Hello everyone,
As is fitting with the elusive Thargoids, we've got a surprise announcement for you!
In addition to all of the content we've revealed thus far for Beyond - Chapter Four, the Thargoid threat continues to infest the galaxy in the form of new Thargoid Incursions and Thargoid Conflict Zones. Please read on for all the details!
New State: Thargoid Incursion
When a system enters Incursion, the following happens:
As is fitting with the elusive Thargoids, we've got a surprise announcement for you!
In addition to all of the content we've revealed thus far for Beyond - Chapter Four, the Thargoid threat continues to infest the galaxy in the form of new Thargoid Incursions and Thargoid Conflict Zones. Please read on for all the details!
New State: Thargoid Incursion
- As time progresses, various systems will find themselves attacked by Thargoid Scouts and Interceptors.
- Commanders will need to defend the system by killing Thargoids, if they fail to kill a certain number of Thargoids, the system will enter a new Background Simulation state: Incursion.
- Incursion is a system-wide negative background state that impacts all the factions within that system.
- Players defend the system (before and during Incursion) by killing Thargoids in that system.
When a system enters Incursion, the following happens:
- One starport present in the system (that can be damaged) will be damaged.
- Each week that passes whilst Incursion is active, a new starport (that can be damaged) will be damaged.
- If a starport has been fixed after being damaged but the system is still in Incursion, it can be damaged again the week after.
- All megaships in the system at the point of the state enters Incursion, will appear damaged and unable to continue on their journey.
- Thargoid Scouts and Interceptors that were found in the initial attack will continue to have a presence, but stronger Thargoid Interceptors will now also make an appearance.
- Thargoid Conflict Zones will also be found in the system, which pits players against Thargoids in waves of combat.
- The Incursion state lasts (currently) indefinitely until players remove it.
- To overcome the Incursion state, Commanders must kill Thargoid Scouts and Interceptors.
- The amount of kills needed to remove the Incursion state varies from system to system.