The Elite: Dangerous community elsewhere (twitch, lavecon, charity drives, even some places on Reddit) is one of the most supportive and kindest compared to other game communities I've found. I would say that it's this forum's Detractors Vs White Knight Mentality has driven people away from the forums. I've been shouted down many times and I'm don't consider myself I White Knight (look how grumpy on Lave Radio I was with when multi-crew came out for one of many examples).
What I do have is an understanding of how long these things take to develop and implement into any game, something that does seem to be lacking here. So what's the point in trying to get people to understand how this kind of game development and project management works when you get abuse for trying to point out what's possible or what's not. I think ever since the 2.3 release and the amount of salt that kicked off, Frontier are a lot less willing to talk about new features coming up. They've taken a page out of Sean Murray's book and refuse to talk about things like Space legs, Atmospherics, New SRVs or SRV in Multi-crew. I to be honest I don't blame them.
To me, MNS is quite enjoyable and will probably become my 'B' game. It has got me thinking about how much I would like Atmospheric Landings, new Vehicles and Elite Feet in Elite: Dangerous but I know (when I put my development head on so to speak) how much work those things are going to take so I'm patiently waiting (and we will have to be patient). Hopefully NMS will supply a place for all those want that walking around itch scratched in the meantime.
Agreed.
/andotherchars