New way to load more missions without switching modes

When the world finally has had enough of terrorists, and individual governments start offering to pay anyone for proof of dead terrorists - am I in the wrong to kill one terrorist, cut off both ears, and turn one in to the US and the other in to the French and accept money from both for a good job done well?

Not to write war and peace about this again, but when people stack massacre missions, your description is not representative of what's going on(and the situation you describe, I have no problem with)

The issue is that when people stack massacre missions, they're stacking them from *the same* representative. To translate that into your scenario, you're killing one terrorist, cutting off both ears, and handing them both to the US and expecting credit for two kills.

The same issue is prevalent for stacking scanning missions.

There's an argument that "oh, then it's just the same group, and you're dealing with different points of contact"... this is also incorrect. It's abundantly clear you deal with the same representative for every mission (notwithstanding when they change between relationship brackets), and no individual in their right mind would negotiate two different contracts for killing , say, 10 members of Y faction with someone, and be OK with you saying "I killed one, so it counts against both contracts right?". They clearly want you to fulfill two contracts of 10 kills i.e 20 kills.

This would be easily fixed if kills of mission target ships gave you a "merit" like in powerplay for a kill of that faction's ships (if the ship isn't marked "mission target" you don't get a merit, so you can't pre-load before taking missions). You then cash in the merits, just like handing cargo over for transport/source missions.

Anyways,, that's enough of a segue, what I was actually going to post was that this isn't the only way to cycle more missions. If you want missions for a particular faction, accept missions from other factions, then abandon them. This will churn the missions, and you may get more assigned to your faction of interest. Note, the balancing mechanic here is that you'll lose rep with the factions you abandon for, but that's kinda fair. Eventually you become hostile which has it's own problems (especially if the faction owns the station you are in), and some mission abandonment attracts fines, which turn into bounties if unpaid. In addition, as your rep drops the missions available to you will also decrease... eventually the factions will have only missions that require you to be coridal or above.
 
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Hi there,

I was worried for a second...

Yes, this works.

We currently build a few more missions than we send you and we prune out missions you've already taken before we select which ones to send to you.

So if you accept missions then exit and reenter the mission board (no need to go to the crew lounge), you should get some more missions sent through.

I know it's not ideal; I'm looking into some longer term solutions to mission board size limitations but currently have nothing to announce.

Thanks,
Dom

Apparently all you have to do to summon a programmer is scare the **** out of them by publicly stating that you've figured out a new way to do X and that you'll only tell people by PM.
 
Apparently all you have to do to summon a programmer is scare the **** out of them by publicly stating that you've figured out a new way to do X and that you'll only tell people by PM.

Or you could notice that Dom has replied to at least 3 threads regarding mission bugs in the last week alone.
At least one of these was outside working hours.

Or just be cynical and negative. Whatever floats your boat.
 
Hi there,

I was worried for a second...

Yes, this works.

We currently build a few more missions than we send you and we prune out missions you've already taken before we select which ones to send to you.

So if you accept missions then exit and reenter the mission board (no need to go to the crew lounge), you should get some more missions sent through.

I know it's not ideal; I'm looking into some longer term solutions to mission board size limitations but currently have nothing to announce.

Thanks,
Dom

Sweet Dom...thanks for the response. This will be VERY appreciated by most of us when you all figure this out!

- - - Updated - - -

I have to ask, for the sake of asking...

Why so much push back regarding stacking missions? It's not as if it's not something everyone can do, and it's not as if it's not something that makes perfect sense to do. SNIP

Because it ruins my 'mersion......

Really now.. seriously. Its like everything else out in the gaming world, we have those that want Ultra-hardcore and anyone else that doesn't want that is just wrong and should be forced to play the way I want to play. VS. if you DONT like mission stacking and want to make live harder on yourself then simply DONT DO IT. Good god...I would hate to think of the rank grind for Imp/Fed if I couldn't mission stack and board flip... I would NEVER get rank then.
 
Hi there,

I was worried for a second...

Yes, this works.

We currently build a few more missions than we send you and we prune out missions you've already taken before we select which ones to send to you.

So if you accept missions then exit and reenter the mission board (no need to go to the crew lounge), you should get some more missions sent through.

I know it's not ideal; I'm looking into some longer term solutions to mission board size limitations but currently have nothing to announce.

Thanks,
Dom

I don't really ever stack missions, but more missions and mission types for me to choose from in general would be nice. I understand there are currently some limitations that prevent this though. Hopefully this can be changed in the future.

Thanks.
 
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There are a couple of reasons for that.

Firstly, you have earned a ship capable of carrying a given amount of cargo so your ability to carry 10 unique cargos at once is the result of your own progress.
Secondly, having taken on 10 unique cargos, you are obliged to make 10 separate deliveries.

The sort of "stacking" that people take issue with is what happens with skimmer/scanning missions, whereby you can take on an huge number of similar missions at the same time (thanks to mode-switching), until your mission log is full, in any ship and then you only have to complete ONE of those missions in order to be paid for them all.

Well then, that's not really a problem with mission stacking, but a problem with how the game resolves mission completion, which is not something players have any control over - much in the same manner that not all too long ago Skimmers were also considered enemy ships for the sake of resolving Massacre enemy ship missions.
 
Well then, that's not really a problem with mission stacking, but a problem with how the game resolves mission completion, which is not something players have any control over - much in the same manner that not all too long ago Skimmers were also considered enemy ships for the sake of resolving Massacre enemy ship missions.

I don't think anybody intends to imply that simply taking on a bunch of similar missions at the same time is considered "stacking".

As far as I can see, people use the term "stacking" solely to describe missions where you can take on a heap of skimmer/scanning missions, complete only ONE of them and the game considers them ALL complete and pays you multiple times, an issue which is magnified due to people swapping modes in order to maximise the value of the missions they stack.
 
I feel like the mission system is a mean troll.

Rarely ever get decent mission, without turning in a large bounty 4m+, or solo open logging and that feels so wrong. after hours of play, the generation seams to get better, but by then I am too tired to play any more.
Today i traveled to 6 different stations and outposts, in Yan Musu patron's principles and surrounding systems, note i have a full reputation bar with the faction and most of the other factions are spawning better quests while the most allied faction rep spawn nothing at all. and this happened at every station, feel like a wasted day, try to spend the time doing it the proper way.

I wish it wasn't so frustrating, this probably is my favorite game, though when it starts to make me feel bad for playing, it is such a disappointment. Really don't like solo-open logging, which is practically the only way to spawn a worthwhile mission, without grinding. I could have a cutter and vette now if I were to just play the logging game, but I just can't anymore I tried a little after days of looking for a navy progression mission and then I quit playing for a few months.

more variety would be great, but the major problem I see is the basic structure, why are there no stories of lost ships, or viscous pirates attacks worked in to guide people to hot spots. the most adventure I had was collecting mats on some planet, i saw out of the corner a weird looking rock, but it was a crashed satellite, and when i scanned it, yay 6000cr data point, no story no interesting logs. no retrieval effort. maybe a i got some rare data but the excitement of the event was overpowered with disgust, at how little effort there was in finding a lost satellite, and no real world like, omg important data like that would be this amazing adventure for the rescue team. notes in news, word of mouth congratulations, maybe a spy like novel of world destruction cover up, by the high commander. Really anything more then input x into y to get zzzz.....

the whole mission system needs too much work in my opinion.

please demolish and build anew with love, because right now the current system speaks hate.
 
I am a Lavian prince with Cr10,000,000,000 in my frozen account. I can send the funds to you if you wire me.....

You just said your account was frozen... I think you are actually not a prince, but are instead 16 year old Thomas Dibly from Kentish Town who just learned how to send emails...

But actually, if you do have the funds, I have this wonderful bridge I'd like to sell to you.
It's got all 10 dashboard decorations tricked out with the letters.

Y.E.A.H.R.I.G.H.T.!
 
Well, when i do this new missions never appear for the faction I am trying to support - I've ovbviously offended Randomius Factorius.

On another note, I thought I spotted in 2.3 beta release note that scan missions are getting the 3 stack limit in 2.3 (well at least beta).

Simon
 
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