Wonder if he's talking about his involvement with the rift, that has fail written all over it
What if they backtracked on the no offline play, but made it very plain that the offline component would be a massively stripped down version, with no access to the "walking around" expansions, and would not be patched in until after the Mac version gets released? Would people be less or more angry?
What if they backtracked on the no offline play, but made it very plain that the offline component would be a massively stripped down version, with no access to the "walking around" expansions, and would not be patched in until after the Mac version gets released? Would people be less or more angry?
Well, you set the question up to only get a logical response. Why must the inclusion of Off-line come at a hefty pernalty to the Online? Remember that Off-line already was a weaksauce shadow of the Online, so it appears to me that the Online wouldn't suffer as much as people are led to believe.
So for those of you who are saying that this change affects a small amount of people. This topic has had more replies in the last 24 hours and period then any other forum topic in the beta discussion. Its also got enough attention that it has also been posted on various media site across the net.
So for those of you who are saying that this change affects a small amount of people. This topic has had more replies in the last 24 hours and period then any other forum topic in the beta discussion. Considering most of the posts on this topic are against the removal of the offline mode it would seem that this affects more people then you think. Its also got enough attention that it has also been posted on various media site across the net.
does anyone know if at least solo online will stay in the game or are we forced to pvp?
No it doesn't. Storing (or "having") your save on your local PC is different from storing it on the server. You would obviously need to be playing the game online in order to create the save file, but the save file could still be stored locally, to be reloaded into the server when you login and authenticate online at a later time. Nothing in that scenario conflicts with FD's posts on that comments section. The responses made by the backers proclaiming full galaxy offline play a done deal don't seem to be confirmed explicitly by the FD staff, from what I just read. The offline edition I described previously would cover those promises adequately.
There's usually a lead time on games media sites of anywhere between 48-96 hours before stories go live, usually to fact check and to analyse the validity and value of a story. It's breaking on the smaller sites now because they don't have the same "latency" of the editorial process, but if they're breaking it, that's usually the early warning shot across the bow, other, larger sites then tend to pick up on it and start thinking "well this might actually be worth reporting on after all".
Well, you set the question up to only get a logical response. Why must the inclusion of Off-line come at a hefty pernalty to the Online? Remember that Off-line already was a weaksauce shadow of the Online, so it appears to me that the Online wouldn't suffer as much as people are led to believe.
Yeah, who knows... But in all honesty, even though I'm affected by the decision, I hope that this stays contained for now. Wishing for a mediastorm is counter-productive. Just the other day overhere, a national children's holliday got totally ruined due to the media constantly focusing on the racistic connotations to that children's holliday. Riots, police intervention... the works. It boggles the mind.
If Forntier fumbles the always online launch, then it's time to break out the tar&feathers, from my point of view.
Its also got enough attention that it has also been posted on various media site across the net.
Damage limitation may be required then if it's started to spread through the internet. I think if FD made an announcement saying that they'll reconsider offline depending on the popularity of online after release, then that might ease a few sphinctors. But there'd have to be set dates for such a review of it and a timeframe for offline completion. However they'd need to increase revenue streams into FD with the online game for that to happen. Expansions and ship skin sales might not be enough.
I would suggest that the offline game would have to be completely different from Online, for the reason of hacking.
Otherwise, I can foretell the future:
Hours after the version of the game with offline play comes out, a cracked version appears online and is promptly torrented like it's one of those episodes of Game Of Thrones where a bunch of main characters die.
Players quickly hack the offline database, and all the juicy details are posted online.
Online players, armed with their new cheat sheet, go out and spoil the game for those who want to play fair. The fair play brigade end up quitting the game, especially if they are not motivated by PvP. The online game then becomes the province of get-rich-quick, follow the arrow types with their cheat sheets, and PvP psychos.
The bulk of the online playerbase dwindles away.
Frontier decides that the game's future is on console. All the console versions are online-only, and feature entirely fictitious galaxies to avoid the problems faced by the PC release.
The console versions sell well enough on release to convince Frontier that they made the right choice. David Braben buys many new sweaters.
PC development is reduced to new skins and bobbleheads.
All the offline-only players complain about "console peasantry" and how Frontier "sucks" for "not living up to their promises re: expansions".
Note the proviso "... but you will lose the richness of multiplayer.", so an entirely self-contained ED offline, never updated or patched, will be as sophisticated as FE2 or Oolite is in world depth (visuals prettier, obvs)