Thanks. I see the ones from 2012, but I am more curious about what came after.
For example, I found these two posts from Sandro (23-7-2013) and Michael (22-1-2014) that are more recent, in the context of design discussions.
So at least as recently as January, they were still intent on offline single player. By then, we were already in the Alpha. Therefore, some time between then and now is when problems should have emerged leading to yesterday's announcement.
That appears to exclude some insinuations that were made earlier that somehow, they *always* knew it wasn't going to happen.
Trying to trace a timeline here. So, from the end of 2012, all the way through 2013, and the beginning of 2014 at least, they were committed to delivering the promise.
July, 2014, last paragraph on this media Web site: http://www.edge-online.com/news/fro...ringing-elite-dangerous-to-next-gen-consoles/