With this logic we should also not be able to land on planets. Earth’s speed relative to the Sun is 30km/s.They move too fast for you to keep up with anyway. Halley's, for example, is 900 ish to 55K ish M/s.
With this logic we should also not be able to land on planets. Earth’s speed relative to the Sun is 30km/s.They move too fast for you to keep up with anyway. Halley's, for example, is 900 ish to 55K ish M/s.
How fast is Mitterrand Hollow?They move too fast for you to keep up with anyway. Halley's, for example, is 900 ish to 55K ish M/s.
If it is so far from the sun it won’t have a tail to see there will just be a rocky snowball.Can't see it from where? Earth?
In 3306 I am in a Spaceship, 'member
With External Lights and Nightvision!!
Yeah, that was not really my intention. It's just that every time comets get mentioned, this meme of them being in the game surfaces.You make it sound like they've boasted they have comets in the game.
you can't see the tail because there isn't any tail to watch no matter where you are. Comets make the tail only when they are near the sun, otherwise they are some anonimous objects not much different than an asteroid.Can't see it from where? Earth?
In 3306 I am in a Spaceship, 'member
With External Lights and Nightvision!!
The original Everquest debuted in 1999. It is still being updated to this day. Elite Dangerous isn’t going anywhere. They have a solid business model and enough player interest to keep things rolling as they keep iterating. Odyssey having players be able to “see” one another via player models on stations and settlements will help the game finally feel more lived in and I expect we will see the playerbase grow a fair bit.My guess is that frontier saves them to relase as part of major update, when they run out of ideas of theme for major update. We had names like v2.1 "the engineers" or v1.4 "CQC" for various major updates, would be not suprised if some of future update would be called something like v4.5 "The comets", lol.
4 years remain of that so-called "10 years roadmap", and I got bad feeling that after once game hits that 10 years point of its life, game will be not gonna be supported anymore, apart of keep servers alive.
Given rate of progress they shown so far, after odyssey thats gonna be added as next major update, maybe there will be one more next after 2-3 years, and something to farewell at final 10th year. One thing worries me at most, if even at final update what will be someday, there will be permits lifted from entires chunks of galaxy.
I don't necessarily disagree about Elite having a comfortable niche to keep on going for ages (especially if no real competition arrives), but Everquest is definitely a special case. Very few MMORPGs survive that long looking that antediluvian.The original Everquest debuted in 1999. It is still being updated to this day.
Yeah that would be awesome.It would be nice to catch up with Haley's Comet, fly through it's tail, or see one in other systems.
The original Everquest debuted in 1999. It is still being updated to this day. Elite Dangerous isn’t going anywhere. They have a solid business model and enough player interest to keep things rolling as they keep iterating. Odyssey having players be able to “see” one another via player models on stations and settlements will help the game finally feel more lived in and I expect we will see the playerbase grow a fair bit.
There are even some real objects that have both minor planet and comet designations for just this reason (icy asteroids that show some cometary behaviour around perihelion).you can't see the tail because there isn't any tail to watch no matter where you are. Comets make the tail only when they are near the sun, otherwise they are some anonimous objects not much different than an asteroid.
Do we have much idea of how the development's being done, i.e. is it most of the effort on one thing then release, or are they slowly working on full atmospheric flight in the background, and have been for years? Coming up with decent procedural generation for them all is pretty hard work, at least if you want to do a really convincing job of it (rivers, glaciers, weather, tides, waves on the sea depending on both of those, appropriate terrain based on geology - Earthlike mountain chains as the result of plate tectonics for example). I'll be impressed if we get convincing rivers and lakes above sea level. And that's before you consider life.Acording to that mentioned roadmap, we yet supposed to get atmospheric flight and landings (in other words, any other planets that are not yet "available") wich there quite variety of them... water worlds, ammonia, earth-likes and anything else with atmosheres. Tons of work to yet to be made, certainly it can take more than 4 years development time just for these.
i'm there but my dumbnuts cannot find it anywhere. How do you.. ? how?
i'm there but my dumbnuts cannot find it anywhere. How do you.. ? how?
Dark matter comets confirmed??They're in game.
FDEV just hasn't come around to making 'em visible, or NAV targets.![]()
thank you sir. I'll be working on thatDo you see the six space stations in the system map? They're all orbiting the invisible comet, named "Pareco Comet 2". Presumably Pareco Comet 1, and who knows how many other comets above number 2, are also in the Pareco system, but they aren't accompanied by a fleet of space stations so we can't find them yet. To find PC2, simply aim for the centre of the space station orbits (you'll have to fly with Orbit Lines on, to judge where to aim for). It also helps to have a wingmate look down from above, to tell you if you're correctly centred or not.
For details on the discovery of PC2 and how they found it, see this old thread.
And for the OP, wishing to see Halley's Comet: there is strong circumstantial evidence that Halley's Comet is, indeed present in Sol system - though it is apparently the only comet present. Analysis of the planet numbers in the journal files indicate that there's a "missing planet" in between the orbits of Saturn and Uranus - Halley's Comet's semimajor axis is in between Saturn and Uranus, and there's no other significant object in the solar system out at that distance. So it seems likely that, once comets are fully implemented, you will indeed be able to visit Halley's Comet in Sol. You could even find it using a similar method to finding PC2 in Pareco, though it would be a needle-in-a-haystack job, even if you did know precisely where Halley's Comet ought to be in it's orbit in 3306.
If it is so far from the sun it won’t have a tail to see there will just be a rocky snowball.