No Single Player offline Mode then?

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Really sad this is gonna be my first post on the forum, this truly is a great game, but I am not interested in being tied down by a game always on DRM. I travel alot, and I'm always at sea were I have no internet... So who do I contact to get my refund? Cause if I just wasted $60 on a promised offline mode, and I can't play my game most of the time, I would rather spend my money on a game I actually can play. And I have to go cancel my expensive as fudge flight stick as well....

That is really the saddest thing about that whole affair, some ppl are just ripped-off by FD.
 
Look if you are going to be pedantic about this point it is also worth pointing out that a "a constant online connection" is not required.

Either way this is being pedantic but then, what you are suggesting is clearly not true either and it is not DRM.

You gotta be kidding me...
 
Indeed games like WOW, Planetside 2, SWTOR never worked as they intended ....

WoW and SWToR certainly didn't.

WoW changed so many times and core design principles of it alongside it.
I stopped playing WoW precielsy becuase I got fed up with the way Blizzard kept messing up and ignoring the data everyone could see while trundling along before they at some point would say "woops, looks like everyone was right, we'll just change things, but we will do it our way" and then continue to mess things up. The fact that they removed the words "no-one is telling you how to play" from their own webpages at some point tells a story in itself about how their design goals changed after release.

SWToR more or less crashed and burned in my point of view. It was a nice singleplayer MMO, as long as you didn't run into the bugs. But once you got past the campagin stories while leveling up, there really was nothing left in the game. And even the story made zero sense at some points (like getting light points for getting someone to follow the dark side...). SWToR also had an unforgivable 'wall' of being unable to stop your account if you lost access to it (which happened to me). I literally had to threaten them with court while procuring their own responses as evidence of knowledge of our communication if they did not stop my account. So yeah, I doubt that game worked as intended given the amount of bugs in it.

I never really played planetside2, so can't say anything about that.
 
I can't imagine it being much different that Diablo3 or even local servers for WoW.

Probably vastly easier than any true MMO server emulator like WoW because by definition it wouldn't need to handle multiple players.

All that really is needed is to decode the packet structure and then work out what messages the client sends to the server and what responses it expects back. Naturally your background simulation is going to be completely different from the official servers but that doesn't mean it will be worse.
 
About 80 pages ago, someone summarized this whole thread in 6 points. Since then, nothing new has been brought up, instead we're having discussions about the color of the sky.

Ceterum autem censeo Carthaginem esse delendam

That might have been me but it probably wasn't; it's been summarised multiple times. There's even a sticky with everything we need to know.

The reason this thread is still going is because of the arguments. I'm as guilty of that as any, I'll admit.

If all those currently arguing against those who are upset simply, collectively, stopped, this thread would fall off the first page within the day, if not the hour.

It's not going to happen but it's time I did my part. It's time to call it a day on this one.

My sympathy to those who will no longer be able to play.
 
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Pledge a pound a post and we could pay for an offline version :)

I think I've paid plenty already, need to save my pounds for a new flight stick, GFX card and an Occulus Rift ;-)

That is assuming the freezing issue gets fixed (which I am sure it will)

I wan't an offline mode for when I travel, connectivity even here in blighty is not 100%
 
In my (albeit puny) mind and with 35 years of experience dealing with the public (hostile retail, wish list retail, and now volunteer based) I have learned that their are 3 types of responses you give to complaints/concerns:

1. Explanation
2. Excuse
3. Apology

While I have used all 3 in many cases I have found that (as the song says) "2 out of 3 ain't bad" is sufficient as long as you remember to use #3 as 1 of the 2. And with sincerity in your voice.
 
Probably vastly easier than any true MMO server emulator like WoW because by definition it wouldn't need to handle multiple players.

All that really is needed is to decode the packet structure and then work out what messages the client sends to the server and what responses it expects back. Naturally your background simulation is going to be completely different from the official servers but that doesn't mean it will be worse.

Somebody has summarised all the summaries since then.
 
It's already been explained to you that DRM is implemented to stop copyright infringement. If that's not why a game is online, it isn't DRM. <snip>

It doesn't matter.
It automatically serves the same purpose as DRM when implemented, since the game won't function without it being validated and connected to a remote server all the time.

If it looks like a duck, swims like a duck, and quacks like a duck, then it probably is a duck.
 
That might have been me but it probably wasn't; it's been summarised multiple times. There's even a sticky with everything we need to know.

The reason this thread is still going is because of the arguments. I'm as guilty of that as any, I'll admit.

If all those currently arguing against those who are upset simply, collectively, stopped, this thread would fall off the first page within the day, if not the hour.

It's not going to happen but it's time I did my part. It's time to call it a day on this one.

My sympathy to those who will no longer be able to play.

the only reason its not locked is because there would be 'thread full of refund claims closed by FD!!!!!!!!' posted all over the internet
 
But of course! I totally understand that there is a finite limit to your stores of "Empathy Power" and as you have what you want from the game there is very little reason for you to care about what anyone else wanted.

I support your right to hoard your empathy and be happy with how the game has turned out.

I didn't say I was happy with the game, nor have I got what I wanted from the game. As things stand at the moment (Beta 3.05) I find it rather boring! That is not the point however, it could be the greatest piece of computer coding the world has ever seen (it's not) but it's really not worth getting all upset and persecuted just because an expected feature has been dropped!
 
Probably vastly easier than any true MMO server emulator like WoW because by definition it wouldn't need to handle multiple players.

All that really is needed is to decode the packet structure and then work out what messages the client sends to the server and what responses it expects back. Naturally your background simulation is going to be completely different from the official servers but that doesn't mean it will be worse.

I wouldn't be surprised if a background simulation would be complete absent and the world jsut static, and the ones using the illegal versino would be perfectly happy with it.

Heck, if that was the case, some might argue it would be the superior version.
 

Vlodec

Banned
About 80 pages ago, someone summarized this whole thread in 6 points. Since then, nothing new has been brought up, instead we're having discussions about the color of the sky.

Ceterum autem censeo Carthaginem esse delendam

omnia dicta fortiora si dicta Latina
 
I think to take out offline mode is the best decision taken from FD in the last months.
IMO is the best way to protect the game from hacks/cracks and private illegal servers.
Benefit is also that now FD can concentrate all efforts to bring the game forward without concidering the offline mode complications.
"E: D offline" must be a separate project (standalone), without network support.
Bit late in the day to "concentrate all efforts to bring the game forward". They should have done this 6 months ago if they really wanted to make a decent game.

Bad reviews and low sales will ensure that the game never gets the updates that should have really been part of the game by now.
 
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