BUG that ppl experience with lower than minimum systems requirements? Sure. And OP represents it as REAL graphics. This is a false info.
Well, it's combined with texture issues which makes things look FAR worse. People will cherry pick the very worst screens, which I find to be counter-productive (indeed the mirror of people who pick the very best, including game producers).Yes, which is why it need to be acknowledged and fixed. The lod is absolutely poor quality, and buggy. The ground itself, when it works, it absolutely gorgeous. And it's sad, and no matter where you are standing right now, we all want the game to be at his best.
There is terrain clipping at times (I had floating rocks inside landing pads twice). But a poor lod can also do terrain clipping (lod is more than a texture it's also a mesh).
Settings doesnt matter, if youre low on vram the engine make it look like total crap. Im playing on ultras and never had such lod bug. Maybe because my gpu has 8 gb of vram.I have that at max settings. Stop being a ostrich with your head in the sand and face the truth. We all want the game to be better. Sweeping the issue under the rugs doesn't help, just like going "DEVS ARE BAD PEOPLE".
max you say?I have at at max settings. Stop being a ostrich with your head in the sand and face the truth. We all want the game to be better. Sweeping the issue under the rugs doesn't help, just like going "DEVS ARE BAD PEOPLE".
Okay Putin, how did you get spyware on everyone's computers to access all our system stats?True what? Tha this is a BUG that ppl experience with lower than minimum systems requirements? Sure. And OP represents it as REAL graphics. This is a false info.
I have 16gb. Both ram and GPU. So, no ?Settings doesnt matter, if youre low on vram the engine make it look like total crap. Im playing on ultras and never had such lod bug. Maybe because my gpu has 8 gb of vram.
I don't use ultraforcapture. I already have FPS drops to the 30 in CZ, and below when there is a fire/spark.max you say?
Funny(not really) fact:
the highest "ultraforcecapture" setting is the one that triggers most glitches in planet surface rendering in my experience.
I have 2070s 8GB and my GPU RAM is not maxed when it happens.
Yes and Blackmaze has 11GB as he said, so by what logic of yours has he less then you? Just asking, because I'm pretty sure 11 > 8.Settings doesnt matter, if youre low on vram the engine make it look like total crap. Im playing on ultras and never had such lod bug. Maybe because my gpu has 8 gb of vram.
EasilyOkay Putin, how did you get spyware on everyone's computers to access all our system stats?