No Man's Sky recent success is good sign for Elite and future Space games/sims

The thread has derailed so many times that NMS could be just removed and some other game replaced it.
"As long as they are not in denial that it is them who does it, and no one else."
- In what denial? "Them" are voicing their issues with the game, FD will take a look at them or not, some people will defend FD, making valid and invalid points - FD might also consider that. If my business was a video game or any other product for the matter, I would listen veryyyy closely what my customers are saying, otherwise the company will fail sooner or later - especially if the customers are keep getting ignored.

This is like important tip no. 3 in Business 101.

P.S. If company sees that there is evideent devide in customer base, lets say 50/50, they should then focus towards one group, instead of trying to satisfy everyone, when 90% of players are never fully satisfied, just some small drops here and there.

Just a question since you seem quite knowledgeable on the subject. I agree that a company should listen to it's customers, but tell me, in the case, which customers should they listen to?

The ones who want Engineers changed?

The ones that don't want Engineers changed?

The ones that want an auto-pilot in the game?

The ones that don't want an auto-pilot in the game?

The ones that want Space Legs NOW?

The ones that want Atmospheric Landings NOW?

The ones want all the effort investing in getting the multitude of bugs fixed?

The ones that want new content to justify their LEP?

The ones that want the entire Mission System revamped?

That little list is just from the first page of DD, I didn't even bother with the Suggestions and Feature Requests sub-forum.

So yes tell me, which player suggestion should FD listen to?
 
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Problem is when your customers are contradicting each other all the time and represent only a fraction of the entire player base.

Now that you mentioned it and I thought about it, Frontier Forums are an ABSOLUTE nightmare to get an idea what players want.

If I had a task to find out what my customers want from reading this forum, I would claw my eyes out and just copy NMS so I don't lose my job :D

Or picking one person's vision - Braben's or person's like Rootsrat, and just go with it.
I really liked Braben's videos, I thought his vision was on point. Now probably he is rarely, if at all, involved in Elite projects and generating ideas/suggestions.
 

Viajero

Volunteer Moderator
Now that you mentioned it and I thought about it, Frontier Forums are an ABSOLUTE nightmare to get an idea what players want.

If I had a task to find out what my customers want from reading this forum, I would claw my eyes out and just copy NMS so I don't lose my job :D

Or picking one person's vision - Braben's or person's like Rootsrat, and just go with it.
I really liked Braben's videos, I thought his vision was on point. Now probably he is rarely, if at all, involved in Elite projects and generating ideas/suggestions.

Well, you know the universal saying: "When in doubt do as T.j. says"
 
All of them!

Then they should calm down after laughing so hard and carry on with whatever it was they were doing anyway......

Oh wait.....

Oi, don't forget that the player base for ED is unique, every second poster is a decades long top level programmer who could fix all the woes of FD in an afternoon, and still have time to do the complete DLC for both Space Legs and Atmospheric Landings before going home. Never in the history of gaming have so many experts played a game, it is truly remarkable ;)
 
Oi, don't forget that the player base for ED is unique, every second poster is a decades long top level programmer who could fix all the woes of FD in an afternoon, and still have time to do the complete DLC for both Space Legs and Atmospheric Landings before going home. Never in the history of gaming have so many experts played a game, it is truly remarkable ;)

I think criticism is all fine. However invoking your credentials to pad your criticism is just...uhhh....for example, yes, I also want NPCs to be more persistent, I would be excited like school girl at 1st September if I got to work on so interesting feature. But I will never go around and claim that it is something doable in one afternoon.
 

Jex =TE=

Banned
Fair enough, maybe C&P one day will be fine, hope that day comes sooner than later.

I understand that the game is highly complicated, but if it takes too long or not, we could take few factors into consideration: other games and player burn-out.

Let's not use NMS as example, lets take an MMO, because those are the most complicated games to develop. Games like WoW, Guild Wars 2, Elder Scrolls online, have improved the quality of each new patch/expansion they released. If you play each expansion, it gradually feels better with each iteration. Though I would argue those games have much more to offer in terms of content.

Player-burnout: since 2.X it feels after some months after the patch, not only that there is nothing new to do, or even the patch didn't bring new things to do which particular player would be interested, but also, the bugs and issues. Then the waiting game begins, waiting for something "getting excited (tm)", when it takes at least 4 months to be released.

Each patch the capacity of the burn out is increased, and it sometimes reaches cricital point.

So yes, it is possible to objectively define whether the development time is long or not. Maybe not 100%, but data and other games compared could be used to factor in the time.

The problem with "fixing" 2 awful systems that hardly anybody uses over fixing glaring holes in the gameplay shows where FDev's priority's lay.
 

Just a question since you seem quite knowledgeable on the subject. I agree that a company should listen to it's customers, but tell me, in the case, which customers should they listen to?

The ones who want Engineers changed?

The ones that don't want Engineers changed?

The ones that want an auto-pilot in the game?

The ones that don't want an auto-pilot in the game?

The ones that want Space Legs NOW?

The ones that want Atmospheric Landings NOW?

The ones want all the effort investing in getting the multitude of bugs fixed?

The ones that want new content to justify their LEP?

The ones that want the entire Mission System revamped?

That little list is just from the first page of DD, I didn't even bother with the Suggestions and Feature Requests sub-forum.

So yes tell me, which player suggestion should FD listen to?

Which to listen to? All of them. Only FD can see statistics in game of activities being used, and they can make decisions based on that coupled with player feedback.

Are you suggesting to not listen to any of them?

Game designers should know what changes will be best for the game and not for the small player group shouting the loudest. Blizzard has learned that lesson many times.

There are a lot of tantrums in the list (guilty of that myself sometimes) that could be dismissed due to frustration caused by the game. But they could inspect and investigate what caused me or other players this frustration and maybe deal with it.

The NOW NOW NOW requests are not even a feedback, I don;t even know how to call them.

Auto-pilot in game? Depends on the situation and how much devs want to simulate real life, we already have docking computers (we have those in cars, dont we?)

The ones want all the effort investing in getting the multitude of bugs fixed? This should be at least one of the points on the priority list. It's common sense.

P.S. I would be glad to write comprehensable, cool-headed feedback, if I knew that will even be read. Where can I do that?
 

Jex =TE=

Banned
Huge concurrent player figure drops are to be expected shortly after launches when the novelty factor wears off, Next is not an exception. Today we are at 55-60% of the concurrency levels a week ago, which is a huge drop, but somewhat expected I reckon.

Too soon to tell though, prolly needs several months to stabilize.

It's less than 3 weeks in lmao! Look at the Sundays when every game seems to have it's best numbers. It dropped from 92k to 83k. I see you're use of hyperbole is ever present!
 

Jex =TE=

Banned
So the pattern here is that on every thread, you unjustly accuse another person of precisely the antisocial behaviour you exhibit. Interesting personality trait.

What antisocila behaviour is that? Being correct and having fan boys insult me because they can't stand their precious game being criticised? Yes, that is anti social behaviour over here and now you know how you can stop it - by quitting the insults and using facts over hurt feelings.
 

Viajero

Volunteer Moderator
It's less than 3 weeks in lmao! Look at the Sundays when every game seems to have it's best numbers. It dropped from 92k to 83k. I see you're use of hyperbole is ever present!

No hyperbole. I simply compared today with a week ago´s Thursday. And I also mentioned "too soon to tell, probably needs months to stabilize".
 
Well let's see a list of games that haven't had updates then? Since I listed 0.001% it'll be really easy for you to find a game, won't it.

First, we are talking about adding new features and content, not just updates. Second, how about you just apply some common sense instead of asking me to waste my time. If you believe all games are getting constantly supported with features 4 years after release that's great. Doesn't stop it from being wrong though. When was the last expansion of the Witcher released by the way?
 
Yes we do and I predict future reality will be nothing but a boring grind that drives us more and more into passivity - all-automatic of course. Are you sure you want a simulation of this no-life nonsense?

If you read closely I wasn't for it or against it. I was saying it is a possibility that devs might think of in future. Maybe auto-SRV-docking, auto-planet docking, who knows. I don't care about them, as surely I won't be using them.
 

Jex =TE=

Banned
First, we are talking about adding new features and content, not just updates. Second, how about you just apply some common sense instead of asking me to waste my time. If you believe all games are getting constantly supported with features 4 years after release that's great. Doesn't stop it from being wrong though. When was the last expansion of the Witcher released by the way?

So you can't name one then. That's fine just don't come out with false statements then to back up your erronous position.

The fact is most games don't need updates after 4 years because of the nature of them. Pacman doesn't need constant updates for example, which you fail to recognise. The fact that the list I gave is tiny to the actual amount of games (I forgot all of the train and farming and truck and other simulators out there).

Most of the big games get updated, a lot of games like Stardew Valley don't need constant updating. Not to mention the absolute point that you also fail to grasp which is that as soon as the ED cash cow dries up that's going to be it. It keeps getting "updates" because it's still making money. The updates however are tiny and the cheapest updates you could probably do to the game unless C&P and Engineers are huge in your eyes.

As for both of those "being used all the time", another load of disingenuous nonsense. Most people aren't doing anything to break the law just like they weren't before with the old system. Most people don't G5 their rolls and do them as and when meaning hardly used or don't touch them at all. I'm sure you mean "used" when they do a large jump or use their super boosters, right? Which would be disingenuous again.

No hyperbole. I simply compared today with a week ago´s Thursday. And I also mentioned "too soon to tell, probably needs months to stabilize".

Then why make a post about it "oh noes look they're 60% down!"
 

Viajero

Volunteer Moderator
Anther aspect that is not too often mentioned about NMS is the other side of the coin of "having it all".

No Man´s Sky seems to have deployed, within 2 years, most if not all of the main features that Elite is planning to release gradually and with more time. I.e. atmospheres, space legs, earthlikes, flora, fauna etc. Some may think that those features in NMS may have been designed in a more simplistic way than what could be expected from Elite but, be that as it may, the fact is NMS has released those features.

So the question now becomes, what next (small "n")?. What could be the next significant content the team at HG can produce for NMS? If, as many fans say, it has it all already, can we expect new revolutionary features? Or maybe just refinement and polish for the most part? Can HG expect to release paid content post Next at some point? When? What can be so new and/or interesting as to command new money from the existing player base? I am sure the team at HG will come up with something, but I suspect the bar/challenge will be considerably higher now.

Some criticize Elite´s lack of progress on new paid content but at least the community knows that some of that, whenever it comes, will be covering really new and significant features if they are related to first person or atmospheric planets for example, nevermind planetary life. Some of the reasons those same critics mention about why those features are not with us yet point to technology limitations or lack of appplied resources, but I suspect there is in there also a significant element of marketing/revenue timing and maximizing the profitable life duration of Elite to ensure that all those significant additions of the game are properly spaced out so to maintain high interest throughout Elite´s life as best as possible. I suspect that even if FDEV could have produced atmos and FPS right away they would not have released it all in one go as NMS has done.

MMOs tend to have more regular and long lasting series of updates than other types of games. Now some may argue that Elite is not really an MMO (I personally think FDEV is clearly treating it like one), but NMS is imo definitely not an MMO. NMS is probably generating lots of cash though so HG should still have a very strong incentive to continue developing content, we ll see!
 
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