No Single Player offline Mode then?

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I agree as far as the majority of backers go, but FD already has their money. Unless the plan is to coast ahead on fumes, running the company on sales of ship skins and bobbleheads until the sale of the next DLC, they need to bring in new players who didn't back the game or buy pre-orders. Just waiting on the fence to see how the game turns out on release.

You don't think the media exposure over this mess has any impact on those potential customers? I don't think we've even seen the worst of the media wave, since the news of refused refunds hasn't percolated very far yet. There was a tacit assumption in most of the first media reports that refunds would be possible, on a different scale than what we're actually seeing.

The sledgehammer T&C denial of refunds may be legal (although maybe not impervious to chargebacks), but is it really the best move they could be making, when they need to attract new sales after Dec. 16?
Good post....totally agree
 
The world would grind to a halt if everyone was held to every promise they ever made - "I'm just out for one drink love", "I won't forget our anniversary dear" etc. Sometimes, despite everyone's best efforts, things don't work out how they were planned and you just have to make the best of it.

Again, I mostly agree, but it's how you deal with those broken promises that makes the difference... Get home hammered at 3am what do you say and do? Forget the anniversary and what do you do? Etc...
 
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The change was not made to enforce DRM and the requirement to be online is not to enforce that either hence it is not a scam to push DRM on those not wanting it.

It's like saying the purpose of a wheel on a car is to produce centrifugal force.

No it is not. The change can be made without DRM, then they would have to make the server software freely available so we can set them up at home. But they wont do that, they rather use their restricted always-on DRM system. That is not what I backed
 
So no itunes then. What about amazon kindle?

It's common for products not to work when the manufacturer goes pop, parts become harder to get, if you're lucky someone may pick up old stock and continue to sell it but not always. Good luck trying to find parts for a gas fire more than a few years old (i've tried several times)

Duh, that is specifically why during the kickstarter we pressured them on making the game DRM free and offline working.
 
So no itunes then. What about amazon kindle?

It's common for products not to work when the manufacturer goes pop, parts become harder to get, if you're lucky someone may pick up old stock and continue to sell it but not always. Good luck trying to find parts for a gas fire more than a few years old (i've tried several times)


No, it is NOT common for products to break when the producer goes pop. It may be harder to find parts yes, but that does not equate to the product failing the moment the producer goes belly up. What world do you live in?
 
Again, kickstarter has terms, accountability. FD is legally required to fulfill the pledge rewards, which are DRM free editions or issue refunds.

Kickstarter would grind to a halt if creators could promise anything and not be held accountable. "sure it will be drm free, just give us money"

https://www.kickstarter.com/projects/1461411552/elite-dangerous

Will the game be DRM-free?
Yes, the game code will not include DRM (Digital Rights Management), but there will be server authentication when you connect for multiplayer and/or updates and to synchronise with the server.

Seems like they are delivering just what they said, in terms of DRM and kickstarter.
 
I agree as far as the majority of backers go, but FD already has their money. Unless the plan is to coast ahead on fumes, running the company on sales of ship skins and bobbleheads until the sale of the next DLC, they need to bring in new players who didn't back the game or buy pre-orders. Just waiting on the fence to see how the game turns out on release.

You don't think the media exposure over this mess has any impact on those potential customers? I don't think we've even seen the worst of the media wave, since the news of refused refunds hasn't percolated very far yet. There was a tacit assumption in most of the first media reports that refunds would be possible, on a different scale than what we're actually seeing.

The sledgehammer T&C denial of refunds may be legal (although maybe not impervious to chargebacks), but is it really the best move they could be making, when they need to attract new sales after Dec. 16?

I suspect that a good launch and some snazzy YouTube videos and people will buy just fine. As for the current media buzz, if people see it and were going to buy ED because of the offline, then sure, they won't buy, but then they probably wouldn't have after launch anyway. if they didn't care about offline then I doubt it will have any impact on them.
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I suspect that trying to do a charge back might result in problems if FD challenge the chargeback (as the certainly will). If FD can show the legal team at Visa etc why the chargeback is not legally valid (because you want a refund is not a legal reason in itself) and the legal team at Visa/Amex agree then the card holder may be in some hot water.
 
Well, I heard back from support and I am getting a refund for my pre-order. Money should be refunded in 10 days. Good stuff.

Shame I will me missing out on the game though, I was really looking forward to it. Hope you onliners enjoy it.
 
> "The Icelandic MMO has probably the best market system of any game ever made...because it's constant player vs player which is why they have an economist on staff just to monitor it. "

I hope you noticed how you just clarified the problem right there. Reality doesn't have an economist on staff to monitor it.

I'm playing Microsoft Excel. Buying a house. It's pretty exciting.
 
I agree as far as the majority of backers go, but FD already has their money. Unless the plan is to coast ahead on fumes, running the company on sales of ship skins and bobbleheads until the sale of the next DLC, they need to bring in new players who didn't back the game or buy pre-orders. Just waiting on the fence to see how the game turns out on release.

You don't think the media exposure over this mess has any impact on those potential customers? I don't think we've even seen the worst of the media wave, since the news of refused refunds hasn't percolated very far yet. There was a tacit assumption in most of the first media reports that refunds would be possible, on a different scale than what we're actually seeing.

The sledgehammer T&C denial of refunds may be legal (although maybe not impervious to chargebacks), but is it really the best move they could be making, when they need to attract new sales after Dec. 16?

Have you ever heard of a game called Diablo 3, of all the diatribe and controversy it generated even before release for the draconian always onine DRM?
Do you know how many copies it sold (and keeps on selling) despite that?

Future buyers won't even remember this or even care. As always
 
next time you fire up the game that two weeks of game time have also passed and the unexplored system you wanted to explore is now fully explored, along with a dozen more systems in every direction. The fact that the galaxy wouldn't expand accurately in the offline version of the game should be of no import to anybody... and nothing would need to be calculated that wasn't visible to the one & only player, either - unlike for an online multiplayer universe...

So much this.
 
crowd

I disagree, I believe their reputation remains intact. I also believe they are morally right to refuse refunds to people who have been experiencing Elite D for weeks and/or months who then ask for their money back.

Their reputation is so not intact. Do a google search on this topic. All the major outlets are covering it, read the comments.
And to pull out a major game mode that we were explicitly told would be there, and not give a refund. How on earth do you think their reputation would still be intact?

How's Microsoft's reputation? Maxis? This has not even begun yet. Wait until the actual majority, the ones who are not following this, and download it for the first time in Dec. This will all start up again. I backed this game a looong time ago, and I only heard about this because someone mentioned it on the SC forums.
 
I still think that, when the game does go live and is a success, FD will soon have the resources to create the offline game if it so chooses. Yes it will have to be different. Yes it will be a static game world, but it will please many, many people to know that it will be in development. For FD to dismiss it outright at any time in the future isn't the right way to go :(
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They should be more concerned right now about what they're going to tell all the journalists who'll ask them repeated questions about it at the premiere event. If they stick to the usual replies that they've given so far, and then refuse to answer any more questions on it, then that won't go down well with them. They should prepare themselves far better than they have done up to now. They should expect the following questions being asked:
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Will you give everyone who was expecting offline content a refund, regardless of whether they've played beta or not?
Wouldn't it be fairer to do that?
How many have you actualy refunded so far?
Will you ever reconsider creating the offline game that you'd promised for so long?
Wouldn't the offline game be beneficial to the online game in terms of more people buying it and promoting it?
Is it because you feel that the offline game is too "old fashioned" and therefore obselete?
You've hinted in the past that ED might be available for consoles. How will that be possible if there's no offline play?
In ED's eula, it states that offline play won't have 3rd party adverts in it. Was that one of the reasons for axing offline?
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...and there's probably many other questions that they may ask. If they don't, then gaming journalism really has gone downhill!
 
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Well, I heard back from support and I am getting a refund for my pre-order. Money should be refunded in 10 days. Good stuff.

Shame I will me missing out on the game though, I was really looking forward to it. Hope you onliners enjoy it.

Really? How did you do it? Never started or downloaded the Beta client?
 
Again, I mostly agree, but it's how you deal with those broken promises that makes the difference... Get home hammered at 3am what do you say and do? Forget the anniversary and what do you do? Etc...

Throw myself at the mercy of the missus! :)
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It all comes down to how each side views the "promise" I think it's clear that FD felt they had to choose between two conflicting "promises" online and offline. FD decided that online was the more important one. For the majority of backers that was the right call. For some it was the wrong call.
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I think the strength of feeling may have taken FD by surprise (as it often takes husbands by surprise how much anniversaries mean to their wives, to the husband it's a minor mistake, to the wife a big blunder). But ultimately, a call had to be made and right now the majority are happy.
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Regarding the refunds, the same differing views apply. As far as FD are concerned the money given to them was given for them to carry out development of ED. They feel they have done that so it is unfair (and bad financially) that they should have to give the money back. Some backers feel they have given the money for a specific feature and so feel that they should have it back as FD have dropped the feature.
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I guess this is a lesson in communicating the risks and uncertainties better and how two parties can misunderstand each other.
 
Have you ever heard of a game called Diablo 3, of all the diatribe and controversy it generated even before release for the draconian always onine DRM?
Do you know how many copies it sold (and keeps on selling) despite that?

Future buyers won't even remember this or even care. As always

With the small difference that Diablo 3 wasnt advertised as DRM free or offline.
 
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