No Single Player offline Mode then?

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Ladies & Gents,

I work for GameStar one of the major games-magazines in Germany. Since we intend to report on the issue I'm looking for community-members who would be willing to participate in a quick interview on the subject. Preferably via Skype. You don't have to speak german, english will do just fine. If you're shy we can do email but it's always better to talk directly.

I'd be especially (not exclusively) interested to get the perspective of some of the people who have a significantly high investment in the game (1000 USD/Euros or more).

I'm *not* looking specifically for someone who hates the decision to drop singleplayer. If you feel fine with this decision by the developers I'd like to get your point of view just as much.

If you'd like to share your perspective and/or have further questions please get in touch with me directly: apeschke at idg.de (Forum does not allow for plain-email, so substitute the "at" plz)

Kind regards,
Andre

I think the polite and correct thing to do is ask Frontier this question dont you think ? :rolleyes: and not asking this in this forum.......
 
To be quite clear, the only reason I'm not going to request a refund is because I also got Star Citizen for my offline needs.

This change does mean that I'm not going to back any further kickstart from Frontier, or even pre-order their products anymore, though. It's not merely about a game mode I was looking towards not being available; it's about going back on a promise and failing to properly communicate the change until the launch date was almost upon us. Changes to the KS promises, or even the possibility that they might not be fulfilled, should have been communicated as soon as possible, not kept hidden until the game had almost launched.
 
I think this is crux of this case. Situation sucks and FD earns every hit because of mistakes during KS. However it doesn't mean it has to end like this. Let's improve case.

If you want your kid play ED but don't want to access internet? See FD to hear this so they can implement parental controls. Worried about future of the game? Let's get FD to pledge server software in case they shut project down.

Quite right and by the same token... Want an offline version of ED you can play, when, where and how you want? Convince them to reverse their decision and commit to delivering what they originally said they would. :) I'm glad we agree!
 
The needs of the many outweigh the needs of the few.

A company makes decisions based on making the best possible experience for the majority of its customers, it does not ruin an experience or product for the sake of the few.

If it really were a majority, there wouldn't be over 5000 posts on this thread (roughly 50% for and 50% against)... the thread would be at most 10 pages long and everyone would be going "best idea ever", "+1". Since that's obviously not the case, you're by definition wrong on the internet.

In all seriousness, most of us want both modes, as promised.
- Offline for when we're in a casual mood, able to take a 20 minute quest, press "escape" to pause for an hour to watch a show or mow the lawns or have dinner or take a call or whatever, then come back to the desk, unpause and still have 20 minutes on our timer, instead of a bounty on our head and stolen goods in our cargo bay.
- Online for when we want that player interaction, have a bit of a dogfight, or go exploring with friends.
- Offline so I can play in my own sandbox, be the first person to explore those systems, have that sense of accomplishment without following in the footsteps of 100,000 other commanders who have more time to spend in game than I do.
- Online so I can be part of a community, participate in one of those wars that everyone speaks so highly of, take a side, fight with fellow commanders.

And that whole thing about "you couldn't have a rich single player universe" is wrong, simple solutions for some of those touted online-only features:
- You could have a war in a single player universe, if the player does enough missions for one faction or the other, it can be resolved in that faction's favor.
- You can do trading dynamics based on supply and demand and the AI haulers to provide that - the X3 series had pretty sophisticated markets/supply chain without the always-online requirement.
- You could have the NPCs follow in your footsteps as you explore, populating the system with new stations... something as simple as ejecting a beacon in orbit near an appropriate planet, then the NPCs could establish that new station and trade route over a series of hours/days/whatever was appropriate.

At the end of the day, we were promised both modes and we want both modes, and the safety net that offline mode gives us - so in 3-7 years time when the servers go offline, we can still play.
 
Thought I’d wait and see if FD provided some new info this Monday, but no, so I might as well give my view on the whole offline issue.
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First of all, the offline mode has never been a priority for me, in fact I didn’t even know there were plans for such a mode when I pledged. That said, looking back on what was actually said about this during the kickstarter campaign and later during development I understand that some people feel cheated at the moment, after all so would I if FD just dropped some major feature that I was looking forward to.
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What bothers me is first and foremost how FD communicated the decision to the community, and I can only hope that it was a result of the misconception that this wasn’t such a big deal. Personally I’d say a change like this really deserves at least its own headline in the newsletter, not to mention a proper explanation for why the decision was taken. The information in the newsletter about the offline mode proving too simplistic, dull, etc. was after all not the real reason (or at least not the only reason) for discontinuing the development. As it is now I can only guess that a lot of backers still believe that what’s stated in the newsletter is the whole truth since I don’t see people browsing all of Michael Brookes posts on this forum to notice that it’s really down to FD not wanting to release any server code to the public.
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The second thing that bothers me is that at the moment people are uncertain about the state of other features that where once mentioned by FD, mainly if the decision to drop the offline mode will also affect the ability to play the game once the official servers go offline.
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What is needed here is really a clarification from FD. Does this affect the longevity of the game and is the decision final or might we still see some kind of offline solution in the future?
 
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If you do not have a consistent Internet connection it really sucks for you, and I stand by your side that FD should honour refunds because since 2012, it has always been said, repeatedly, that there will be offline. One week before Gamma, it is now said it'll no longer be available? You deserve a refund if you want it, it's not right.

If you have a consistent Internet connection, perhaps ease up, you aren't affected, you will still have your open play and solo.

The biggest issue here is that since 2012 till the latest newsletter, they have said there will be offline, clearly it was known months ago that this would not be the case but it was never clarified until one week left till Gamma. This is the problem. Very bad communication and I think a lot more of the outrage could've been alleviated when you first decided this would not be the case, because right now upon release the talk is going to be about the online-only. It should've been said months back when this was clear, could've averted people from not purchasing it pointlessly and the backlash would've been way less.

I feel for the people that don't have an active Internet connection and refunds should be offered for them because they have been lead to the last week before Gamma that they would be getting offline. Based on that, every single person should get a refund if they want it. Being mislead till the last week is not a good thing and people can't spin it any other way in a more positive favor.

I have an active Internet connection 24/7 because I am fortunate, not many people are, so I'm looking forward to the game and won't be getting a refund, I'm calm because I know it doesn't affect me, but I stand with those that it does affect, and they should be helped and listened to (i.e refunded etc). If you are like me, calm down.
 
I have a feeling Frontier's strategy is going to be to let this burn out and go away quietly.

I'm sure you're right and it'll probably work. However it will make Frontier just another of those dodgy companies in a dodgy industry. If I were them I'd be thinking about the value of goodwill and reputation and responding differently.
 
Maybe you are blind to the fundamental irony here.
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Allow me to enlighten you: even whilst in the middle of playing a computer game - even one as immersing as ED promises to be - it's still just a computer game. And if I want to divert my attention.away from the screen even *during* gameplay due to my "priorities in life", then I will do just that.
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So I did that last time I played beta - a couple of weeks ago now. Stopped my basic Eagle far away from destination to attend to family matters.
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When I came back a few minutes later my hull was at 10% and decreasing because I was being pounded by another player. No comms. No nothing. No bounty on me. No challenge for the other player. Just sat there stationary being blown up.
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Although it's just a game - that moment took away the *precious* time I'd invested in it.
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It could be argued, therefore, that offline mode is a strong requirement for anyone who has other "priorities in life".
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^THIS!!!
 
If you do not have a consistent Internet connection it really sucks for you, and I stand by your side that FD should honour refunds because since 2012, it has always been said, repeatedly, that there will be offline. One week before Gamma, it is now said it'll no longer be available? You deserve a refund if you want it, it's not right.

If you have a consistent Internet connection, perhaps ease up, you aren't affected, you will still have your open play and solo.

The biggest issue here is that since 2012 till the latest newsletter, they have said there will be offline, clearly it was known months ago that this would not be the case but it was never clarified until one week left till Gamma. This is the problem. Very bad communication and I think a lot more of the outrage could've been alleviated when you first decided this would not be the case, because right now upon release the talk is going to be about the online-only. It should've been said months back when this was clear, could've averted people from not purchasing it pointlessly and the backlash would've been way less.

I feel for the people that don't have an active Internet connection and refunds should be offered for them because they have been lead to the last week before Gamma that they would be getting offline. Based on that, every single person should get a refund if they want it. Being mislead till the last week is not a good thing and people can't spin it any other way in a more positive favor.

I have an active Internet connection 24/7 because I am fortunate, not many people are, so I'm looking forward to the game and won't be getting a refund, I'm calm because I know it doesn't affect me, but I stand with those that it does affect, and they should be helped and listened to (i.e refunded etc).

Strange though that all these people complaining have been happily playing this game since their pledge date dont you think, so their internet connections have been working well enough up until now. :rolleyes:
 
I'm sure you're right and it'll probably work. However it will make Frontier just another of those dodgy companies in a dodgy industry. If I were them I'd be thinking about the value of goodwill and reputation and responding differently.

How are they in any way dodgy by ignoring people threatening to ask for a refund whilst simultaneously stamping their feet to get their own way?
 
I have a feeling Frontier's strategy is going to be to let this burn out and go away quietly.
Better not be. They can still salvage this with some good communication and a reasonable compromise. I'm afraid if they just walk away, I'll definitely be pursuing a refund, and I'll never have good word to say about FD ever again. Let's see how they play it.
 
If it really were a majority, there wouldn't be over 5000 posts on this thread (roughly 50% for and 50% against)... the thread would be at most 10 pages long and everyone would be going "best idea ever", "+1". Since that's obviously not the case, you're by definition wrong on the internet.
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Nope sorry you obviously have not read the thread through, stats were given out by mods on this topic and its proven to be approx 100 complainers making the thread so long due to posting up to 150+ times. Then you have countless people on the other side telling them to calm down etc and that's not to mention all those that are sat on the fence.

Think before you post or at least read the thread more thoroughly.
 
So, we can have a galaxy without people if we want if we play offline mode but the markets and world events change due to those people playing in online mode, so it would create the illusion for those in offline mode that the world around them is a living breathing universe, now take the scenario that if we had a truly OFFLINE universe npcs would be affecting the markets instead, so, by that logic from the players perspecive who like to play in a truly offline environment they would see the markets and world event changing either way.

The difference being that the online world evolves when you are not there, whereas the single player experience remains static when paused/saved until you start playing again, as far as I can make out anyway..
 
Maybe you are blind to the fundamental irony here.
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Allow me to enlighten you: even whilst in the middle of playing a computer game - even one as immersing as ED promises to be - it's still just a computer game. And if I want to divert my attention.away from the screen even *during* gameplay due to my "priorities in life", then I will do just that.
-
So I did that last time I played beta - a couple of weeks ago now. Stopped my basic Eagle far away from destination to attend to family matters.
-
When I came back a few minutes later my hull was at 10% and decreasing because I was being pounded by another player. No comms. No nothing. No bounty on me. No challenge for the other player. Just sat there stationary being blown up.
-
Although it's just a game - that moment took away the *precious* time I'd invested in it.
-
It could be argued, therefore, that offline mode is a strong requirement for anyone who has other "priorities in life".
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Solo online would and does solve that issue just as well.
 
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