Not getting the "Heat Map" for a scanned body

Hey all,

Need some matierals and rather than jumping out to HIP 36601 as I'd planned (long way) I thought I'd top up on the most needed stuff a bit closer, as I have before. I found a planet, not been there before, and did the usual surface scan, got 100% with two probes (87% with one...almost there!). However, I'm not getting the "Heat map" (I know it's not really a heat map) overlay giving me an indication of where might be a good place to land. Additionally, while it says "Geological(2)" under Notable Signals, these do not show up either. It's like I've not scanned the planet at all. Any ideas?

Edit: Hmm, something is very wrong. I've revisited planets I've scanned in the past and they're showing as not scanned. I send probes again, get 100% (two probes) and, once again, the planet is not getting the "heat map" overlay. Does any game setting influence whether this is shown or not? Can't really do any practical surface prospecting without it. I'm in Odyssey btw...sorry, should have lead with that.
 
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Sounds like a bug, but I haven't heard it mentioned before. Perhaps the old reboot, relaunch thing might help.
 
Sounds like a bug, but I haven't heard it mentioned before. Perhaps the old reboot, relaunch thing might help.

Just tried that, no difference.

I know this current planet has numerous resources - I've farmed them before with good results - but surely something should show up. I get absolutely no overlay (aka Heat Map)at all on these scanned worlds at all any more. I've scanned world that have very minimal amounts of light blue areas, but not ones that have nothing like this.

I had this bug before, back in the very early days of being able to scan bodies like this, but it got fixed (so I thought) not long after. I wonder if some particular combination of settings can cause this?

Edit: I did some more digging and apparently I should be able to toggle the filters. I checked my bindings and Q and E (as well as the stick HAT control) are bound to this function but do nothing. I might do a file verify - I assume the Frontier Launcher can do this, I don't use Steam for ED - and see if that helps.
 
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The first planet said it has two Geological Features, but nothing showed up.
Just in case you don't already know, the number of geo features is no longer the number of POI sites in ODY, its now the number of types of features.

As to the "heatmap" overlay not showing, i got nothing except maybe the geos are there but just very highly localized so theres only a couple of little specs of blue?
 
As to the "heatmap" overlay not showing, i got nothing except maybe the geos are there but just very highly localized so theres only a couple of little specs of blue?

Yeah I have had that with bio, the blue specs so small you basically have to fly in low orbit on the dark side of the planet to see them, not with geo so far but you never know!
 
It would help if we knew that planet, then someone could fly there and check to see how it works for them.

Not in-game and cannot remember the planet names, not sure when I'll get the chance to go back in-game, perhaps this evening.

Just in case you don't already know, the number of geo features is no longer the number of POI sites in ODY, its now the number of types of features.

As to the "heatmap" overlay not showing, i got nothing except maybe the geos are there but just very highly localized so theres only a couple of little specs of blue?

I'm aware the geo features isn't like Horizons, what do you mean by "the number of types of features"? Like crystal shards, fumaroles type features? I want to make sure I'm understanding this correctly.

Yeah I have had that with bio, the blue specs so small you basically have to fly in low orbit on the dark side of the planet to see them, not with geo so far but you never know!

I had something similar in the past, only tiny patches of Blue, with speckles of Red thrown in. Difficult to see, but the Red speckles had good materials. Not seeing anything now on planets where I used to see the more regular lots of blue, with subtlety different blue thrown in.

If someone knows a planet - in the bubble, not too far from Shinrarta if possible - that they know has a lot of Blue when they observe the planet in super cruise, I'll check it out. Is it possible that a previously-visited planet has been changed since I first visited it in the very early days of Odyssey?

Btw: Does anyone know how the filter stuff is supposed to work? I have it mapped to Q and E (default) as well as to a hat on the X52 but it does nothing. I didn't even know about the Filters - there's zero information about them when I'm in the DSS - but I read other posts (from about a year ago) about people having issues with them, mostly down to keys not being mapped, mine were mapped by default but do nothing.
 
Btw: Does anyone know how the filter stuff is supposed to work?
  • The mapped keys switch the filter mode when you are in DSS mode. Only then can the filter be changed.
  • Once the filter is selected and you aren't in DSS mode it does not display the name of the selected filter.
  • You can only view the active filter 'heatmap' when in analysis mode and high elevation.

Unless I am missing some concept, once you are close to planet surface you can't access the heatmap without returning to high altitude. And you can't change the filter without going into supercruise and going into DSS mode.

I sure hope I'm missing some concept because its quite annoying having to fly back into orbit to change the filter. But its how I have been doing exobiology. Now with more experience I'm getting used to the planetary terrains and not bothering with switching heatmap filter.
 
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Not in-game and cannot remember the planet names, not sure when I'll get the chance to go back in-game, perhaps this evening.



I'm aware the geo features isn't like Horizons, what do you mean by "the number of types of features"? Like crystal shards, fumaroles type features? I want to make sure I'm understanding this correctly.

Geo usually has a max of 3, fumeroles, spouts and geysers, if a body has just fumeroles it will show 1 signal, fumeroles and geysers 2 signals etc. Crystal spikes are bio so will show as a bio signal not a geo signal.
 
Are you in "Combat Mode" instead of "Analysis Mode"?

Good point, I often use the combat mode to land once picking my target because analysis mode hides the atmosphere, which I find a bit irritating, what's the point of having an atmosphere if it vanished when you approach the planet, but the OP might be in combat, which hides the location map from view.
 
Hey all,

Need some matierals and rather than jumping out to HIP 36601 as I'd planned (long way) I thought I'd top up on the most needed stuff a bit closer, as I have before. I found a planet, not been there before, and did the usual surface scan, got 100% with two probes (87% with one...almost there!). However, I'm not getting the "Heat map" (I know it's not really a heat map) overlay giving me an indication of where might be a good place to land. Additionally, while it says "Geological(2)" under Notable Signals, these do not show up either. It's like I've not scanned the planet at all. Any ideas?

Edit: Hmm, something is very wrong. I've revisited planets I've scanned in the past and they're showing as not scanned. I send probes again, get 100% (two probes) and, once again, the planet is not getting the "heat map" overlay. Does any game setting influence whether this is shown or not? Can't really do any practical surface prospecting without it. I'm in Odyssey btw...sorry, should have lead with that.

Yep, same thing here.

I've been back to systems I know I've mined in and there are no hotspots shown in the rings... so I think "Oh, I guess I haven't been here after all" and I'll fire a couple of probes at the rings, and at the planet ...and then I'll notice that the planet is already shown as being 100% scanned. 🤷‍♂️

When I'm mining I'm usually in Analysis mode so I'm expecting rings to be blue with orange hotspots.
I'll look more closely and realise there are POIs for hotspots but there's no visible indication of them - it's like being in Combat mode.

I think something happened back when Odyssey was released.
It's like the game wiped away all the visual indications of stuff I'd already scanned, back in the Beyond era, even though the game still seems to know I have scanned those things... because they're still shown as being scanned even though there's no visual evidence of it.
If I go and scan a new planet, it'll work properly but stuff I've already scanned looks un-scanned... even though it IS scanned.

TBH, it's just another one of those things that makes me shrug my shoulders and think "Yeah, whatever. Something else that's not working properly any more". :confused:
 
When I'm mining I'm usually in Analysis mode so I'm expecting rings to be blue with orange hotspots.
I'll look more closely and realise there are POIs for hotspots but there's no visible indication of them - it's like being in Combat mode

Yeah that's been happening for a while, not sure what update it was, you can't see them when you are looking straight at them but can sometimes when you are flying at an angle to the ring. They should still show up in the nav panel though, always check there. But that's not related to the location mad from the DSS, I have had no issues with that so far, so it might be new, or just a mistake on the OP's part, or a bug in the game for that body.
 
  • The mapped keys switch the filter mode when you are in DSS mode. Only then can the filter be changed.
  • Once the filter is selected and you aren't in DSS mode it does not display the name of the selected filter.
  • You can only view the active filter 'heatmap' when in analysis mode and high elevation.

Unless I am missing some concept, once you are close to planet surface you can't access the heatmap without returning to high altitude. And you can't change the filter without going into supercruise and going into DSS mode.

I sure hope I'm missing some concept because its quite annoying having to fly back into orbit to change the filter. But its how I have been doing exobiology. Now with more experience I'm getting used to the planetary terrains and not bothering with switching heatmap filter.
You aren't missing anything, that's exactly how it works. It's quite annoying to have to keep going back to supercruise to change the darn filters, I agree.
 
You aren't missing anything, that's exactly how it works. It's quite annoying to have to keep going back to supercruise to change the darn filters, I agree.

I think the only thing they have changed since the release of the location maps (apart from changing them from proper heat maps that is) is the location map stays visible during glide now whereas originally it vanished when you entered glide, for very small patches of bio that us useful.
 
  • The mapped keys switch the filter mode when you are in DSS mode. Only then can the filter be changed.
  • Once the filter is selected and you aren't in DSS mode it does not display the name of the selected filter.
  • You can only view the active filter 'heatmap' when in analysis mode and high elevation.

Unless I am missing some concept, once you are close to planet surface you can't access the heatmap without returning to high altitude. And you can't change the filter without going into supercruise and going into DSS mode.

I sure hope I'm missing some concept because its quite annoying having to fly back into orbit to change the filter. But its how I have been doing exobiology. Now with more experience I'm getting used to the planetary terrains and not bothering with switching heatmap filter.

Thanks for confirming. Well, my game is confirmed broken then as it simply does not work for me. Pressing the mapped keys in DSS mode does nothing. No change to what I can see, no confirmation at all that a key has even been pressed. These are default bindings, I've not touched them.

Are you in "Combat Mode" instead of "Analysis Mode"?

Good thought, but nope.

Yep, same thing here.

I've been back to systems I know I've mined in and there are no hotspots shown in the rings... so I think "Oh, I guess I haven't been here after all" and I'll fire a couple of probes at the rings, and at the planet ...and then I'll notice that the planet is already shown as being 100% scanned. 🤷‍♂️

When I'm mining I'm usually in Analysis mode so I'm expecting rings to be blue with orange hotspots.
I'll look more closely and realise there are POIs for hotspots but there's no visible indication of them - it's like being in Combat mode.

I think something happened back when Odyssey was released.
It's like the game wiped away all the visual indications of stuff I'd already scanned, back in the Beyond era, even though the game still seems to know I have scanned those things... because they're still shown as being scanned even though there's no visual evidence of it.
If I go and scan a new planet, it'll work properly but stuff I've already scanned looks un-scanned... even though it IS scanned.

TBH, it's just another one of those things that makes me shrug my shoulders and think "Yeah, whatever. Something else that's not working properly any more". :confused:

Yeah. I had the same when ring mining a while back. The POI's are there - when I look at them they're highlighted / focused as usual - but there's no coloured overlay to highlight the hot spots. Sometimes a relog has fix it, sometimes not. Not done any ring mining for a while, so had forgotten that particular bug.

You aren't missing anything, that's exactly how it works. It's quite annoying to have to keep going back to supercruise to change the darn filters, I agree.

Heh, he isn't, but I'm missing that entire functionality. I did do a file verify - Frontier Launcher, not Steam - and it didn't report any missing or corrupt data. It looks like this gameplay is broken for me currently. Dunno whether to raise a ticket or not... it's not like I wanted to go raw material hunting, just thought I should stock up while my monotony threshold is high lol.

Might try again later, but it's wasted time if it doesn't work...then I get salty and don't want to play at all for months.
 
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