Excellent thread here. However Frontier should allow to configure the HUD directly in the game
I know how easily people overstate the obvious sometimes- Or are overzealous in the praise of other's work.
But that fisrt post- organized as it is...
Guys, your effort is nothing short of miraculous.
I love it, and it's a heart-thumping excitement that I write- Thank you.
This is one of those thigns that are just essential to the life of a game.
Thank you, thank you - a million times thank you.
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Generally I've found that keeping values on the diagonal at 100 and adjusting all other values will result in good portraits.Is there any way to know exactly which matrix loss or gain causes banding clipping or loss of detail in the portraits?
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Awesome scheme
Can u post graphic configuration for this pls? So nice..
guys use elite hud manager to do your colour changes,i dont get wierd avatar clashes,all normal.
probably have to look it up on elite codex.
vr at mo so a 80s monitor green with purple highlights is very nice with white txt in menus.