Its still thousands of kilometers of exploration, so no.I agree with the gentle reminder up above, this isn't about whether Odyssey can look good, it's about the re-using of landscape across the board, which makes exploration pointless.
Its still thousands of kilometers of exploration, so no.I agree with the gentle reminder up above, this isn't about whether Odyssey can look good, it's about the re-using of landscape across the board, which makes exploration pointless.
Part of the problem is that still shots don't tell the entire picture. That's all I have for reference, where you have the actual experience. I'll have to watch more videos to really get a feel for all of this.The issue is that all the ground I've seen look exactly like that weird "snow". Color changes, but it's all bland ? Like the OP posted in his video.
And the cliff are horrible IMO, look like poorly slapped rough textures.
Look closely. It's almost an entire repeat north to south. And funny enough, the north half resembles Europe and africa in shape.Well, look what Ive found.
It's a big-time downgrade from Horizons in terms of exploration, what is the point of exploring, if you're going to find the same copy-pasted geographical features across the entire galaxy?Its still thousands of kilometers of exploration, so no.
They all look like that lol.No, that looks pretty crap too. You need to find better terrain![]()
Do those formations exist on the ground ? Or it's just fake ?
It's not featureless at all.A a featureless dustball, with some low quality painting to make it look like it has features ?
I heard that Elite:Horizon did an alright job at it....Has anyone got any ideas of a better way to represent planets? Ive been looking at other games but would like some suggestions. I see repetition in a lot of games and clearly EDO needs a LOT of love and had work to get it up to spec, but i cant think of any other methods ? Its a shame it wasn’t fixed earlier.
Horizons doing same thing, cept that there only one biome on one planet and in Odyssey there few. Planets are more varied.It's a big-time downgrade from Horizons in terms of exploration, what is the point of exploring, if you're going to find the same copy-pasted geographical features across the entire galaxy?
Yep, another example of tile cloningWell, look what Ive found.
People here say this can be fixed by just adding more patterns ...can it? If a person cannot fly through the whole ED galaxy in his whole lifetime - there is equally no amount of additional pattern that will really fix this issue.So not only Dr. Ross was full of "it" but we also now have a No Man's Sky planet generator instead of the actual "full" procedural one?
Wow. Way to mess up a game about exploring the galaxy. 400 billions of copy/pasted planets. Dear me.
And the ones of you saying that this repetition is as good or BETTER than the old system... I hope your shares will bottom - because there is no other explanation to this nonsense than being a shareholder and protecting your assets. Every other option instantly becomes an insult.
Ive seen few like these already.---------------------------------
View attachment 230821
When this is part of your ad on store pages, I expect to see this in the game. Icy worlds are my favorite kinds to visit and all of the ones I've seen in Odyssey so far look like they've been dropped in a septic tank.
I have some idea about why this might be happening. In Horizons they probably built Farseer Base into the procedurally generated terrain that they found on Deciat 6 A. But now that the procedural generation algorithm has changed, they have to recreate the previous terrain using a fixed height map that is stored in the game files as an asset. The resolution of that height map is too low to accurately recreate the original terrain, and that's why everything is softened.View attachment 230800
Here you go. It's not... pretty. 6 GB NVidia GTX 1660 Ti, i5-9300H @ 4.0 GHz (turbo boost). Texture quality set to high, terrain quality: ultra, terrain LOD blending: ultra, terrain work maxed out, 8xAA forced in NVidia control panel.
In addition to the blocky, speckled ground texture, note the lack of detail in the far off surface mip-mapping. Nothing of the detailing on the cliff surfaces or the gravel on the ground is visible from afar.
(Also its location has been moved about 900 km on the surface of Deciat 6A.)
Cheers!
I would be happy playing Horizons as it is till the end of time. I mean, I'll be super sad that there is no future for the game, but at least the game I paid good money (three copies plus cosmetics) would be there.This (Horizons) looks better? LOL Then go play your ugly looking Horizons.
This seems to only affect landable planets.Do one analysis of repeating patterns on Earth. Perhaps we are on to something here...