No Single Player Offline Mode then? [Part 2]

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Given the size of the Galaxy and the relatively minutes number of players, (orders of magnitude less than the number of stars), how really is the online evolving universe going to work I assume they will have to clump all the players in one sector of the galaxy relatively close together for a significant number to interact with the same star systems. This being the case won’t only those heavily trafficked sectors of the galaxy be dynamic anyway?

My point exactly.

A "player-driven" galaxy will necessarily be less dynamic than a properly designed entirely procedural one (although you can always build the first one on top of the second one... but even then player influence would be negligible against the background).
 
I assume he is busy getting ready for the premier event and way too busy to worry about this thread what so ever :)

He's probably just coding the most basic, simple offline mode ever - one system with 2 stations and one trade good.

'FU refund seekers!'

NB...not serious here.
 
My point exactly.

A "player-driven" galaxy will necessarily be less dynamic than a properly designed entirely procedural one (although you can always build the first one on top of the second one... but even then player influence would be negligible against the background).

Sorry I missed you previous point on this and it's a very good one, they must be doing something to control the spread of players out in different directions in order to make it seem more dynamic. Or they are extrapolating player actions to systems never visited with will give an odd sort of uniformity to the universe.
 
I value your prospective Riandor!

This should have been communicated at the Kickstarter forums by FD months ago!!! Then they should then have asked what people would like to see and put it to a vote. Anyone unhappy should have been given a refund on the spot! Easy right?

Now remind me again Riandor what FD did?

I have disagreed with everything you have said until now, lol... Hugs!
No, you are right... The communication was late and poorly managed until DB himself stepped in. Releasing those details in Newsletter #49 was a mistake.

But FD and David Braben said so. They apologised and admitted that they should have stated as much a while back.

Like I said, there are good reasons for people to be upset, I try and only argue against the elements I feel are worth challenging, but I make mistakes and get caught up in the moment as much as anyone else.
 
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I guess the question is, are you sure you are missing anything by being offline for 4 weeks?
What curve are you falling behind if you only play Solo Online?

Prices change, sure... other missions crop up, certainly... but I am not sure that there is a curve to fall behind so to speak. Exploration? Maybe, but there is soooo much unexplored space i am not sure even that holds true.

I feel for those who genuinely have issues, but I think those worried about curves and other players affecting their play in an Online Solo mode might want to adopt a wait and see approach?!

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If like Eve I only get to play 3 times in a year then I am sure a lot will change. I do not have a laptop & do not intend to purchase one for use as I travel up & down the country & do family stuff in my spare time.
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What FD could have done, is release an offline only game, took control of the modifications by issuing licenses to the mod community and hosting mods on an official FDmod website where the modders get recognition status for their created content. If I then wanted to mod Elite Dangerous, I would have been happy to pay a small fee for each mod I chose with the fee going back into the game development.
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Unscrupulous modders may try to circumvent the system and people may well want to use those particualr mods, but it wouldn't be too hard to implement a software check when going for officially licensed mods to stop them from working.
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OK, so everybody wouldn't be happy with that either, but as a fan of Elite for 30 years it wouldn't have bothered me if priced & implemented correctly.
 
But FD and David Braben said so. They apologised and admitted that they should have stated as much a while back.

True but the damage is already done and saying sorry really doesn’t help much.

It’s like running over your neighbour’s cat, then hiding the body in your shed for a month before deciding to come clean, tell them, and show them where the body is.

You may be sorry, but that’s not doing to make them feel any better or think of you in a better light and it’s certainly not going to bring their cat back to life.

Sometimes sorry isn’t really good enough is the point I was trying to make there, somewhat dramatically I admit :).
 
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If like Eve I only get to play 3 times in a year then I am sure a lot will change. I do not have a laptop & do not intend to purchase one for use as I travel up & down the country & do family stuff in my spare time.
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What FD could have done, is release an offline only game, took control of the modifications by issuing licenses to the mod community and hosting mods on an official FDmod website where the modders get recognition status for their created content. If I then wanted to mod Elite Dangerous, I would have been happy to pay a small fee for each mod I chose with the fee going back into the game development.
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Unscrupulous modders may try to circumvent the system and people may well want to use those particualr mods, but it wouldn't be too hard to implement a software check when going for officially licensed mods to stop them from working.
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OK, so everybody wouldn't be happy with that either, but as a fan of Elite for 30 years it wouldn't have bothered me if priced & implemented correctly.
Yeah 3 times a year, I hope so!! Lol...
Ok, but modding is a separate issue and was never in scope, though never ruled out of course. But that requires more time away from the core game, which was always the online version if the game. offline was always an element added on. I don't refute it sucks to lose it, but online MUST come first, it was the vision and what the majority signed up for.
 
Roger. They got a long way to go... words are cheap, their credibility is in negative, odds are very high that they will not recover from this but they can still attempt to fix it and who know they mbe successful! (TIME WILL TELL)


I have disagreed with everything you have said until now, lol... Hugs!
No, you are right... The communication was late and poorly managed until DB himself stepped in. Releasing those details in Newsletter #49 was a mistake.

But FD and David Braben said so. They apologised and admitted that they should have stated as much a while back.

Like I said, there are good reasons for people to be upset, I try and only argue against the elements I feel are worth challenging, but it make mistakes and get caught up in the moment as much as anyone else.
 
I have contacted Trading standards UK and made an official complaint - I suggest others do the same.

Well, I'm sorry you felt the need to do that, but I can pretty much promise you that it wont do anything. Frontier have broken zero laws. Morale or emotional distress, maybe.
 
True but the damage is already done and saying sorry really doesn’t help much.

It’s like running over your neighbour’s cat, then hiding the body in your shed for a month before deciding to come clean, tell them, and show them where the body is.

You may be sorry, but that’s not doing to make them feel any better or think of you in a better light and it’s certainly not going to bring their cat back to life.

Sometimes sorry isn’t really good enough is the point I was trying to make there, somewhat dramatically I admit :).

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Man you made me laugh... but you are not far from truth.
 
The best part to come out of all this is that the other competitors making sort of similar games will be watching what is going on here and think twice about what direction they take their game.

There's no question there's a market, a market Frontier obviously decided to go after some time ago, for the online, mmo, multiplayer, blah blah blah, space trading game in a big universe.

My only problem with this, is this not what >I thought< this game was going to be turned into, was not what made it enjoyable way back when.

I'm not after a game where the "game" events are injected by someone at Frontier from time to time, nor events determined by other people playing the game at the same time.

Nope. I wanted a game, a simulation, boring as it may sound, where the events were all self contained within the code and generated, truly dynamically, by the simulation itself.

Don't care if it has to be online to receive patches and updates from time to time, but I did not expect a game that would be so devoid simulation code, of my CPU driving the whole thing along, like the Original Elite's did. I thought we were getting a simulation, and upated Elite. My mistake. I'm sure it WILL be a great game, but not one I was looking forward to.

But there ARE others. That is what is exciting!

As I said, the GOOD part of all this, is there appears to be a TON fo new games coming out (how I missed, not sure) but a ton of nearly identical type of procedurally generated universe type games, some more interesting than others (on paper at least).

I think the next year, 2015, will be insanely fun and, ok, so Elite Dangerous will not be top of list anymore (which is too bad because it really had so much going for it) nor will I recommend it, but wow... this list of cool space exploration games for single player fun is looking very good.
 
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Many games that require you to make an account online cannot be sold on to a second person...This is true for most modern online games i have played.

Of course its their business if it affects their business. They sell you it for you to play its not a public license ;)

It is really sad to see how easily people succumb to the "you don't own it, you licence it" logic pushed by the media behemoths.

People should be shouting for improving their local consumer protection laws. This is already happening in the EU: http://arstechnica.com/tech-policy/2012/07/top-eu-court-upholds-right-to-resell-downloaded-software/

And the worst part of the "you don't own it, you licence it" is not that you can't sell your old games. It is that it actually stiffles creation of new games. If companies have an ad-infinitum steady stream of income from their existing titles, they have much less incentive to create new ones.
 
Roger. They got a long way to go... words are cheap, their credibility is in negative, odds are very high that they will not recover from this but they can still attempt to fix it and who know they mbe successful! (TIME WILL TELL)

Maybe in you and a few peoples eyes. Others would disagree.
 
Does it not bother you that you dont own your copy of the game? When i say this i mean you are reliant on the developer to support the game for as long as you want to play it. Sure DB has said they would release an archive of the server but he also said offline would definitely be included. Personally yes i love the game and its online gameplay but i have a bad taste in my mouth after paying for beta backer for what i believed would be an offline and online game, leaving the purchaser the option to play the game how they see fits best into there life. To be brutally honest if this was advertised as just an MMO before i backed it then i definitely wouldnt have purchased it no matter how good it was reported. Thats my opinion before anyone attacks me!

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A great example of how the internet is not here to stay, for many its barely existent. Many would have thought the whole world had constant 24/7 connection to the world wide web but truth is they dont, there are still al large number of Elite gamers that just dont have the internet connection required to play Elite when they want. Also before someone says if you have no power how can you play it offline? Yes you have a point but this isnt always the case, many people use back up generators where they usually have power outages, many have power but no internet! like those who work abroad or on ships for months at a time. These may seem a few cases but there are actually thousands and many loyal Elite fans who have just been snubbed!
It does bother me, I was a late Kickstarter backer, 3rd January, once that it had been confirmed that there would be an offline mode and a DRM free physical disc.
I spend most of the year traveling, one of the joys of being retired, I do not always have internet so for me the offline mode was going to be my number one go-to for Elite.

I moved away from the far north of Scotland where every winter we would see power cuts of a week or so, lucky we had a couple of generators to keep the electrons flowing, :)
My house now is only 20 or so miles north of Glasgow, the phone line has been so bad you could hardly hear a person speak never mind try ADSL or even dial-up. I have been in talks with BT about the line and they say they have re-laid the cable and I should have no more problems, they also said I may be able to get ADSL but it will again depend on tests, I'll find out next week when I go home.
 
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Yeah 3 times a year
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Yep, the year I cancelled my subscription I had only managed to play 3 times in the year to the date of my cancellation. I have Skyrim on the PS3 and I have only managed to play that game for around 14 hours since its initial release, but as it is not online it does not bother me how long it takes me to play.
 
True but the damage is already done and saying sorry really doesn’t help much.

It’s like running over your neighbour’s cat, then hiding the body in your shed for a month before deciding to come clean, tell them, and show them where the body is.

You may be sorry, but that’s not doing to make them feel any better or think of you in a better light and it’s certainly not going to bring their cat back to life.

Sometimes sorry isn’t really good enough is the point I was trying to make there, somewhat dramatically I admit :).

That's funny. About ~9000 posts ago people were saying, all we want them to do is say sorry.

So they say sorry. Then they said, all we want them to do is refund us. So now they're looking at refunds.

He's even gone as far as saying he'll review the decision (to throw offline out) after release, and you don't believe him.

Just saying. Is this the point where I run and duck?
 
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