Not just Powerplay actions should be restricted to Open!

That didn't take long! [rolleyes]

Yeah...Lets just kill the entire game for the majority of players and be done with it!

Good luck with next year when more than 50% have left the game in disgust.

I am not a fan of UA bombing... But this move to change PowerPlay is only going to open the flood gates for the "Open Only" rabble who won't rest until the entire game is Open Only.

It will be a dead game/community "when" that happens, but the handful of loud mouths pushing for this idiocy will have finally gotten their way.

I couldn't agree more.

+rep
 
Between this and the constant whining about shields, I'm glad I don't have to play with anyone other than my wife.

The day I have to is the day I uninstall. Simple-as.

EDIT: I just realized that I might have been a little insensitive not translating my comment for readability for certain community members. I don't typically speak the language, so I apologize in advance for any potential faux-pas. I assure that whatever offense caused was unintended. Let's see:

Nerf buff buff nerf buff-a-little nerf nerf balance pass TTK DPS? Nerf? Buff-buff DPS nerfy nerf. Buff-buff. Your argument is invalid.

Okay...I think I covered the major points.
 
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If it switches to open only, none fee paying console players are gone.

Gone from where. PP or the game? How many are there? I'm not downplaying this, however how many people are actually impacted by this; using "but what about the crippled guy?" argument to justify no change, is a poor one.

That isn't resisting a changing feature set or further enhancements, it's stating a fact about a potential total loss of access for a part of the player base. It's a pretty black and white issue tbh.

Actually it's a specific aspect of a game that will require live or psn access. This is consistent with virtually every other console title. As a console owner (as well) I have zero issue with that outcome; I don't actually know any console owners (personally) who don't have the live or psn sub at this point, depending on whichever one they have.

Because for multiplayer, that's a platform requirement. So this should actually be the least surprising thing any console owner will discover, this week. I am sorry if this is a deal-breaker for probably a handful of people. Genuinely. But the game can't be held hostage forever.

Between this and the constant whining about shields, I'm glad I don't have to play with anyone other than my wife.

The day I have to is the day I uninstall. Simple-as.

Are you involved in powerplay, though? It's cool you share a passion with your partner though. o7
 
That didn't take long! [rolleyes]

Yeah...Lets just kill the entire game for the majority of players and be done with it!

Good luck with next year when more than 50% have left the game in disgust.

I am not a fan of UA bombing... But this move to change PowerPlay is only going to open the flood gates for the "Open Only" rabble who won't rest until the entire game is Open Only.

It will be a dead game/community "when" that happens, but the handful of loud mouths pushing for this idiocy will have finally gotten their way.

That's exactly how it feels. Rep'd.

I also think that, because open players cheat PP by mode-switching, those who play solo/private are having content removed. As usual, FD have lost the plot big time, so let's hope this focused feedback malarky ends up the same way as the DDF. In the bin. :)
 
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Am I involved in PowerPlay? No, that garbage should be heavily tweaked or straight up removed from the game altogether. Either way, as it is, the ability to do it solo is literally meaningless, and everyone here knows it. There's no "intrigue" to it. It's the same old A-to-B as the rest of the "background simulation." This whole spiel is people acting like spoiled children screaming "why won't anyone play with meeeee," at the detriment to everyone else.

The "sentiment" is being spammed in other discussion forums, as well, and it's just as galling and annoying there. If I sound cheesed off, it's because I am. It's come down to people straight up insulting other players for being "cowards" just because they don't feel like playing in Open. Until they've somehow fixed the fundamental problem of people being able to delog whenever they want in order to magically disappear and avoid any responsibility for the fights they start, Open itself is a wash not worthy of the barest consideration.
 
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Better - Let's split Elite into two separate games - one that entirely Open Only that the Open Only players can play, and one without Open that everyone else can play.
Elite: Open Only will only connect to Elite: Open Only, and Elite: Everyone Else will only connect to Everyone Else. Each can have its own BGS and neither is more "Official" than the other. Accounts do not transfer between the two, so once you pick one, that's where you stay.

Rep. That's a wonderful idea!
 
PvP is destroying Elite. It's the reason we have gankers and seal killers. It drives development that don't work like multicrew. It's technically crippling thanks to instancing and combat logging. Now it's alienating 2/3 of the community. GET RID of PvP and then Elite will become the game it should be.
 
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It's not alienating 2/3 of the community, speak for yourself please.
I'm one of the biggest PvE Mobius fans and I like the fact that finally there is a reason to fly in open at least once in a while.
 
PvP is destroying Elite. It's the reason we have gankers and seal killers. It drives development that don't work like multicrew. It's technically crippling thanks to instancing and combat logging. Now it's alienating 2/3 of the community. GET RID of PvP and then Elite will become the game it should be.

Woah, calm down. No one is trying to shove PvP on you. Sandro, rightly, is considering making one aspect open only. The rest of the game will be totally playable in solo.

Open mode is the most popular for a reason. if PvP were removed this game would become nothing more than a screenshot simulator to many players. The perfect balance, short of separating the bgs, is to make power play open only and everything else equal across the modes. If you don't want PvP or to play in open I'd never want to force that on you.
 
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I would argue that PvP isn't a problem. Honestly, not even "ganking" is a problem. It is supposed to be a cut-throat galaxy full of dangerous lunatics. And space is definitely big enough to do whatever you need or want to do without even meeting a single human being, which is awesome.

But. As long as people can combat-log consequence free, the entire multiplayer experience is moot. Literally moot. End-of. Simple-as. Finit. It's quite simply a write off.

And Powerplay? It's a ridiculous grind with little to no bearing on anything of import beyond doling out special weapons to people dedicated enough to put in the time. Don't act like you care if Princess Bluehair loses control of ABC Sector 123xyz. You don't. It doesn't truly matter in the slightest.

Now, if we actually had corporations or guilds that directly affect player wealth and holdings, that would be different. But there's nothing yet like that in the game. Let's say, there are storyline-altering CGs, or player-owned stations that generate revenue. THAT would be different, too. But the only reason to play on Open now is to see hollow rects on your radar who may or may not be combat-logging cheaters. It adds literally NOTHING to the experience.

Sandro, rightly, is considering making one aspect open only. The rest of the game will be totally playable in solo.

Until the whiners start complaining about the next thing...and the next thing...and the next thing after that... A small percentage of the playerbase wants DayZ in space, and won't rest until they get their way. The rest of us will find another space game, if it comes to that.
 
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It's not alienating 2/3 of the community, speak for yourself please.
I'm one of the biggest PvE Mobius fans and I like the fact that finally there is a reason to fly in open at least once in a while.

Yeah it's called board hopping. It's the only thing Open is good for.
 
Woah, calm down. No one is trying to shove PvP on you. Sandro, rightly, is considering making one aspect open only. The rest of the game will be totally playable in solo.

Except we don't have access to Wings or multicrews because Fdev won't give us NPC Wingmen or crew members. Why can't I have a squadron of NPC's. If I can afford it why can't I have a carrier with NPC's. Honestly it's patronizing to say the only real Elite experience is on Open and it doesn't matter. We Solo players will push back.

Open mode is the most popular for a reason.

Yeah because no one explains the difference to new players.

if PvP were removed this game would become nothing more than a screenshot simulator to many players. The perfect balance, short of separating the bgs, is to make power play open only and everything else equal across the modes. If you don't want PvP or to play in open I'd never want to force that on you.

This I don't understand. As a Solo player I shouldn't interfere with the sacred BGS. This "we can't defend ourselves from the action of Solo players" is NONSENSE. The issue is a lack of coordination and communication. In Theory faction A has as many solo players as faction B so all you need to do is coordinate the action on all three modes.

Of course Fdev is incompetent and just want PvP because most of them have the maturity of a 12 year old.
 
Powerplay != BGS. Powerplay is a lever for major faction manipulation. It is not the BGS itself.

Further, it (Powerplay) is designed, specifically, to provide a method to directly affect major powers, seperate and distinct from minor factions. That was on purpose. Why? We have control (to a much greater extent) of the outcomes. Sandy has already made it crystal clear what the intention is; powerplay is a player led initiative and is only affected by player actions, this is incongruous when you remove players from the scenario.

This is not "force all to open", it's addressing a multiplayer mechanic, specifically, being in a non-multiplayer space. Nothing more. The BGS is effectively consistent across modes, really, because that's fundimentally an environmental concern. Powerplay, however, which was always designed from the outset to be an entirely player driven aspect of that. I also understand why some would consider this a very dramatic change. I get it. I think Sandy is a brave chap, a little tone-deaf at times, but brave none the less. Powerplay is ostensibly a player led initiative, and was designed to be for anyone who wanted to sign on. That was always supposed to carry some weight, like all important decisions should.

I wasn't sure when someone told me this, yesterday, in the middle of a stream. My initial thoughts were uncertain. But Powerplay was designed to bring a structure and purpose and player agency to conflict. To make it mean something. On reflection? Yeah, he's right.

I've never had an issue with whatever mode works for people; I've only ever really wanted to see the game grow. Not just in player count, but in player agency, in purpose, for mechanics to be linked and to have a genuine impact on the experience.

Powerplay has the potential, with the inclusion of missions and refactoring to achieve its original goals as well as start meeting the above; giving people way more purpose and agency than ever before. It would help the game grow; in every meaningful way possible. I wouldn't have said that that was even possible, last week.

I think that's worth pursuing. Carefully, perhaps. But absolutely worth pursing. Like all good challenges can be. I hope the developer can make this work.

edited (typo's and whatnot).

AFAIK the BGS is also 100% player driven. They both share the same basic design, which is filling buckets. The only difference is that Powerplay let's you choose where to empty the buckets... Which isn't that much different from selling exploration data...
 
Except we don't have access to Wings or multicrews because Fdev won't give us NPC Wingmen or crew members. Why can't I have a squadron of NPC's. If I can afford it why can't I have a carrier with NPC's. Honestly it's patronizing to say the only real Elite experience is on Open and it doesn't matter. We Solo players will push back.



Yeah because no one explains the difference to new players.



This I don't understand. As a Solo player I shouldn't interfere with the sacred BGS. This "we can't defend ourselves from the action of Solo players" is NONSENSE. The issue is a lack of coordination and communication. In Theory faction A has as many solo players as faction B so all you need to do is coordinate the action on all three modes.

Of course Fdev is incompetent and just want PvP because most of them have the maturity of a 12 year old.

Really? Calm down.
 
Sandro has pretty much covered this already

True. But so did Michael B a few years ago and look how that turned out. Mind you it has been clear for some time now imo the players in solo are far from FDs priority.
I DO get ans sympathise with arguments on why progress (for any part of ED) in solo is unfair in a competitive MP game. The thing is THAT is the game we all bought. I always thought FD consiouslyly made the decision to make the game like this to embrace a specific gamer type but supported MP too to encourage other gamertypes for those what want the MP stuff in a voluntary fashion. I was wrong. At best somewhere along the line FD changed their mind about not wanting ED to be a standard mmo with most features MP only or (if I am being cynical) the got as much money as they can from elite fanboys /forum dads before opening up to the generic mmo guys was always the plan.
 
Woah, calm down. No one is trying to shove PvP on you. Sandro, rightly, is considering making one aspect open only. The rest of the game will be totally playable in solo.

Open mode is the most popular for a reason. if PvP were removed this game would become nothing more than a screenshot simulator to many players. The perfect balance, short of separating the bgs, is to make power play open only and everything else equal across the modes. If you don't want PvP or to play in open I'd never want to force that on you.
Most popular, you say? I assume you have a quote from FDev to back this up? I seem to recall them saying they wanted more people to fly in Open (implying that more people play in solo/PG).
 
Most popular, you say? I assume you have a quote from FDev to back this up? I seem to recall them saying they wanted more people to fly in Open (implying that more people play in solo/PG).

I can confirm that they said the majority plays in open. I don't know if that's an absolute majority (>50%) or just the most popular mode (>33%). We also had a survey with more than 8000 participants which turned out that 45% play in Open. However, the survey also showed that most players are explorers who wouldn't care much in which mode they are playing in.
 
I can understand PP being open only but as for anything else nope. I fly solo/PG, becuase my game runs better and I dont like to play this game with others or more to the point I dont want someone saying thier game play is now my game play.

I play the BGS, I play it out on the edge of the bubble, I spend some time finding a system without any PMF, or near any PMF, thus I know im not infringing on anyones else game play. TBH its about the only thing making me work my way back to the bubble as there is not much else to do in this game for me.

Its already been said by FD that they have no intention of making anything esle open only in indeed they even make PP open only, which is somthing they have thought about not put into pratcise or said they are going to do it.

If they however go back on what they have said and make the BGS open only then that would be me off to pastures new.

I have always been under the view that open was there for those who wish to pvp, or are open to pvp being part of their game, and pvp had little or no effect on the BGS, so why make it open only I just dont get it. I know somone is going to now tell me that its pvp, and I then shall do the infamous Picard hand to face.
 
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True. But so did Michael B a few years ago and look how that turned out. Mind you it has been clear for some time now imo the players in solo are far from FDs priority.

This is disingenuous. A purely commander driven mechanic, in a mode where there are no other commanders, has not really worked out. This probably shouldn't be a surprise.

But Frontier built the game for everyone, dude. Not solo. Not open. They built it for the community. Making this a solo/ open fight, doesn't do anyone any good. Because that's not going to have any impact on the developer at this point. It's just noise. And we know they tune noise out.

Folks are holding a wake and funeral for solo as though it's being destroyed next week. When in fact, Frontier are simply recognising the reality of the situation; some mechanics work differently in solo versus not-solo. The lie we all accept, to have the three modes at all. This is a huge admission from the developer, and they are looking to improve the entire thing as a consequence. My god, this is exactly what people wanted them to do. Granted maybe not in this exact fashion, but still.

I get this is a massive change. So will the developer. But let's not assume this is some nefarious plan. It's the developer showing, for once, they are human, won't always get it right, and are going to damn well try to be better at it in future. Crapping on that, to me, seems incredibly counter-productive. Because it's a hell of a good sign.
 
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I have always been under the view that open was there for those who wish to pvp, or are open to pvp being part of their game, and pvp had little or no effect on the BGS, so why make it open only I just dont get it.

Powerplay is entirely player driven, the BGS isn't. Only players can undermine. Only players can fortify. It's on players. Not bots. BGS != powerplay.

Frontier are not moving BGS to open only; just the commander driven powerplay portion. Because if the entire thing is player only, then it makes little sense in a mode, where there are no other commanders; it's redundant, and creates a differentiated experience. Frontier have essentially just admitted this.

And it takes some serious stones to own your mistakes, even when they had the best of intentions. And they're trying to make good. This is exactly what people have asked Frontier to do. Good on 'em.

Lastly, people fly in open, because there are other people. That isn't a fault condition to resolve.
 
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