his is going to be a much simpler game targeted at a more casual, broader audience, aiming for maybe 80-100 total hours played, with a relatively short lived development and support window. I don't see this as a years long, long term project with a building and changing ever more robust feature set. I have a feeling that what we get upon release is going to be pretty close to the end state as far as features go.
You must be fun at parties...That has to be the most gloomy prediction I've seen so far in this forum. And we already have a thread about it being a monumental letdown so that says a lot! I hope you're wrong...