You can also "hide" repetition with various tools. Increasing/decreasing the size of the pattern, rotating it, not using the same close to "itself", using others pattern to partially cover them (IE break the pattern, like zebra or tiger do), etc....Terrain is one place where copy-pasting is absolutely necessary as geomorphology is made up of a (rather long) list of elements we can recognise and put labels on. These elements often have similar processes behind them and can therefore have a similar looks to them, such as horst-graben systems in faulted areas, or dunes in a dune field that can look extremely similar in top view.
The main issue with the copy-pasting in EDO seems to be that not enough variability has been added to many features after the original base models have been picked for a landscape.
S
The problem is not repetition by itself, but the lack of covering.
See, the big crater that look the same everywhere ? It was not as obvious to me (and many other according to multiple thread) in horizon, because it was covered in various color and stuff. Thus, pattern broken.
In Odyssey, it is glaring and obvious. Every planet seems to have it.