I’ve thought about this a lot, and I really hope I can communicate it effectively.
Of my thousand or so psn friends, around 150 bought elite yet maybe 6 actually play. The reason is simple, DOCKING.
I sincerely believe that if ”it” were flip-flopped, all 150 would still be playing...hell, the docking training mission almost made me quit the game for good and I knew the game was SOOOOOOOO much more than a docking simulator.
What you should do is the following:
But I kid you not, that initial docking tutorial could actually have cost this epic game over half it’s potential player base.
I got into an argument with a great warframe/destiny buddy of mine just yesterday about this. He was complaining about being burned out on Warframe, D2, and Monster Hunter World and not having anything he was excited to play. Well he bought Elite like a week after it launched on PS4, blew up during the docking tutorial and swore he’d never play Elite again.
So naturally, I explained that there is a docking computer and that docking was just a teeny tiny part of the game. I even offered to share play him to a docking computer...these were his exact words “f that gd game, i didn’t buy this game to me off in the first 30 seconds”. And he still refuses to play.
And he’s not alone, my brother has two boys (8 and 11) that desperately wanted a console, but he didnt want them getting tbag’d or tbag’n anyone else in fartnite...he doesn’t want them playing PvP games yet, and I totally understand that. And their mother, she doesn’t want them playing games period.
Our dad (81) saw me playing Elite and was blown away. He told Tim (my brother) about it and they bought a PS4 and Elite that week. The idea of a space simulation game that was NOT entirely focused on PvP -AND- that could stimulate their imaginations, expand their minds about this galaxy we live in; let them actually see and experience how teeny tiny this home we call earth is; teach them about the value of working and lessons about risk and reward and on and on...there was nothing their mom could say.
So, Tim wanted to check it out first, he too was wicked excited about it...yep you guessed it, he blew up once in the docking tutorial and it ed him off to the point that he to said “f this s”. But I calmed him down, explained that there’s a docking computer, etc etc. But he was totally deflated and still ed and in a mood. He grabbed a data delivery mission, almost crashed into the sun coming out of hyperspace. Popping out right by a star ed him off, the he overshot the destination station in super cruise, ed him off even more. And he damn near blew up docking, he literally had like 6% hull left...AND...this station didn’t have a docking computer in stock. He hasn’t played the game since and neither of his boys ever played.
I tried re-explaining how much better things would be with a docking computer. I also tried explaining that while popping out of hyperspace with a star up ur ass every time was great with a fuel scoop. I also tried explaining how if you just throttle back to 75% before the timer reaches 7 secs, you coast right on in. I tried explaining about the jet cone highway, epic exploration, crazy low g planets on a 4 wheeler where hitting a rock at speed could almost send you into orbit. The only thing he could think about was how ed off docking made him.
Manually docking should be considered an advanced, seasoned maneuver that cmdrs can attempt -AFTER- unlocking with 24 in-game hours and 25 planetary landings...or something.
Of my thousand or so psn friends, around 150 bought elite yet maybe 6 actually play. The reason is simple, DOCKING.
I sincerely believe that if ”it” were flip-flopped, all 150 would still be playing...hell, the docking training mission almost made me quit the game for good and I knew the game was SOOOOOOOO much more than a docking simulator.
What you should do is the following:
- Require all new players to use a docking computer initially.
- Implement a “manual docking” unlock or license...say 24 in game hrs played and 25 planetary landings.
- Offer a mission payout increase incentive for completing missions docking manually...like double the mission payout reward.
- Offer increased reputation for all factions and powers for docking manually
- Offer a tier structure of trophies for docking manually.
But I kid you not, that initial docking tutorial could actually have cost this epic game over half it’s potential player base.
I got into an argument with a great warframe/destiny buddy of mine just yesterday about this. He was complaining about being burned out on Warframe, D2, and Monster Hunter World and not having anything he was excited to play. Well he bought Elite like a week after it launched on PS4, blew up during the docking tutorial and swore he’d never play Elite again.
So naturally, I explained that there is a docking computer and that docking was just a teeny tiny part of the game. I even offered to share play him to a docking computer...these were his exact words “f that gd game, i didn’t buy this game to me off in the first 30 seconds”. And he still refuses to play.
And he’s not alone, my brother has two boys (8 and 11) that desperately wanted a console, but he didnt want them getting tbag’d or tbag’n anyone else in fartnite...he doesn’t want them playing PvP games yet, and I totally understand that. And their mother, she doesn’t want them playing games period.
Our dad (81) saw me playing Elite and was blown away. He told Tim (my brother) about it and they bought a PS4 and Elite that week. The idea of a space simulation game that was NOT entirely focused on PvP -AND- that could stimulate their imaginations, expand their minds about this galaxy we live in; let them actually see and experience how teeny tiny this home we call earth is; teach them about the value of working and lessons about risk and reward and on and on...there was nothing their mom could say.
So, Tim wanted to check it out first, he too was wicked excited about it...yep you guessed it, he blew up once in the docking tutorial and it ed him off to the point that he to said “f this s”. But I calmed him down, explained that there’s a docking computer, etc etc. But he was totally deflated and still ed and in a mood. He grabbed a data delivery mission, almost crashed into the sun coming out of hyperspace. Popping out right by a star ed him off, the he overshot the destination station in super cruise, ed him off even more. And he damn near blew up docking, he literally had like 6% hull left...AND...this station didn’t have a docking computer in stock. He hasn’t played the game since and neither of his boys ever played.
I tried re-explaining how much better things would be with a docking computer. I also tried explaining that while popping out of hyperspace with a star up ur ass every time was great with a fuel scoop. I also tried explaining how if you just throttle back to 75% before the timer reaches 7 secs, you coast right on in. I tried explaining about the jet cone highway, epic exploration, crazy low g planets on a 4 wheeler where hitting a rock at speed could almost send you into orbit. The only thing he could think about was how ed off docking made him.
Manually docking should be considered an advanced, seasoned maneuver that cmdrs can attempt -AFTER- unlocking with 24 in-game hours and 25 planetary landings...or something.
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