No Single Player offline Mode then?

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You had me right up to THE VISION. I swear, that needs to become a thing. :D

Yes, I think I agree with you in full, my main issue with the whole thing is that it has a very distinct flavour of the Simcity and Diablo 3 messes around them, and I avoided them both because of the whole "Must be online to play single-player modes" thing, knowing full well that launch day -never- goes as smooth as anticipated. If the 16th goes smoothly, well, it'll be a small miracle, my overriding fear is that come the day of the launch proper we all end up stuck staring at a login screen. What then? An army of forum apologists saying "It's launch day, everything will be fine" ?

That's my big worry, it puts the MMO spin into things, with all the risks and issues and downtimes an MMO entails, but without the upsides an MMO brings.

Even if there are issues with launch day, do you expect FD to say "oh well that didn't work"and walk away and do something else ?
 
Faulty does not mean a square looking like a sphere. Faulty means that the product is broken in such a manner it's not fit for purpose. Which is why Egosoft had to refund so many people over X-Rebirth they barely kept from going into Administration if memory serves. It might also be hyperbole I'm repeating. The message is that Egosoft has felt that launch resonate in their bonemarrow.

Elite is not broken in such a state that it isn't fit for purpose.

I'm afraid you failed to read the link again, or at least that's how it appears when you talk about square looking spheres. If you're going to argue with me based on the contents of that link then you really need to read the information there otherwise it's not really going to work for either of us.

It's very simple. If the digital download is described a certain way and what you get does not match that description then the term used to describe that is "faulty download". I didn't make this all up, it's what it is actually called. It is not only a reference to something being broken (it sounds strange but again I'm not making this up, go read the link).

So if the digital download is described as being playable offline but then it is not actually playable offline then it counts as being a "faulty download". If that is the case then anyone purchasing the download is entitled to a refund.
 
You had me right up to THE VISION. I swear, that needs to become a thing. :D

Yes, I think I agree with you in full, my main issue with the whole thing is that it has a very distinct flavour of the Simcity and Diablo 3 messes around them, and I avoided them both because of the whole "Must be online to play single-player modes" thing, knowing full well that launch day -never- goes as smooth as anticipated. If the 16th goes smoothly, well, it'll be a small miracle, my overriding fear is that come the day of the launch proper we all end up stuck staring at a login screen. What then? An army of forum apologists saying "It's launch day, everything will be fine" ?

That's my big worry, it puts the MMO spin into things, with all the risks and issues and downtimes an MMO entails, but without the upsides an MMO brings.
Oh no...not you to fall in the VISION......come back....;)
Yes they will still praise the fact that now after long time testing in an empty ....sorry FD said ..... full envolving Galaxy with fewer ...no FD said ...all...nooo Newsletter 49 said fewer...but today it sounds more like all features included Game...eh Gamma ...they can enjoy short real live......
 
I'm afraid you failed to read the link again, or at least that's how it appears when you talk about square looking spheres. If you're going to argue with me based on the contents of that link then you really need to read the information there otherwise it's not really going to work for either of us.

It's very simple. If the digital download is described a certain way and what you get does not match that description then the term used to describe that is "faulty download". I didn't make this all up, it's what it is actually called. It is not only a reference to something being broken (it sounds strange but again I'm not making this up, go read the link).

So if the digital download is described as being playable offline but then it is not actually playable offline then it counts as being a "faulty download". If that is the case then anyone purchasing the download is entitled to a refund.


minimum requirements:

Internet Connection.


You downloaded it and played it, it's not faulty.
 
I'm afraid you failed to read the link again, or at least that's how it appears when you talk about square looking spheres. If you're going to argue with me based on the contents of that link then you really need to read the information there otherwise it's not really going to work for either of us.

It's very simple. If the digital download is described a certain way and what you get does not match that description then the term used to describe that is "faulty download". I didn't make this all up, it's what it is actually called. It is not only a reference to something being broken (it sounds strange but again I'm not making this up, go read the link).

So if the digital download is described as being playable offline but then it is not actually playable offline then it counts as being a "faulty download". If that is the case then anyone purchasing the download is entitled to a refund.

Granted, but even then you don't have a case. I'm not a legal person in any stretch of the word, but the download you got didn't had offline in it as described. In fact there was no offline at all outside of the tutorials. For your case to stick, you should've returned the software the moment you saw the feature missing.
 
No. The download was described as requiring an Internet connection. There was a feature that was deemed to be impractical that will not be included with the final release.

Two different things. If you couldn't use the download, you get refunded.

How could they keep everyone from claiming that they need offline, get a refund, then buying the final release for much less than they pledged? Answer: they could'nt. Therefore, if you downloaded and played it, you don't get a refund.

It's really pretty simple.

You haven't read all of the posts in that conversation so I'll leave it at that.
 
Exactly. They waited until now to see how many requests for refunds they got and to consult the lawyers. They were left with no choice but to refuse all but the pre-orders, as otherwise the loss would cripple them. It may still do so. Don't give up.

Yes, don't give up, not until you bankrupted FD and ruined it for everyone else as well.

Honestly, I am genuinely sorry for those who can't play with an active internet connection, but when you start to imply that if you can't have it, no one should, my sympathy rapidly starts to dry up.
 
I'm afraid you failed to read the link again, or at least that's how it appears when you talk about square looking spheres. If you're going to argue with me based on the contents of that link then you really need to read the information there otherwise it's not really going to work for either of us.

It's very simple. If the digital download is described a certain way and what you get does not match that description then the term used to describe that is "faulty download". I didn't make this all up, it's what it is actually called. It is not only a reference to something being broken (it sounds strange but again I'm not making this up, go read the link).

So if the digital download is described as being playable offline but then it is not actually playable offline then it counts as being a "faulty download". If that is the case then anyone purchasing the download is entitled to a refund.
If you are going to rely on the "not as described" logic, makes sure that the description you think described the features of the download was the legal description of the features. if there was a description of the features (say in a click through) that might over ride what you thought was the description of the features. The classic example of this is selling someone a "Xbox box", showing them a picture of the Xbox box. You sell them a cardboard Xbox box, they think they are getting an Xbox.
 
Granted, but even then you don't have a case. I'm not a legal person in any stretch of the word, but the download you got didn't had offline in it as described. In fact there was no offline at all outside of the tutorials. For your case to stick, you should've returned the software the moment you saw the feature missing.

That is a sticky one, I agree. However, the problem I see (for the FD at least) is that we're talking about Alpha/Beta/Pre-sales here. Ignoring the final product pre-sales (as they're a guaranteed refund). The alpha/beta sales have all been bundled with the final product. So when you pay for alpha/beta access you're actually getting the final product in the package. It's this final product that is "faulty" as it was sold as having an offline mode (this cannot be denied, it's been said by FD everywhere) and they have now stated it will not have offline mode.

So the refunds based on a "faulty download" are not actually for alpha/beta downloads but in fact for the future download of the final product packaged by FD into the alpha/beta sales. Unless of course they suddenly decide to add offline mode to the final product! :)
 
For my part, I'm still struggling to believe the explanation - as I posted in the wrong thread earlier (oops), I'm still not really buying it - we know there is server software, currently running on Linux cloud servers we believe... these will be Virtual servers. Several GPL OTS VM clients that can run on a single core of any decent multi-core processor exist, so you could (it stands to reason) run the live server software on a local VM as you played the game, right? A few compiler directives to ensure that the #onlinegameplay code that converts other player's activities into events is seeded by a random number generator in the #offlinegameplay version of the code and bosh, one codebase with two different builds, supporting both Online and Single user offline... just have the client connect to 'localhost' for offline gameplay rather than the ED servers. If they've used grown up back end databases in the multi-user server implementation, instead use PostGres or MySQL or the pocket version of SQL Server like for like in the offline build of the VM...

Whatever it is they've done technically with the servers, I cannot imagine how that wouldn't work... can anybody think of a good technical reason why that model wouldn't work? it might require a more powerful PC than online play, with more RAM etc... or you could maybe drag an old PC out of the cupboard and turn it into a dedicated local offline ED server, and run the ED local server VM on that...

Also replied in the other thread: you are thinking about the game in its current state, not what Frontier intends for it to become. Procedurally generated galaxy? Easy: about 200Mb, perhaps 300Mb if you want to add interesting features. Planetary landings? Would require city maps. Lots of city maps. At least a few dozen per colonised planet in the core systems, so maybe a few thousand. These will need interesting things to do in it. Also: station interiors. Alien artefacts. And of course as the galaxy evolves and more planets are colonised, more city maps, station interiors etc. Storage of all this stuff won't fit on your local C: driver anymore...

People keep coming back to: "Why couldn't this be done?" it just can't. Do you think Frontier would weather this storm if they could possibly find a way around it?

And people move the goal posts --it's what we do. So even if there was a simplified offline mode, we'd soon get the grumbles: "Hey, the online game has such and such feature; why can't the offline version have this? I'm sure it could be done... That sucks! The online game is getting preferential treatment! It's a conspiracy to discourage us from playing offline!" etc.
 
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You haven't read all of the posts in that conversation so I'll leave it at that.

Nope, I read them.


Just because a feature was intended and deemed impractical doesn't mean that the product is faulty or not as described.

It's always said that Minimum Requirements: Internet Connection.

If you don't have one, you couldn't play, and you get a refund.

If you do, and you did, you don't. Nothing faulty, works as advertised.
 
Late to the party it seems.
But no offline play very disappointing.
All smells a bit fishy to me, like this decision was made months ago or even at the outset.
Another money making micro payment system ploy in the making.

I really hate saying that as I am sure the guys have worked their asses off and I for one would rather worship and show gratitude rather then this, but going online only is a huge mistake in my humble opinion.

Sorry if already mentioned but this thread has made the BBC news website!
'Elite fans protest over losing offline mode'
Can't post link it seems!
 
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