well, the caustic resistance should help. Guardian HR are better thoughThe answer is most likely yes, been tried, but has anyone checked to see if there are any benefits to using meta-alloy hull reinforcements inside the maelstrom?
well, the caustic resistance should help. Guardian HR are better thoughThe answer is most likely yes, been tried, but has anyone checked to see if there are any benefits to using meta-alloy hull reinforcements inside the maelstrom?
Can you destroy all the caustic generators in a maelstrom? Could we get enough commanders in an instance to try?
...like tow a small star in there with my ship?I suppose wrapping your ship in thargoid guts isn't a viable way to become resistant to the corrosive gas. Since i would expect that would have been like the 1st option tested.
And i suppose someone going in just spamming beams to overheat themselves to burn off the corrosion constantly doesn't end up living much longer than not.
If corrosion is susceptible to heat as we have seen in the game up until now. i'm not sure why the super powers haven't neutralized the corrosive fog around these ships by now. There are literally tons of ways to produce enough heat in a 100km radius for a motivated advanced civilization to raise the temp higher than what we can do in our ships to effectively neutralize the corrosion.
(edit: radius not volume)
Yea it was pointed out in another thread too, the Interceptor approaches the starmine and seems to charge it up. By the time I was that close my shields were long gone and hull was down to single digits. I figured it would be a one way ticket to begin with hence the Cobra Gonna try again here in a bit, t'was quite fun.Looks like that interceptor is flying straight to the four-armed thing. Interesting.
Considering that we have nukes today that would vaporize matter within like 40 miles (80km) on the surface ...lets assume a nuke in space would not concentrate its energy in just a semi-sphere ...it should be trivial to burn out the corrosion with heat generated from a 34th century fusion type device....like tow a small star in there with my ship?
Let's lob a couple of nuclear weapons in there to warm things up a bit. Or have we forgotten about these devices by 3308?
(Maybe drizzle them with some mycoid for a little extra anti-xeno pop?)
Seriously, it should take humanity in 3308 about one day to figure out the makeup of the maelstroms. Telescopes have been doing that from great distances since about the 20th Century! Point & shoot!
Something rather unique appeared in these systems as soon as they showed up after the tick.- Taranis has gained 8 "Alert" systems a little further out which have a 1 week timer before they turn into takeover attempts.
What was that?Something rather unique appeared in these systems as soon as they showed up after the tick.
Still 22kLY away, so screenshots would be niceSomething rather unique appeared in these systems as soon as they showed up after the tick.
Orthrus?Non-Human Signal Source (threat 4) seem to have a very low chance to spawn in the alert systems and have a new "friend" to play with.
Probably because it's a game..I suppose wrapping your ship in thargoid guts isn't a viable way to become resistant to the corrosive gas. Since i would expect that would have been like the 1st option tested.
And i suppose someone going in just spamming beams to overheat themselves to burn off the corrosion constantly doesn't end up living much longer than not.
If corrosion is susceptible to heat as we have seen in the game up until now. i'm not sure why the super powers haven't neutralized the corrosive fog around these ships by now. There are literally tons of ways to produce enough heat in a 100km radius for a motivated advanced civilization to raise the temp higher than what we can do in our ships to effectively neutralize the corrosion.
(edit: radius not volume)
Yes, the Orthrus. You can find them at NHSS4. Worth 50M. Can emit anti-guardian EMP and can call for reinforcements.Orthrus?
50M? That tops a hydra... why so much?Yes, the Orthrus. You can find them at NHSS4. Worth 50M. Can emit anti-guardian EMP and can call for reinforcements.
Basically its jumping into the POI, scan the probe for ~15 secs, then leaves, without any combat. There is a caustic trail behind, where its moving, so be careful.