Ships Next Ships?

- A large fighter (capable enough to keep up with the medium fighters, because there is no large ship that is; with many military only slots, so that it is not multirole-capable)

and/or

- A large multirole (because we have no SCO-optimized large multirole; cargo less than Cutter; 65-68 LYs unladen)

and/or

- A very, very fast small ship (for fun only, SCO-optimized, optimized for atmospheric flight).
 
A large explorer, not a multi-role like the Anaconda.

Imperial Explorer... and await the lawsuits from Paramount Pictures.

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A new medium-sized luxury passenger ship by Saud Kruger (because they don't yet have a single medium-sized ship), having the advantages of lots of passenger cabin space and speed/nimbleness.

Would be best if paired with new meaningful passenger-related missions (eg. for PP2).
 
A dedicated pirate ship, with dedicated slots for:

- smuggling cargo: it's like a hidden/shielded cargo, space that cannot be scanned by authority vessels

- grappling hooks: each one slow down the target ship by a certain amout; if the difference in size is big enough, the target ship will stop completely

- super-cruise inhibitor: yes I know that missiles exist, but this module would be like a bubble, as long as it's active, no ship can enter supercruise, including the ship that activated it

- drive breaker limpet controller: like a hatch breaker. There's no reason pirates wouldn't want to develop a specialised limpet that targets drives (we have limpets for everything after all)

Well, you asked :p
 
A dedicated pirate ship, with dedicated slots for:

- smuggling cargo: it's like a hidden/shielded cargo, space that cannot be scanned by authority vessels

- grappling hooks: each one slow down the target ship by a certain amout; if the difference in size is big enough, the target ship will stop completely

- super-cruise inhibitor: yes I know that missiles exist, but this module would be like a bubble, as long as it's active, no ship can enter supercruise, including the ship that activated it

- drive breaker limpet controller: like a hatch breaker. There's no reason pirates wouldn't want to develop a specialised limpet that targets drives (we have limpets for everything after all)

Well, you asked :p
Like the drive breaker limpet idea!
Instead of grappling hooks, which are very mad max esc, maybe a tractor beam.
 
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