I have to ask, for the sake of asking...
Why so much push back regarding stacking missions? It's not as if it's not something everyone can do, and it's not as if it's not something that makes perfect sense to do.
Let's look a few examples:
1. I'm a freighter pilot. My job is to haul cargo from one place to another. That's what I get paid to do. I find my work on the job boards. So here I am at Somestation, in Somesystem. I look through the job boards, and I find 6 different jobs to haul various items to various locations, and for various amounts of pay. Being familiar with this region of space, I know these locations are all fairly close together, so I take the lot of them - I've stacked my missions a little. I check my cargo hold, and I find I'm only at 50% of my capacity. So.. I take a short hop to the next station over in the system, and repeat - this time I pick up only 3 additional missions, but I've loaded up my missions and my cargo hold a bit more. So I go back to the first station, and check the board there again. Lo and behold, 5 more missions, but I can only take 4 of these as this will fill my cargo hold.
Nobody complains about any thing here.
1b. Same as above, but instead of flying back and forth, I log out, in the manner stated many times by Frontier, that I am permitted to do, and leave my private group and enter solo. I log back in, look at the mission board, and I find 7 new missions to haul cargo to various locations. I can only take 6 of these, as that's all my cargo space allows.
People whine.
Why?
Let's look at a different career path:
This time, I'm a miner. As above, I check my mission board, and I see that 4 different factions are offering 2-3 missions to mine Crystal Meth*. I take all of them, and have a total of 10 missions.
As before, 1. I fly to the next nearby station and look at the mission board. Just one mission there to mine Crystal Meth, so I take it (11 missions) and fly back where I started, this time I find a total of 12 missions, but I can only take 9 of them, so of course, I take the 9 most profitable.
No complaining.
Instead of flying around in circles, I log off of Solo, log back in to a Private group, and find 14 missions to mine Crystal Meth. I take 10, and am full of missions.
Much complaining.
Again, why?
One more:
1. As a passenger cruiser pilot, I make my money taking people from one place to another, and sometimes bring them back. The passenger lounge offers me a total of 17 passengers looking to go to different places. My ship has rooms for 46. As a player, I also have the real world around me, so after loading up on passengers, I get up and walk away from my computer. I get a drink, I make a snack. I shoot a groundhog burrowing in my back yard. My wife asks me to help her carry the laundry upstairs. I come back when I'm done, and look at the mission board again. This time, I can pick up 25 passengers. That gives me 45, and pretty much fills my ship.
Complain? Why or why not? I didn't log out, nor did I move, but the mission board still refreshed during the time I was away.
The same is true for every career, every mission type. What makes the slightest difference? It's not as if we're somehow making the game do something it wasn't designed to do, or something that every single person can do, using nothing more than the menus, or simply waiting out the refresh cycle.
I'm going to rule out responses like:
1. It's not fair - because you cannot show any way that makes this unfair, as absolutely nothing stops you from doing the same.
2. It's an exploit - no, the job board is a buffet. The sign says "All you can eat". Until they run out of what I like and have to remove that item from the buffet, I will eat all I can, until I am full.
3. It's cheating - no, no methods have been used that circumvent any process or method not available to everyone. If I were using a memory editor or modifying the data packets received to ensure each mission I took paid out 9,999,999,999 credits, then I'd be cheating.
I'm going to side with - leave the devs alone, forget about mission stacking, because there are far too many other actual important things they could be working on - bug fixes, new content, new stuff to sell in the store - things that actually matter, make the game better, playable, or make money.
I mean, let's talk about the store a minute - look at all those ship paint jobs. Frontier has stacked their mission board to sell them, haven't they?
* That would be Methonol Monohydrate Crystals, but if you've spent any time doing mining missions, Crystal Meth seems just as appropriate.