No Single Player offline Mode then?

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psyron

Banned
So don't watch the videos then.

Offline games get hacked, cheats published, it happens. It's always happened since the 8-bit days.

It's not a valid reason... sorry.

You know exactly that everyone would watch it sooner or later.

FD seem wanting to protect players from having a bad experience. And i fully support this!
 
"significant amount of money?" how much? If you look back at the numbers, announcing offline mode really didn't change much in overall KS.

I was taking the mickey... My point was that I do not know any more than you do... You're just making it up! Do you think the announcement means that everyone who wanted offline pledged on THAT day, at THAT moment? Of course not... Any pledge from that moment t on COULD be down to that promise... Me saying it is as as stupid as you saying it wasn't... Basically you don't have a clue so why say what you did? Pointless rhetoric.
 
What does that have to do with anything?
It is assumed that offline would be the same game - without the "dynamic updates" caused by the effects of other players.

If the code for missions exists, might as well use it, no?

Missions are part of background sim, as almost everything else in game. Gut background sim - you need to rewrite whole swath of code and support it too.
 
But as i said MULTIPLE times: The experience wouldn't be the same!

Imagine now flying into a conflict zone seeing a big war going on between two big factions. Then you fly out and return after some days. So what should happen? The conflict still going on? Or was it completely randomized? Or - and this is more what we would expect - the conflict has evolved!!! But this to happen means that their has been some calculation going on between.
It's simply much more complex if you want to simulate something authentic!

It's like simulating a whole human body and saying that the player is only a drop of blood and only its sourrounding needs to be simulated - that's simply not true! If you really want to simulate that human body in a comprehensible manner you can't simply simulate "your sourroundings only". That isn't going to work if you want for example simulate how the body reacts on a viral infection over days/months. To do so you need to simulate it correctly and fully!!!!!!!!!!!!!!!!!!!!!!!! (And that's what FD want to do!)
Even if you are only a drop of blood! ;)

Psyron, I get that you're enamoured with the concept of an online evolving galaxy & you want to play it.

For what it's worth, it does sound cool - I remember the DDF topic well, and got quite excited by it too. It would be great if they could somehow pull it off... seen zero evidence of it thus far though, but let's wait for release.

HOWEVER. That is not the point here. The point is that we were promised in addition to that a static, offline galaxy. No, it would not be the same. Of course not. But that's irrelevant. It would work offline - without DRM - without an always-on high bandwidth low-latency internet connection just to make it work.

You could pause your game when the phone rings / child cries / doorbell rings. You could save your game. You could find a trade route and mine it to your heart's content. If you fancied a change, you could create a different save and do something different... then go back to the original.

Please try and understand that it's not that people don't understand what FD's vision is for the evolving galaxy, but that we were promised an offline variant and now 3 weeks before release they quietly slip into a newsletter than we're not getting it. That is part of the reason why people are getting riled.
 
You can't quantify that. How do you know how many people bought beta with offline mode in mind? Or not? You don't.
Sorry, I was looking at the theory that the addition of offline in (we think) week 3 led to a boost in KS pledging that "saved" the ED kickstarter.
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If there was an effect, I would expect it to appear as either a spike as all the KS pledger were "lured" into pledging by the addition of offline, or a change in the pledge rate as people who wouldn't have pledged without offline started to pledge.
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If there was such a spike or change in pledge rate, there would be a basis for claiming that without the addition of offline the KS would have failed.
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As it is, it appears as though there was a steady pledge rate except for the beginning and end (both of which are unlikely to be tied to the addition of offline)
 
There was push for it. Not more like demand. It didn't bring that much money too.

I for one increased my pledge to get the "DRM free" boxed version that I assumed I'd still be able to use if the servers went offline, although I wouldn't push for a refund as I still want to play the game. Anyway, it doesn't matter if they made much money or not. IMO FD have to make a public statement and, one way or another, they have to offer to make things right with people who are unhappy. Kickstarter backers included. In terms of reputation, the appearance of impropriety on its own can be very damaging even if the the intentions were only good.
 

psyron

Banned
But as i said MULTIPLE times: The experience wouldn't be the same!

And other people keep saying YEAH, SO?

It's like FD building a Ferrari and people then asking FD to create a Skoda for those who like to drive on "4 cylinders only".

They discovered that an "offline-Ferrari" would in reality become a Skoda and they decided - because they are proud of their Ferrari - that they will not do so. Is this really so difficult to understand?

Psyron, I get that you're enamoured with the concept of an online evolving galaxy & you want to play it.

For what it's worth, it does sound cool - I remember the DDF topic well, and got quite excited by it too. It would be great if they could somehow pull it off... seen zero evidence of it thus far though, but let's wait for release.

HOWEVER. That is not the point here. The point is that we were promised in addition to that a static, offline galaxy. No, it would not be the same. Of course not. But that's irrelevant. It would work offline - without DRM - without an always-on high bandwidth low-latency internet connection just to make it work.

You could pause your game when the phone rings / child cries / doorbell rings. You could save your game. You could find a trade route and mine it to your heart's content. If you fancied a change, you could create a different save and do something different... then go back to the original.

Please try and understand that it's not that people don't understand what FD's vision is for the evolving galaxy, but that we were promised an offline variant and now 3 weeks before release they quietly slip into a newsletter than we're not getting it. That is part of the reason why people are getting riled.

Yes, but they want people to enjoy their Ferrari. They simply don't want to waste time on producing a Skoda. Please accept this and enjoy the Ferrari.
 
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I for one increased my pledge to get the "DRM free" boxed version that I assumed I'd still be able to use if the servers went offline, although I wouldn't push for a refund as I still want to play the game. Anyway, it doesn't matter if they made much money or not. IMO FD have to make a public statement and, one way or another, they have to offer to make things right with people who are unhappy. Kickstarter backers included. In terms of reputation, the appearance of impropriety on its own can be very damaging even if the the intentions were only good.

Well, they have offered to listen to their refund claims. I have heard those are getting completed rather quickly.
 
It's like FD building a Ferrari and people then asking FD to create a Skoda for those who like to drive on "4 cylinders only".

They discovered that an "offline-Ferrari" would in reality become a Skoda and they decided - because they are proud of their Ferrari - that they will not do so. Is this really so difficult to understand?

Hey! I love my little Skoda! (Don't worry Fargo, they don't mean it!)
 
Seriously though...
Looking back at all the " There will be an offline mode " remarks by FD before the game was even made you don't really think they were making it up do you ?
Its pretty obvious that the evolution of the game has caused this issue and not lies or anything.....Otherwise they could have said this right after the kickstarter and had it all done and dusted last year
 
Seriously though...
Looking back at all the " There will be an offline mode " remarks by FD before the game was even made you don't really think they were making it up do you ?
Its pretty obvious that the evolution of the game has caused this issue and not lies or anything.....Otherwise they could have said this right after the kickstarter and had it all done and dusted last year
And you expect us to believe that they didn't realize that offline mode wouldn't work until 1 month to release?

Please.
 
Are you sure, I'm guessing that English is not your first language, but from my perspective his posts are reasonable, polite and consistent.
  • they tried to do offline but it was a lot harder than they anticipated
  • they thought long and hard about whether or not to drop offline as they didn't want to
  • eventually they decided that they couldn't create an online mode they were happy with and an offline mode they were happy with
  • therefore they had to choose which one to drop
  • they decided to drop the offline mode.
I am not seeing any deception there.
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Of course if you take the point of view that FD are hiding something and MB is a liar then nothing he says will convince you otherwise.
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Here's a test. What would MB have to say to convince you that what he has laid out is the truth? What evidence would he have to provide?

No, english is not my native language but understand it pretty well (although im not that good in writing, so i apologise for that). Here is what is problem:

- how on earth can offline mode be harder than MP? asside that offline doesn't have to be synched and do not need all the feature. Not to mention that they once did offline game (FFE) and it worked. And we loved it. So it is not impossible.

- In all of the newsletters and news they simply ignored offline mode and on every question regarding it they shifted the subject to "how excited they are about multiplayer" and tried to convince us that multiplayer is better. So, were they working on it at all? i think that is a reasonable doubt.

- why they were not happy with offline mode? They gave us no details at all. So i find that answer inadequate. Maybe we'll be happy even with offline play they are not happy with. But they did not even consult the comunity about that and just scrapped it. after foundrising was over (sorry but it looks bad)...

- If they didn't want the offline mode, they should have been honest from the start (Kickstarter) and said that they are very excited about making MMO Elite only. People who are not "excited" by idea of MMO Elite woul'd not pledge and we woul'd not have a problem now. And questions rising about deception.

- DRM free promises are broken by "smells like Sim city spirit" alway online


For a start, MB should tell us in details (features not working) what was the reasons of their "unhappiness" over offline mode. It woul'd be fair if "offline players" woul'd know this and maybe have oportunity to decide if they maybe want this crippled offline version.

And, yes, it is a very bad idea to anounce cancellation of major game mode as something minor, barely mentioned and then pretend that nothing happened. where are the devs now? I think this problem deserves more serious bilateral communication. their absence just fuels conspiracy theories and general feeling that they are hiding something!
 

Vlodec

Banned
Well, they have offered to listen to their refund claims. I have heard those are getting completed rather quickly.

Where did you hear that? All I've heard on this forum from those who've applied is "no response yet".

Also, I have to add....while a refund is better than the proverbial poke in the eye, it's still an unsatisfactory outcome. No one backed ED so they could get a refund.
 
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What "AMostOriginalUserNam" says in the third reply... GOLD!!! - from Demosthiens post

yes I think it was someone not so very far up this page who laid that bet and is now trying very hard to keep his fifty !


Oh is it Tuesday already and still no word from Frontier.. must check back tomorrow then when I can get online (-:
edit; this topic moves fast
 
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It's like FD building a Ferrari and people then asking FD to create a Skoda for those who like to drive on "4 cylinders only".

They discovered that an "offline-Ferrari" would in reality become a Skoda and they decided - because they are proud of their Ferrari - that they will not do so. Is this really so difficult to understand?

Are you seriously comparing E: D beta 3.x (because that's pretty much what we're going to get on release) as a Ferrari? Really? OK, let's go with it...

So if money changes hands as a result of them promising a Ferrari, and then three weeks before delivery they say "We're going to have to take the passenger seat out because we couldn't figure out how to make it fit with our vision of what the Ferrari should be" then everyone should just be perfectly OK with that?
 
And you expect us to believe that they didn't realize that offline mode wouldn't work until 1 month to release?

Please.
As MB said, they thought long and hard over it, worked at it. They probably started to realise it was going to be an issue a while ago, but it takes a while between it starting to be an issue, running tests and researching how to get round the problem, then deciding finally that they just can't do it, then announcing it.
 
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