No Single Player offline Mode then?

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It is indeed weird that they announce this now, so close to release, risking the backlash in a time where good publicity is especially crucial. Had they announced half a year ago "sorry, offline mode is cancelled" the backlash might have died down by now, and all people who depended on an offline mode would have grudgingly moved on.

This is basically the worst case scenario that FD have created here.


If they'd have delayed the offline, would have just gone meh and waited. But to basically say "we don't want to because sekrits n' it's too hard." Makes one a tad disgruntled.
 
It was a major factor for me. What annoys me even more is that -

a) the game's hosting is provided from .... ireland? Was the antarctic unavailable?

b) the game's hosting provider does actually provide multiple geographic locations for their compute services, including one quite nearby... but they still send traffic literally around the entire circumference of the earth to somewhere dependent on no fewer than 7 international trunks.

Oh goodie.
 
I'm also disappointed. I've never planned to play ED online in any major way.

However, if SP offline is not available, I'll be spending my time in SP Online mode.

If, at some point in time, many years down the road, and FD decides to pull the plug on ED and the servers, I hope FD makes one final patch to ED to allow it to run in Offline mode with a Static Universe.
 
It was a major factor for me. What annoys me even more is that -

a) the game's hosting is provided from .... ireland? Was the antarctic unavailable?

b) the game's hosting provider does actually provide multiple geographic locations for their compute services, including one quite nearby... but they still send traffic literally around the entire circumference of the earth to somewhere dependent on no fewer than 7 international trunks.

Oh goodie.
Yet another first class business decision among many, for this lot. Par for the course.
 

Irre

Banned
And now that's gone. It's hard to find a positive spin on a broken promise. Very disappointing.

lol, so THAT is the first broken promise you notice?

KStarter March release broken promise
KStarter FAQ everything available in game, now selling exclusive skins - broken promise
KStarter Mac version broken promise (nothing heard or seen since 2 years)
Kstarter offline mode - cancelled

what´s next ???

Planets cancelled, or seamless planet entry cancelled, or avatars cancelled.. we found out we can´t do it... sorry!

We just advertised features we had to rethink because hey things change right? But thanks for the money anyway
 
There was. But an over-zealous mod has merged threads, thus removing the politely worded and reasonable poll that quite reasonably belonged in a thread of its own.

Regardless of how I feel about the single player offline issue itself, I don't like this kind of censorship. If a merge was absolutely necessary (it wasn't in this case IMHO), a poll should have been inserted at the top of this thread.
 
3. Frontier will likely end up in a lot of hot water and possibly some lawsuits due to this,

Y'know, honestly I doubt this. Kickstarter is not grounds for a lawsuit. You can't claim that it was promised in kickstart and then didn't happen so you are suing.

secondly...

FDEV has been around a long flipping time... I highly doubt the lights are just gonna go out over there.

Thirdly...

solo and offline must have been confused somewhere for some people... are you really that upset that they are trying to give you guys a dynamic market that has an impact galaxy wide? If the servers go down have a save mode, when they come back on, sync with the servers, easy day.

90% of you are connected all the time anyway... so what is the major issue? That they are giving you a gift of it being dynamic rather than a game that 3 months from now sits on the desktop and doesn't ever get opened let alone updated?

This argument is literally ridiculous. If you are in solo and the only "online" portion for you is a dynamic market or event... why cry?

Personally, I never once opened solo. Tbh the idea of playing a watered down game never appealed to me at all.


now here is the kicker. The server can oush events such as thargoid incursions etc rather than having to wait for client updates... file size vs. Having bits and pieces online to ensure worldwide continuity...hmmmmmmm


my 2 cents.
 
I work mostly outside my home and i have not allways an internet connection where i go sleeping/take a break and i work in the IT business. Especially when i work in highly secured places or isolated places.
I have also a house for vacancy where i haven't internet cause its too far away from all (i could use the internet via phone as modem but this really suck as there is no 3G/4G in this place).

I backed the Alpha at its first stage (missed kickstarter cause surgery), because i could play an offline game like Elite was, and sometimes play online to meet people in a living world plenty of deadly guys :)
The newletter 49 say : No offline mode, players will need to be regulary connected to get update from the servers.
Please devs and Frontier managers, think about people who CAN'T allways connect to the internet cause they are outside their home, think about to reconsider the OFFLINE mode. We need a real one.

I understand thats its too late for the moment to have it as the launch is really near us now.
But you can add later a feature to be able to enable a REAL OFFLINE MODE.

I am, like most of us, a very big supporter of your team but really this feature is very important.
I am sure there are many like me who have the same problem. See the post incrementing there ...
Internet is not still in all places where i go to work and dont being able to play this masterpiece when i got some rest time will be a sad loss.
I will not ask for a refund, i think it is a bad view to say it, but i will huggely ask again and again till we got it cause Elite Dangerous without offline mode is not really Elite its something near, but not really the game i supposed to have in final.
Thanks for reading.
 
The problem is that the galaxy mechanics all sit on the online servers. The data set and processes are huge and not something that would translate offline without considerable compromise to the vision. Trust me we didn't sit down and think what would annoy people the most! It's a choice we've had to make and so we've taken it.

Michael

But when precisely did you take it? Is a recent thing, or something that could have been conveyed far earlier in the process?
 
The online servers provide all of the data and processing for the galaxy, interactions between players and all transactions of value.
Much of that seems irrelevant for a static always-offline game. Interactions between players? There's only one player! Transactions of value? There's only one player, so no need to validate transactions! Data & processing for the galaxy? A bit vague, but a static universe wouldn't seem to need much processing!

Really, if Elite Dangerous off-line mode was basically Elite 2 (but with fancier graphics, etc), I think off-line fans would be quite happy.
 
I'm not overly bothered by this in principle, but what concerns me is game availability to those whose internet connections are down etc. Sort of like in the old days of Steam where, if your connections was down, you couldn't play anything. They realised that this wasn't sustainable and so changed it so games have offline modes, but sync up where necessary when that connection becomes available again.

The more recent Diablo & Sim City debacles demonstrated that there isn't a taste for games that are locked to online usage, so I can understand why this isn't going down too well.

Also, it could be quite expensive for people who can't afford unlimited packages if the data transfer rates start to rack up.

Like I say, it doesn't bother me, but if I was at Frontier, I would have raised all the above as consequences of this, and it might put off quite a few people.
 
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If, at some point in time, many years down the road, and FD decides to pull the plug on ED and the servers, I hope FD makes one final patch to ED to allow it to run in Offline mode with a Static Universe.

I wouldn't count on it. Because by that point, whatever reasons there are for shutting down the servers would also be reasons why they most likely can't work on such a patch. These things have to be done in advance.
 
They clearly state that the game will only connect to update the galaxy status, economically and politically wise. How is this even an issue?

Mr brooks commented that an online connection is required anytime any transaction of value is made, for example trading, buying ships, parts..ect. It is an issue. If it is not an issue for you, then you should have no problem, but for those of us which it is an issue, we are posting.
 
They clearly state that the game will only connect to update the galaxy status, economically and politically wise. How is this even an issue? The whole newsletter looked pretty normal, and not in damage control, but from people psyched from reaching a first finish line in a multiple year project. This whole tantruming is getting quite annoying. Like it or not, bought it, supported it or not, this is the game they are making, and it is not tailor fitted for anyone. It never has. No game ever, has. This is their vision, and not only do they look pretty confident on it, they have been delivering pretty well too. Lay back and enjoy one of the best space games we've had in years. The launch plan is this one, and no amount of internet toxicity will change it. Jeez.

Read the thread, any time you make a market transaction, a bbs transaction, a jump, etc it connects to the server those are Michael's words no one elses.. So no it needs to be connected the entire time YOU play the game. People are upset because a lot of people these days work away from home, be that On Deployment in the Military, Working at Mines, Working on Oil Rigs, Travelling because their job requires it.. They BACKED and PAID money because Frontier and by extension David had stated on more than one occasion that to quote "OFFLINE WILL BE POSSIBLE" now they are saying it won't.. 1 month before release.

To add to the 'problem' it's not a 'technical' constraint at all, Michael admitted to that.. it's a We don't want to share the server information.. so it boils down to, we can't be bothered spending the time to check the new random seed to make certain that there are no major issues with an offline version.

But people have the right to be peeved, it removes even features DAVID has talked about like Community Modding etc, so all of that gone bang.. and if Frontier can't keep the $$ to keep their server running your screwed as well because hey we don't have an Offline Server to run on.
 
They clearly state that the game will only connect to update the galaxy status, economically and politically wise. How is this even an issue? The whole newsletter looked pretty normal, and not in damage control, but from people psyched from reaching a first finish line in a multiple year project. This whole tantruming is getting quite annoying. Like it or not, bought it, supported it or not, this is the game they are making, and it is not tailor fitted for anyone. It never has. No game ever, has. This is their vision, and not only do they look pretty confident on it, they have been delivering pretty well too. Lay back and enjoy one of the best space games we've had in years. The launch plan is this one, and no amount of internet toxicity will change it. Jeez.

Oh yes it will. Mention 'Always Online' on Reddit. I dare you to add "I support" in front of it too. Go on. Do it. I have a lot munchies and a lot of soda-pop. I'm looking forward to the all-nighter.

Trust me, Frontier Development has just shot themselves in the foot in the most noobish manner ever.
 

Tar Stone

Banned
I'm not getting this reaction and I'm disappointed to see it.

You expect to get game updates and browse the forums and be part of the community, but don't want the game to require any internet connectivity?

Will this actually mean you won't or can't play it? It's a feature for crying out loud.
 
If, at some point in time, many years down the road, and FD decides to pull the plug on ED and the servers, I hope FD makes one final patch to ED to allow it to run in Offline mode with a Static Universe.

My thoughts exactly. Keeping the "secrets of the galaxy" won't be a valid excuse in a few months/years, so by then they should at least give the possibility to people to host their own server locally, and either play alone with no internet, or online with their friends on their own server.
 
Where exactly was offline "promised"?

The FAQ states:
"The galaxy for Elite: Dangerous is a shared universe maintained by a central server. All of the meta data for the galaxy is shared between players. This includes the galaxy itself as well as transient information like economies. The aim here is that a player's actions will influence the development of the galaxy, without necessarily having to play multiplayer.

The other important aspect for us is that we can seed the galaxy with events, often these events will be triggered by player actions. With a living breathing galaxy players can discover new and interesting things long after they have started playing.

Update! The above is the intended single player experience. However it will be possible to have a single player game without connecting to the galaxy server. You won't get the features of the evolving galaxy (although we will investigate minimising those differences) and you probably won't be able to sync between server and non-server (again we'll investigate)."
Emphasis mine.

So they clearly state that single player will be delivered, and ONLINE as they intend. Offline would be possible, but it was clear that it needed some further investigation. Well, the results of the investigation are in, and they're unable to do it. How was that a promise? Legally spurious, if you ask me.

I would've also enjoyed offline solo play, but I was never under the impression that it was a promised feature. I certainly don't see that stated anywhere on the main Kickstarter page, other than loosely implied in the FAQ. I haven't watched all the videos, so I don't know whether anything was stated there to imply such a "promise".

I'm really sorry for all the folks who are disappointed by this, but calling it a "bait and switch" and feeling "betrayed", is a little extreme, in my opinion. We're all getting a fantastic game. We can play with friends, everyone, or by ourselves. That was what was promised. That's what's being delivered.
 
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