I don't believe in your ship size theory.
I had a T6 (6 Millions cr) and changed for an Asp Explorer (20 Millions Cr) and i was more interdicted with my T6.
In fact it's seems random, like very profitable mission are random. Sometime you have a lot of them in row, sometime just low value mission.
In the other hand some missions have enemy attached to them. If you kill them you'll have optional reward.
As concerned to new AI, now that i have adapted to it, i think it's really better. But AI ship skill should be more according to their rank. Some rookie are , some others are not that bad.
I don't know what you are doing guys but i was only interdicted only once after trading 4 time 88 imperial slaves to the next system and it was a python that was not even shooting at me at all... lol
But i did missions i was often interdict as there enemy attached to them.
Maybe depending of where you are and at what time you play, you can be very safe or very in danger.
Better Combat Ranking System to face AI of your level :
It would be nice to implement a better combat ranking system, so that if you don't manage to kill ships with higher ranks you'll only face ship of your level till you have the skill to face stronger enemy.
A bit like ranking system you have in CS Go for example. This way everybody plays at their own level.
If you submit to the interdiction you can hyper jump faster.
Start by fighting a bit the enemy. Move a lot. Use boost thruster to avoid him. When you are close to being able to jump again retract your weapon and jump to a next system or try to reach the next base if you are close to it.
The enemy may follow you at the next base : Just attack him there. The station will help you.
I had a T6 (6 Millions cr) and changed for an Asp Explorer (20 Millions Cr) and i was more interdicted with my T6.
In fact it's seems random, like very profitable mission are random. Sometime you have a lot of them in row, sometime just low value mission.
In the other hand some missions have enemy attached to them. If you kill them you'll have optional reward.
As concerned to new AI, now that i have adapted to it, i think it's really better. But AI ship skill should be more according to their rank. Some rookie are , some others are not that bad.
I don't know what you are doing guys but i was only interdicted only once after trading 4 time 88 imperial slaves to the next system and it was a python that was not even shooting at me at all... lol
But i did missions i was often interdict as there enemy attached to them.
Maybe depending of where you are and at what time you play, you can be very safe or very in danger.
Better Combat Ranking System to face AI of your level :
It would be nice to implement a better combat ranking system, so that if you don't manage to kill ships with higher ranks you'll only face ship of your level till you have the skill to face stronger enemy.
A bit like ranking system you have in CS Go for example. This way everybody plays at their own level.
I don't agree with you.Running away does not work.
If you submit to the interdiction you can hyper jump faster.
Start by fighting a bit the enemy. Move a lot. Use boost thruster to avoid him. When you are close to being able to jump again retract your weapon and jump to a next system or try to reach the next base if you are close to it.
The enemy may follow you at the next base : Just attack him there. The station will help you.
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