Not reasonable: Ships will be destroyed when landing on wrong platform

During touch down I used vertical thrusters to land and unfortunately I hit the platform in front of the one I was assigned to.

OP, the method you used is the same as the docking computer and NPCs but, as you discovered, is prone to error - you can't read the pad number as you descend to correct your position and are pretty much committed. But the landing radar ... or absence of it in this case ... should be a give-away that you are not on the correct pad.

It is a better technique to practice landing like a conventional plane, with the pad visible through your canopy. That way you are less likely to approach the wrong pad by mistake.


What about the Compass on the left

It shows if the Assigned pad is below you
 
I immediately got the warning that I am on the wrong pad and i shall start. I wanted, but somehow I was not able neither with vertical thrust nor with for and back thrust. After 15 seconds my Python was hit by the first rocket and another 15 seconds later the second rocket gave my the rest. My ship exploded resulting in the need to rebuy it for about 8 Million Credits plus paying penalty...

Been there, done that, didn't come on to the forums the following day to complain.[cool]
 
One reason these landing rules of a spaceport are so draconian is because ED as an MMO game has had issues with griefers attempting to ram or any sort of shenanigans on a player ship near landing or takeoff. You kind of roll with the rules as you progress with the game. Not to worry, others have paid far worse in fines and rebuys for occasional mistakes during an ED "career". My latest mishap was joyriding boosting my cutter from inside through the mailslot of an orbis only to ram an asp or something that suddenly appeared at the entrance, which subsequently exploded. Then the station fired its gigawatt lasers at me. I'd attempted to boost away to jump, but it was too late so my cutter got wrecked and I faced a massive rebuy. In your case, as mentioned, quick gear toggling, or F/A toggling can help in the nick of time. Good luck.

This is why we can't have nice things.

Apart from this, it's not that hard to imagine that rules are pretty draconian in a world where any nobody can fly a weapon like that. Space ships are big machines that can be very desctructive, even if they don't use weapons. Imagine anybody would be able to drive around in tanks and fly combat helicopters and there is no way to be sure somebody is a nice guy or some triggerhappy maniac. Yeah, okay, people should stop shooting when I am friendly with them, but well, in general I can get the shoot first, ask questions later policy.
 
Hello OP,

Sorry to hear you lost your Python, one of the few ships I really hate losing - 160MCr seems like a nice multi-role Python, and getting it all the way to Farseer unengineered - nice.

So landing..... Its been like that from the beginning, so I think it is probably better for your sanity for you to change than expect the the game to change!

It does sound like you got stuck. Its is hard to do on the landing pads - the most likely one given you description is hooking the landing gear under the crash ramp (I've managed it but only by accident). If you approach with some forward velocity whilst descending and are a bit short of the pad - this is possible. Failing that its lighting, which is harder to tangle with. Either way landing pad up, vertical thrust up, whilst switching forward/back acceleration often does the trick. Oh and after 20 seconds of failing to escape after the bounty is recieved .... log out and feel dirty.

Simon
 
Unfortunately, your analogy falls apart on multiple levels. First off, we're talking a military aircraft vs. a civilian facility. Any military craft will not let an approaching vehicle even near it unless they're 100% confident of who it is or of the vehicles intent. Second, if they do allow said craft to land, what pad that craft chooses is not up to them. The carrier landing crew would determine that. If, by chance, they locate him to the wrong location, chances are, unless it's over-sized, the craft will stay there and the next craft will go to an equally sized spot.

Your better analogy is a civilian airport, but the same rules I describe for the military apply just as equally. If the aircraft somehow parks at the wrong terminal, then they'll just reroute the next aircraft to the original one or, at the very worst, make the errant aircraft move.

Can you imagine the uproar if, for example, Laguardia blew up an airplane (passengers and all) simply because the pilot parked in the wrong place? There'd be hell to pay times 1 million. But it's Ok with Elite because no one actually dies when our craft vaporizes. The worst we get is a rebuy screen.

But, let's not stop at the real word scenario. We're not talking just about the craft and pilot being vaporized along with any crew and passengers he might have. We're talking about wreckage flying everywhere, some at bullet speeds, penetrating walls and buildings everywhere potentially hurting and killing by far more than just the errant ship.

Yup. You gotta love the lunacy that is Elite. ;)

I didn't talk about parking at the wrong place but about blocking the runway while a 500 passenger boeing is crashing into them. And the analogy is almost definetely wrong since real airports lack the firepower and cynism of a cut throat galaxy but I believe I already pointed that out myself.
 
When a station has vapourised a fully a rated cutter full of imp slaves, just coz I forgot to ask for docking permission, not once but twice, then I may begin to feel sympathetic. Or a T9 in similar circumstances etc etc. ie we've all been there at some point. Sometimes stuff happens, thems the rules. Yes it sucks, but learn from it (ye like i did the second time lol) and dont do it again.
 
Hi there,
yesterday I went to Farseer Inc. in the Deciat system.
I am invited since some weeks and visitied the station several times. I have ranked up to grade 4 on Felicity.

So I approched the ground base, requested landing and got permission to pad number 4 ( I think).

During touch down I used vertical thrusters to land and unfortunately I hit the platform in front of the one I was assigned to.
I immediately got the warning that I am on the wrong pad and i shall start. I wanted, but somehow I was not able neither with vertical thrust nor with for and back thrust. After 15 seconds my Python was hit by the first rocket and another 15 seconds later the second rocket gave my the rest. My ship exploded resulting in the need to rebuy it for about 8 Million Credits plus paying penalty...
Probably my landing gear was locked somewhere. But in this 30 seconds I had to react I did not retract the gear unfortunately.

Honestly, this is not realistic. Farseer Inc knows me, I am a good customer. If by mistake a well known Commander which has already has a landing permission lands on a wrong pad, the system shall not try to destroy it.

IMHO giving a penalty of some Credits in this case is a reasonable reaction. Destroying it immediately is not.

Regards
CliffAllister

If somebody parked in my Named and nominated car parking space at work, and i had the use of a rocket launcher, i would use it on the wrongly parked car!!

So highly realistic IMHO!
 
I once returned to a motorcycle parking bay in c london, to find my 916 had a scooter wedged either side of it. I removed the aforementioned scooters and threw them in the middle of the road and left em, lying there on their sides. (I may have kicked them a bit) I had to pay for 2 new lower fairing panels and frankly they got off lightly.
 
I once returned to a motorcycle parking bay in c london, to find my 916 had a scooter wedged either side of it. I removed the aforementioned scooters and threw them in the middle of the road and left em, lying there on their sides. (I may have kicked them a bit) I had to pay for 2 new lower fairing panels and frankly they got off lightly.

2 slashed tyres on each of the scooters would have made their journey home a nightmare;)
 
I agree, I did have a bit of a basil fawlty moment. I kinda felt guilty and ashamed afterwards as I rode home. But now, years later, I wish i'd done just that. Cost me over £300 for new lowers.

I still own that bike. 20yrs later. :)
 
Unfortunately, your analogy falls apart on multiple levels. First off, we're talking a military aircraft vs. a civilian facility. Any military craft will not let an approaching vehicle even near it unless they're 100% confident of who it is or of the vehicles intent. Second, if they do allow said craft to land, what pad that craft chooses is not up to them. The carrier landing crew would determine that. If, by chance, they locate him to the wrong location, chances are, unless it's over-sized, the craft will stay there and the next craft will go to an equally sized spot.

Your better analogy is a civilian airport, but the same rules I describe for the military apply just as equally. If the aircraft somehow parks at the wrong terminal, then they'll just reroute the next aircraft to the original one or, at the very worst, make the errant aircraft move.

Can you imagine the uproar if, for example, Laguardia blew up an airplane (passengers and all) simply because the pilot parked in the wrong place? There'd be hell to pay times 1 million. But it's Ok with Elite because no one actually dies when our craft vaporizes. The worst we get is a rebuy screen.

But, let's not stop at the real word scenario. We're not talking just about the craft and pilot being vaporized along with any crew and passengers he might have. We're talking about wreckage flying everywhere, some at bullet speeds, penetrating walls and buildings everywhere potentially hurting and killing by far more than just the errant ship.

Yup. You gotta love the lunacy that is Elite. ;)

Just to clarify your comment. If you piloted an aircraft into any restricted airspace, whether it be an airport, a military zone or even over a large city and refused to turn around or obey ATC warnings you have an excellent chance of receiving a nice present from Raytheon in the form of an AIM-9X missile or whatever is close to hand. If there was no communication from you as the pilot of the boogie aircraft and someone screwed up and allowed you to land, you would spent a while behind bars. The only exception is if your aircraft suffered an inflight emergency and unless your radio(s) failed (and that could be proven) you would never be allowed to pilot an aircraft again.

Yep real world is nearly as bad as the ED universe now.
 
Some time in the late 3250s, it seems the Federation re-introduced capital punishment. This included traffic offences.
The main reason for this was the overpopulation in federal prisons. In particular, the Warren in Ross 128.
The suggestion that Capital punishment be re-introduced retrospectively for all life sentences as a means of reducing the over crowding to lead to a dramatic mass breakout. 768 prisoners managed to get away.
 
Thanks...

Hi commanders,

thank you very much for your helful answers.
For clarification here are some additinal hints:

- I am quit new in the game - only 260 hours, still learning. Hope this is not a crime...

- I had a landing permission, just for the pad beside

- I approached from the upper front, using also vertical thrusters to descend - probably a bit too much, so I "crashed" into the pad before the one that I have been assigned. I saw both pads when approaching. Probably the landing year got stucked somewhere...

- I have a Docking Computer, but as the space is also restricted in a python, I do not use it any longer as in the meanwhile I am able land successfully - I thought :x

- For me ED is a combat oriented trading space Simulation that shall be reallistical as far as possible.
Destroying a known ship which has a landing permission for me is not realistic.
Of Course the issue with blocking pads in a multiplayer game Sound reasonable for me.
But I played in Single Player mode when this happened.

- Maybe I should have started this thread in another Sub in this Forum, sorry, but despite another bug Report this was my first post - again still learning.

However thank you very much for your hints and tips - especially the one that I can log off in time and can come back without loosing my ship.

Regards
Cliff
 
If it's any consolation, the first time I flew a Python, I lost it to station security when I got trapped in the mailslot after take off. I think there might have been a clipping bug present that's been fixed since then though, but nothing I did seemed to get me out.
 
Hi commanders,

thank you very much for your helful answers.
For clarification here are some additinal hints:

- I am quit new in the game - only 260 hours, still learning. Hope this is not a crime...

- I had a landing permission, just for the pad beside

- I approached from the upper front, using also vertical thrusters to descend - probably a bit too much, so I "crashed" into the pad before the one that I have been assigned. I saw both pads when approaching. Probably the landing year got stucked somewhere...

- I have a Docking Computer, but as the space is also restricted in a python, I do not use it any longer as in the meanwhile I am able land successfully - I thought :x

- For me ED is a combat oriented trading space Simulation that shall be reallistical as far as possible.
Destroying a known ship which has a landing permission for me is not realistic.
Of Course the issue with blocking pads in a multiplayer game Sound reasonable for me.
But I played in Single Player mode when this happened.

- Maybe I should have started this thread in another Sub in this Forum, sorry, but despite another bug Report this was my first post - again still learning.

However thank you very much for your hints and tips - especially the one that I can log off in time and can come back without loosing my ship.

Regards
Cliff

Glad to see that there are players with less than 2k hours in this game. This proves that ED is still alive. About your topic: A lot of game design of ED was made back in the years in shortage of resources and time and has left for better time which, I presume, will never happen.
 
Hi commanders,

thank you very much for your helful answers.
For clarification here are some additinal hints:

- I am quit new in the game - only 260 hours, still learning. Hope this is not a crime...

- I had a landing permission, just for the pad beside

- I approached from the upper front, using also vertical thrusters to descend - probably a bit too much, so I "crashed" into the pad before the one that I have been assigned. I saw both pads when approaching. Probably the landing year got stucked somewhere...

- I have a Docking Computer, but as the space is also restricted in a python, I do not use it any longer as in the meanwhile I am able land successfully - I thought :x

- For me ED is a combat oriented trading space Simulation that shall be reallistical as far as possible.
Destroying a known ship which has a landing permission for me is not realistic.
Of Course the issue with blocking pads in a multiplayer game Sound reasonable for me.
But I played in Single Player mode when this happened.

- Maybe I should have started this thread in another Sub in this Forum, sorry, but despite another bug Report this was my first post - again still learning.

However thank you very much for your hints and tips - especially the one that I can log off in time and can come back without loosing my ship.

Regards
Cliff

Repped for a very positive response [up]
 
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