I don't see a lore related need, incentive, nor rational and realistic chance of creating a new "bubble" out in some remote location just because Jaques Station fell out of witch space there.
Well as an explorer I actually like the idea of a remote outpost, especially now that we've got one, and I don't really care about whether it forms a new Bubble or not. But... I was against the whole Jaques Station plot thread in the first place, and still am in theory.
It all started with the Distant Worlds Expedition to Ceeckia ZQ-L C24-0, the furthest point in the game from Sol pre-Jumponium or Engineers, deliberately sought out and discovered by Cmdr Erimus I believe. This system was given the popular name of 'Beagle Point', presumably after the British space probe that successfully landed on Mars in AD2003, but failed to return any data because no one was around to give it a kick. The indulgent British-bias of this name didn't sit well with me from the start, considering that Beagle 2 didn't work properly, and especially considering all of the monumentally greater achievements of other space agencies, including the more contemporary New Horizons probe that successfully reconnoitred as far out as Pluto for the first time, and is not celebrated in ED at all. [Or is it? I don't know.]
Anyway. So a thousand-odd players of the DWE had to go to 'Beagle Point'. So then FDev had to start a plot thread whereby a space station, c'est-à-dire Jaques Station, attempted a single jump to Beagle Point. Which is totally outrageous. Ships can't jump more than 58L-y, so why should a huge structure like a space station be able to jump 65,000L-y? I complained at the time and expressed the opinion that I hoped Jaques would engage its FSD and disappear from the Galaxy altogether, and was quite pleased when exactly that apparently happened.
In all exploration threads I have posted on, I have been pushing for greater control over exploration for explorers, through increased features for explorers, sometimes against aggressive opposition from players and moderators. I had originally hoped that explorers would eventually be able to found their own obscure little settlements using specialist modules, which other players could visit or even fight over, out deep in the Black. That plainly will never happen now, at least not until ED is so outdated that FDev don't mind people modding it. Still I would be happy to settle for ship-to-ship docking, trade and AFMU repair, docking bays for Anacondas, flag and beacon-planting, more detailed planet surface/atmosphere descriptions, including specific features, and exploration limpets like Beagle 2s fired at planets for bonus data. But instead I got Jaques.
But now that Jaques has re-appeared 22,000L-y outside the Bubble, it makes such a welcome motorway service station for explorers that I don't really care how it got there any longer. Or if it turns into Bubble 2. And if the station becomes the hub of a new storyline for explorers, so much the better.