Things from ks missing;
1. No true offline mode
2. No co-op multiplayer (", take part in multiplayer co-op mission alliances" )
3. No salvaging. ("you never know what you might find; perhaps a salvageable freighter wreck or some valuable asteroids? There are secrets and startling beauty waiting")
4. ?
2 and 3 may still be revealed, but 1 seems a broken promise.
Technically I would have backed this anyway, but its never good when theres a bait and switch on what people our buying. Sure, we all have internet connections, but the point is to have access to what we paid for
always and
without question. If FD burns down. If a solar storm whipes out the Internet. If the last of humanity is in a bunker somewhere -
we should still be able to play the game.
Now just to be clear;
Game development IS hard, theres unexpected problems, and producing a polished result with a few less features is better then one with lots thats a mess. Also, the KS funds were small for a game of this scope - and FD needs to stay in business to keep 200+ people employed. Things happen. I am not going to remotely blame Frontier for not 100% meeting promises.
I just wish there was more a apology and less a positive spin.
Less "Look at these fantastic ships!!! (and btw, less features, more bug fixs, no offline)"
And more "Sorry we cant quite meet all our promises yet, we have been able to boast the number of ships instead and we hope you have patience..."
etc.
Rest assured the game EULA will cover them on all eventualities, just as any other online-game EULA does.
Actually, the legal status of EULAs in general is pretty questionable - especially for games where you dont see the EULA till
after you buy it.