Ships Next Ships?

- A large fighter (capable enough to keep up with the medium fighters, because there is no large ship that is; with many military only slots, so that it is not multirole-capable)

and/or

- A large multirole (because we have no SCO-optimized large multirole; cargo less than Cutter; 65-68 LYs unladen)

and/or

- A very, very fast small ship (for fun only, SCO-optimized, optimized for atmospheric flight).
 
A large explorer, not a multi-role like the Anaconda.

Imperial Explorer... and await the lawsuits from Paramount Pictures.

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A new medium-sized luxury passenger ship by Saud Kruger (because they don't yet have a single medium-sized ship), having the advantages of lots of passenger cabin space and speed/nimbleness.

Would be best if paired with new meaningful passenger-related missions (eg. for PP2).
 
A dedicated pirate ship, with dedicated slots for:

- smuggling cargo: it's like a hidden/shielded cargo, space that cannot be scanned by authority vessels

- grappling hooks: each one slow down the target ship by a certain amout; if the difference in size is big enough, the target ship will stop completely

- super-cruise inhibitor: yes I know that missiles exist, but this module would be like a bubble, as long as it's active, no ship can enter supercruise, including the ship that activated it

- drive breaker limpet controller: like a hatch breaker. There's no reason pirates wouldn't want to develop a specialised limpet that targets drives (we have limpets for everything after all)

Well, you asked :p
 
A dedicated pirate ship, with dedicated slots for:

- smuggling cargo: it's like a hidden/shielded cargo, space that cannot be scanned by authority vessels

- grappling hooks: each one slow down the target ship by a certain amout; if the difference in size is big enough, the target ship will stop completely

- super-cruise inhibitor: yes I know that missiles exist, but this module would be like a bubble, as long as it's active, no ship can enter supercruise, including the ship that activated it

- drive breaker limpet controller: like a hatch breaker. There's no reason pirates wouldn't want to develop a specialised limpet that targets drives (we have limpets for everything after all)

Well, you asked :p
Like the drive breaker limpet idea!
Instead of grappling hooks, which are very mad max esc, maybe a tractor beam.
 
I’ve said it before but … Constrictor (MkII?) military prototype from the original Elite.

Either medium of large (don’t remember how big it was “back in the day” but I’m sure FDev can be flexible) but should be agile and well armed. Probably made by Core Dynamics and I don’t care if it makes every FAS/FDS/FGS obsolete … I love those military style ships but they’re just being outclassed by newer stuff that isn’t even dedicated to combat.

And for the love of Jameson a central pilots seat!
 
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