Exactly and ulocking the FDS is a walk in the park. This ship can do everything besides exploring, but with Guardian boosters everything is possible. FDS is very tough, tanky and very stable if you're into fixed weaponry such as railguns. FDS is quite drifty and heavy, but not as much as the the Cutter, nevertheless drift can be used as an advantage during sharp turns - just turn off the flight assist and decisively turn the stick towards desired direction and then you can turn the fa on. FDS is a very medium miner. Can haul 128 tonnes of cargo if you're into bgs or trading. Persoanlly I'm using FDS with great success in bgs. If you want a combat version - just slap engineered hrp's all over and strap 5 multicannons and you're to kill with 5000 points of hull and quickly recharging shield. Hardpouint placemnt is next to excellet, 4 mediums and one large and that is pretty close to fdl. Heck, I'm also using FDS to kill Thragoid interceptors in Pleiades. In my career I totally omitted Asp Explorer and... from... Keelback I went to FDS. It showed me a different, unbeaten, non meta path. DBS, Keelback, FDS, Crusader - yeah I'm that kind of commander who pilots ships regarded as least popular.