No Single Player Offline Mode then? [Part 2]

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So you would rather argue over the validity or merits of using historical precedence instead of the actual point I was making. I see. Just an FYI, change is just change, it can be good or bad, or even a little of both. Considering the current mess, which way do you think it went?

I wouldn't say it's gone one way or the other. For the offline players yes it's obviously negative - but if the change has been made to avoid compromising the final online product (by forcing a diversion of funding and development time into offline or by limiting the scope of what DB wanted by keeping both versions more tightly integrated) then it's almost certainly a positive change for the final intended product.

edit: The historical part was just a counterpoint to you saying 30 years of something makes it better than a change.
 
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No in this case it is not a control mechanism it is a security mechanism to ensure that people playing the game actually have purchased it to play it and not pirated it.

Wow...

Just... wow...

I don't know what to say that can fully do this line of putting your own foot in mouth any justice...

I'm amazed...
 
I meant to add, like Zuikaku said, the people who want a refund for kickstarter could get the equivalent money re-directed towards that. If Frontier are unwilling to provide a monetary refund at all.

Good idea, but impractical I fear. That money has already been used up for developing their MMO, so effectively it would mean Frontier ponying up the cash for it themselves. If they were prepared to do that - they might as well offer the refunds directly to the affected backers.

We'll wait and see on that last point.
 

Rafe Zetter

Banned
Yes and it will have other people exploring your planets and interacting with your markets and if you return to the game after a few weeks of not playing the world you were playing in will have changed.

Oh sure Debic and Subsynk won't have ganked me for my loot, but that's only part of it.

- - - - - Additional Content Posted / Auto Merge - - - - -.

This I can't help but agree with - I don't know for sure but if the dynamic universe means for example you spend ages getting to unexplored systems and just start to map / mine / whatever them, then go on holiday or take a break or anything else that might intervene you completing the task; then come back and one "system sync update" later and the system you stopped at and all those that surround it are already mapped / mined out / whatever, and you're spending more time finding a new spot.

I'm sure it's been said but online solo is not the same as offline. I personally do not have the ability to spend hours PER NIGHT playing E D just to maintain my current position and I would not enjoy having to spend time playing catchup with the 12 yr old spotty kid who in the 2 days I've been away from playing has just racked up 12 (or more) hours of playtime, that in turn means what I just did - or tried to do was a total waste of effort.

Eve Online required you to essentially stay online almost all your waking hours in certain circumstances or be left behind by changing events that required fast responses or losing out - sometimes disastrously so.

I really do not wish to have to repeat that experience of having to watch my back. I can think of several situations whereby not being online in E D for a few days could be catastrophic for your character.
 
The situation here right now is the main reason I was ed about the online login requirement... I can't play the game I've paid for because the servers are down for maintenance. It matters not that it might only be for an hour or two - it's preventing me from playing the game, and that is not good, no matter how you choose to justify this decision. The error message tells me there is a webpage with details about the scheduled downtime, so I go there, only to be told :

"Work in progress, back soon.

We are updating Elite: Dangerous Game Support. Thanks for your patience, we'll be back soon."

Not exactly helpful.

Lol, you are raging because the game was getting patched to beta 3.9?

There's not much to add to that :)
 
This I can't help but agree with - I don't know for sure but if the dynamic universe means for example you spend ages getting to unexplored systems and just start to map / mine / whatever them, then go on holiday or take a break or anything else that might intervene you completing the task; then come back and one "system sync update" later and the system you stopped at and all those that surround it are already mapped / mined out / whatever, and you're spending more time finding a new spot.

I'm sure it's been said but online solo is not the same as offline. I personally do not have the ability to spend hours PER NIGHT playing E D just to maintain my current position and I would not enjoy having to spend time playing catchup with the 12 yr old spotty kid who in the 2 days I've been away from playing has just racked up 12 (or more) hours of playtime, that in turn means what I just did - or tried to do was a total waste of effort.

Eve Online required you to essentially stay online almost all your waking hours in certain circumstances or be left behind by changing events that required fast responses or losing out - sometimes disastrously so.

I really do not wish to have to repeat that experience of having to watch my back. I can think of several situations whereby not being online in E D for a few days could be catastrophic for your character.

Completely depends on what you do in Eve and who with - there are plenty of sides to the game where you can idle for days/weeks/months without any issue - it's only if you do something intensive like live in nullsec or wormhole space, run a corp/alliance or setup a POS where you need almost daily playtime.
 
However you keep accusing Frontier of wilful and deliberate deceit. When people then challenge you on that, you say: "How can you defend their actions?!" People are not defending their actions; they are challenging your interpretation of them as wilfully dishonest and deceitful.

As the original author of what @Papa Smurf quoted, let me tell you that, at least for me, the jury is still out on whether or not it was willful.

David Braben and Frontier in general have already demonstrated a keen ability to be seen as somewhat clumsy sometimes, but yet always technically be protected by legalese -- that takes some brainpower.
 
Because the world needs another F2P MMO with MT? :rolleyes:

What would have 'broken the mould' as you put it would have been what they promised - an online game that could also be played entirely offline. That would have been groundbreaking.

Too bad. :(

F2P? Also if you think Elite is a generic MMO I'd like to hear what MMOs you are playing. I've been missing out.

Still the same strawmen burning in this thread I see.
 
I wouldn't say it's gone one way or the other. For the offline players yes it's obviously negative - but if the change has been made to avoid compromising the final online product (by forcing a diversion of funding and development time into offline or by limiting the scope of what DB wanted by keeping both versions more tightly integrated) then it's almost certainly a positive change for the final intended product.

I guess I need to re-assert the original point. Please stop trying to downplay or marginalize the fact, that even solo play requires a connection to play. You seem to keep playing some kind of, "watch this hand," game, and sidestepping the real issue, which is you must be connected even in solo play.

Granted, it's their game, they made it how they wanted, many people are happy with it, there are however some who aren't. They may be a minority, but are their needs or desires somehow less important than yours?

The very fact that they created this game, means they could have done it in any number of ways. Since they did in fact promise an offline mode, they could have figured something out that satisfied both requirements. There was absolutely no need to tie the offline version to the online version. I mean really, can you think of any mmo that would work as an offline game, or do you think you could somehow merge the two without some kind of access to the servers considering that it started out as an mmo?

Btw, your statement of, "...then it's almost certainly a positive change for the final intended product," is rather revealing. Sure, it's positive if that's what you had in mind all along, but it also says, you probably don't give a rats rectum about the people who were told they would have a game designed around their play style as well, but don't seem to be getting at this point.
 
What done has been done it wasn't great of FD but lessons have been learnt, but I do hope that people would put their toys back in their pram and move on with their lives.

You need a internet connection to download the game, and lets be perfectly honest most would have still backed the game because of their love for space sims.

Please can everyone put this to rest?

Thank you
 
After thinking this through even with my very limited access to internet and was counting on offline mode to play the game - I have decided to go ahead drop my refund request. I am resolved to the fact I will just play this game on Saturdays when I do have access to the internet for about a 2-4 hour block of time each week.

The game just has too much potential of providing me with entertainment even if it will be very limited for my situation.

X3 during the week then ED on Saturdays for me.
 
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This I can't help but agree with - I don't know for sure but if the dynamic universe means for example you spend ages getting to unexplored systems and just start to map / mine / whatever them, then go on holiday or take a break or anything else that might intervene you completing the task; then come back and one "system sync update" later and the system you stopped at and all those that surround it are already mapped / mined out / whatever, and you're spending more time finding a new spot.

I'm sure it's been said but online solo is not the same as offline. I personally do not have the ability to spend hours PER NIGHT playing E D just to maintain my current position and I would not enjoy having to spend time playing catchup with the 12 yr old spotty kid who in the 2 days I've been away from playing has just racked up 12 (or more) hours of playtime, that in turn means what I just did - or tried to do was a total waste of effort.

Eve Online required you to essentially stay online almost all your waking hours in certain circumstances or be left behind by changing events that required fast responses or losing out - sometimes disastrously so.

I really do not wish to have to repeat that experience of having to watch my back. I can think of several situations whereby not being online in E D for a few days could be catastrophic for your character.

I have billions in my Eve account. I don't play anymore, but I got to those billions by playing roughly half an hour per day. That happens when you actually play the game instead of grind it.

ED has billions of star systems. You can LITERALLY lose yourself out there, never to see another player for the next hundred years. And you're worried about losing your "spot" to some kid? Really?
 
What done has been done it wasn't great of FD but lessons have been learnt, but I do hope that people would put their toys back in their pram and move on with their lives.

You need a internet connection to download the game, and lets be perfectly honest most would have still backed the game because of their love for space sims.

Please can everyone put this to rest?

Thank you

You have a phone and a TV too, how about if they require you to maintain a phone/tv connection to play the game, because, you know, you have them too so why not?
 
What done has been done it wasn't great of FD but lessons have been learnt, but I do hope that people would put their toys back in their pram and move on with their lives.

You need a internet connection to download the game, and lets be perfectly honest most would have still backed the game because of their love for space sims.

Please can everyone put this to rest?

Thank you

Why are you so upset by this? You can play the game. why are you bothered by small minority of strange people who are ranting in their pit?! :D Yes, I know that it is fun to come over here from time to time, call us names or kill any constructive conversation.

You should be glad having us so you can have fun while waiting to be connected on servers. ;)
 
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F2P? Also if you think Elite is a generic MMO I'd like to hear what MMOs you are playing. I've been missing out.

I don't play MMOs. No interest, sorry. But yes, F2P - currently there are no subscription costs. Can't wait for the shirtstorm that'll blow up when they introduce that.

Still the same strawmen burning in this thread I see.

And still the same ignorance and lack of understanding of the actual issues from the trolls too. :rolleyes:
 
I guess I need to re-assert the original point. Please stop trying to downplay or marginalize the fact, that even solo play requires a connection to play. You seem to keep playing some kind of, "watch this hand," game, and sidestepping the real issue, which is you must be connected even in solo play.

Granted, it's their game, they made it how they wanted, many people are happy with it, there are however some who aren't. They may be a minority, but are their needs or desires somehow less important than yours?

The very fact that they created this game, means they could have done it in any number of ways. Since they did in fact promise an offline mode, they could have figured something out that satisfied both requirements. There was absolutely no need to tie the offline version to the online version. I mean really, can you think of any mmo that would work as an offline game, or do you think you could somehow merge the two without some kind of access to the servers considering that it started out as an mmo?

Btw, your statement of, "...then it's almost certainly a positive change for the final intended product," is rather revealing. Sure, it's positive if that's what you had in mind all along, but it also says, you probably don't give a rats rectum about the people who were told they would have a game designed around their play style as well, but don't seem to be getting at this point.

For the offline players yes it's obviously negative

Please don't cherrypick your quotes and suggest I was just trying to play it out as all positive. I do have empathy for the ones legitimately affected who have dealt with this situation in an adult manner.

You keep pursuing me with questions and I keep answering your points as you raise them, I'm not intending to dazzle or mislead just answer the points from the previous round of questions and what my opinion is on those. I have no issue with online being a requirement for singleplayer IF it means that the game will be more interesting and involved and it isn't just a cynical DRM measure (which is why I've boycotted Ubisoft for over 10years). I have one of the worst possible internet connections in the UK (short of some rural areas in Scotland and the SW) and online is not a problem for me so long as it doesn't require high bandwidth (which does affect me in DayZ and Arma). Sure servers are sometimes down, potentially I'll lose the ability to play my whole steam library if Valve magically collapsed overnight and occasionally I have to change my plans for an evening if they're having issues - it's not the end of the world and it definitely wouldn't make me change my mind on the benefits that online connection can offer!

Personally I hate exploitable AIs because of how dull they become once they've been figured out - you can't do that with people (which is why my favourite games are Quake and Eve, probably two of the most intense pvp games ever created in their respective forms) - but also I absolutely hate it when you have the bad side of multiplayer, hackers in Quake, gankers in Eve... I' really quite looking forward to what online singleplayer is going to turn out as.
 
I don't play MMOs. No interest, sorry. But yes, F2P - currently there are no subscription costs. Can't wait for the shirtstorm that'll blow up when they introduce that.



And still the same ignorance and lack of understanding of the actual issues from the trolls too. :rolleyes:

F2P means free 2 play, ie. No one off purchase price either.
 
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